he zdefocus is based on). In our tests though we still find the FFT
>> nodes faster on the farm vs convolve in CPU mode. If you have a gpu farm
>> then convolve is faster.
>>
>>
>> On Sun, Mar 19, 2017 at 6:23 PM Michael Habenicht <m...@tinitron.de>
>> wrote:
&g
Greetings Nuke users,
I'm just wondering if there are any faster, more robust FFT tools
available for Nuke besides the (hidden) built-in nodes?
The built-ins do the job, but they are pretty slow and definitely
prone to crashing fairly often.
Or, alternatively, something that does fast image
pen a file in some cases.
>
> On Tue, Oct 20, 2015 at 10:28 AM, jon parker <parker@gmail.com> wrote:
>>
>> I actually prefer user settings to be per-project. It's cleaner when
>> jumping between projects, and when an old project needs to be
>> resurrected one
setup are you after?
>
>
>
> On 10/20/2015 09:37 AM, jon parker wrote:
>>
>> Right, thanks, I missed that...
>>
>> So it looks like the only way to change the user's pref location is to
>> override the $HOME variable during startup?
>>
>> Jon
&
nuke path. .nuke is
> always executed last. This is in the doc links I posted.
>
> -deke
>
>
> On Saturday, October 17, 2015, jon parker <parker@gmail.com> wrote:
>>
>> I see,
>> I wasn't aware that NUKE_PATH would override the default pre
y in your
> NUKE_PATH and use the USER env variable to construct a path relative to each
> user.
>
>
>
>
> On 10/17/2015 02:40 PM, jon parker wrote:
>>
>> Greetings Nuke-users,
>> I want to be able to create a .nuke folder on a per-project basis for
>> users. So
Greetings Nuke-users,
I want to be able to create a .nuke folder on a per-project basis for
users. So each user, for each job, has its own batch of settings,
plugins, fancy layouts... and so on and so forth.
Are there any environment variables to send to Nuke to change the
default user settings
It also sounds like a feature that's been adopted from Shake. :D
On Thu, Jan 29, 2015 at 12:15 AM, adam jones adam@mac.com wrote:
Hi guys
I apologies if this has been posted prior I have just not come across it
on the forum.
I am using nuke 9.0v3 in a studio and seems that the undo and