Re: [Nuke-users] aces 1.01 tips and tricks...?

2016-05-12 Thread Deke Kincaid
I would just be-careful because Nuke doesn't have any support for ACES metadata(neither ACES container or ACES clip sidecar) nor does it support chromaticities attribute in an EXR file. Sadly it also strips this data out when writing EXR if it previously existed. If you are mixing an matching cg

Re: [Nuke-users] aces 1.01 tips and tricks...?

2016-05-12 Thread Haarm-Pieter Duiker
Hey, When bringing in plates from a different space, you want the destination space to be 'ACES - ACEScg' as ACEScg is the working space. You can convert to 'ACES - ACES2065-1' and then to 'ACES - ACEScg', but there's really no need to go to the 'ACES - ACES2065-1' space in this case. For the

Re: [Nuke-users] aces 1.01 tips and tricks...?

2016-05-12 Thread Deke Kincaid
oh sorry, I read that too fast. I only saw sRGB in the name. :) On Thu, May 12, 2016 at 3:23 PM, Neil Scholes wrote: > From what I understand the linear sRGB to ACEScg is linear light but with > sRGB primaries going to linear with ACEScg primaries > > Have I got this

Re: [Nuke-users] aces 1.01 tips and tricks...?

2016-05-12 Thread Neil Scholes
From what I understand the linear sRGB to ACEScg is linear light but with sRGB primaries going to linear with ACEScg primaries Have I got this wrong? I did a quick test and the RRT worked well, as in looked identical to viewing the linear image with and sRGB LUT. In other words renders

Re: [Nuke-users] aces 1.01 tips and tricks...?

2016-05-12 Thread Deke Kincaid
Why would you go from sRGB to ACES out of a file rendered in Mantra? If you are rendering to EXR, you should be going to scene linear already unless you are rendering to an 8 bit file, EXR are not supposed to be gamma encoded. On Thu, May 12, 2016 at 1:16 PM, Neil Scholes

Re: [Nuke-users] aces 1.01 tips and tricks...?

2016-05-12 Thread Neil Scholes
Thanks Deke for the recent tutorial on Nukepedia for dealing with the new ACES config. The ADX to ACEScg work really well and I’m thinking of moving away from SPI VFX. Ive been experimenting - when bringing in a render from Mantra ( or wherever) - it seems wise to convert the renders from