Re: [Nuke-users] motion vectors output spherical projection Nuke

2015-04-16 Thread Pat Wong
Managed to get the six pack working... But had issues with the edge of frame for the motion vectors. Getting cropped or overlapping when reformed to make the Lat Long Not perfect solution but was eventually good enough for my purposes. . Surely must be another way to get motion vectors out of

Re: [Nuke-users] motion vectors output spherical projection Nuke

2015-04-16 Thread Marten Blumen
Perhaps the new Raytracer renderer that Jon showed at the NAB tech preview will do it properly. Could be worth asking Foundry HQ... On 16 April 2015 at 20:30, Pat Wong patwon...@gmail.com wrote: Managed to get the six pack working... But had issues with the edge of frame for the motion

Re: [Nuke-users] motion vectors output spherical projection Nuke

2015-04-16 Thread Gary Jaeger
On Apr 16, 2015, at 1:56 AM, Marten Blumen mar...@gmail.com wrote: Perhaps the new Raytracer renderer that Jon showed at the NAB tech preview That what with the how and the when?!? Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650.728.7957 (direct) • 650.728.7060

Re: [Nuke-users] motion vectors output spherical projection Nuke

2015-04-16 Thread Ron Ganbar
Yeah, this raytracer.. Can we see it somewhere? On 16 Apr 2015 17:50, Gary Jaeger g...@corestudio.com wrote: On Apr 16, 2015, at 1:56 AM, Marten Blumen mar...@gmail.com wrote: Perhaps the new Raytracer renderer that Jon showed at the NAB tech preview That what with the how and the when?!?

Re: [Nuke-users] motion vectors output spherical projection Nuke

2015-04-16 Thread Marten Blumen
Yep- NAB live stream; part 2 at ~1:40:40 http://www.thefoundry.co.uk/events/nab-2015/live-stream/ It'd be worth checking if AtomKraft does it too. On 17 April 2015 at 03:06, Ron Ganbar ron...@gmail.com wrote: Yeah, this raytracer.. Can we see it somewhere? On 16 Apr 2015 17:50, Gary Jaeger

[Nuke-users] Adding plugin to tab menu?

2015-04-16 Thread Jordan O
Seems like a silly question, but at what point do plugins get added to the tab search menu? I can assign a compiled plugin to a menu item/shortcut, but it does not show up in the tab menu until I run Other all plugins reload ___ Nuke-users mailing list

Re: [Nuke-users] PostageStamps - not moving upstream inputs

2015-04-16 Thread Aurélyen Daudet
Hi, I sent a feature request to the support to add a feature to ignore hidden inputs. 5Ctrl + Shift + Click°; Thanks Howard for sharing your code. Cheers. -- Aurélyen DAUDET - Enseignant Nuke et Compositing adau...@artfx.fr- www.artfx.fr - blog.artfx.fr

Re: [Nuke-users] Adding plugin to tab menu?

2015-04-16 Thread Ean Carr
Make sure you've added it to nuke.menu(Nodes) and it will show up. My guess is you've added it to the menubar; those don't show up in the DAG tab hotbox. -E On Thu, Apr 16, 2015 at 6:57 PM, Jordan O jorxs...@gmail.com wrote: Seems like a silly question, but at what point do plugins get added to

Re: [Nuke-users] ;-)

2015-04-16 Thread Aurélyen Daudet
Hi, Great, a new plugin to damage pictures ; ) I've added grain to the color wheel, 3 expression nodes to damage each channel, But Nuke crashed instantly each time I tried to look at the result : / For the joke, script is attached. Cheers. -- Aurélyen DAUDET - Enseignant Nuke et Compositing

Re: [Nuke-users] PostageStamps - not moving upstream inputs

2015-04-16 Thread Frank Harrison
Hey all, thanks for all the feedback. we happen to be reviewing how Node selection modes works in Nuke, for a range of reasons. I'll make sure your feedback and requests influence what we do. cheers F. On 16 April 2015 at 20:18, Aurélyen Daudet adau...@artfx.fr wrote: Hi, I sent a feature

[Nuke-users] Re: [Nuke-dev] How to make Nuke 8.0 read prores 422 on linux - can I compile ffmpegReader.cpp from Nuke 9.0 source

2015-04-16 Thread Deke Kincaid
It's not that simple since we are using the licensed Apple prores codecs and not the reverse engineered codecs from ffmpeg. We don't give customers access to that part of the source code. So you can not simply recompile the 9.0 one for Nuke 8. On Thursday, April 9, 2015, Oliver Markowski

Re: [Nuke-users] Re: [Nuke-dev] How to make Nuke 8.0 read prores 422 on linux - can I compile ffmpegReader.cpp from Nuke 9.0 source

2015-04-16 Thread Oliver Markowski
thx for the headsup guys! I already had the feeling that this might not work as I expected. Anyway I have found a solution using software from an open-source competitor and it's working nicely. regards Oliver On Fri, 17 Apr 2015 at 01:34 Deke Kincaid d...@thefoundry.co.uk wrote: It's not that