Just select them in 2d and delete ya.
Steps are: Track, solve, create linked camera, tab key -select camera and
lock 3d camera -top red icon, then zoom in, identify the tracks, tab key
switch to 2d, select tracker, delete, update . rinse and repeat.
On 15 May 2015 at 17:53, Daniel Hartlehnert
I don't understand why you would try to fix a track this way by trying to
match the 2d to the 3d one? Why not work on improving the track instead by
adding usertracks?
ᐧ
--
Deke Kincaid
Media Entertainment OEM Development Manager
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile:
User tracks are the method I've adopted from the SynthEyes workflow; the
concept is; less trackers but more accurate trackers, the better, aiming
for ~8 - 15 on screen at any one time.
I'm quite open to learning why hundreds of trackers improves a camera track
though. All that has achieved, for
Marten,
What you have described is exactly how I've been doing it, but to me,
this is a counter intuitive and time-consuming workflow. There are
many times where 3D points that are part of the solve, even after
error filtering, are not even close to accurate. With several hundred
tracking points,
Because you can be specific about what you want to delete? Instead of letting
an algorithm decide.
Am 15.05.2015 um 04:46 schrieb Marten Blumen:
What's the advantage of selecting/deleting 3d points? just use the RMS/Track
Error slider to set the threshold on the AutoTracks tab. bad ones go
Hello all,
I have a plate connected to a CameraTracker, and am attempting to get
a decent solve. With the camera tracker selected and connected to the
viewer, I switch into 3D view. From there, I can clearly visualize
some of the solved tracking points that are in error. What I want to
do is
Unfortunately nothing. It doesn't work that way. It could be so easy, but its
not :(
Am 14.05.2015 um 20:34 schrieb Ned Wilson:
Hello all,
I have a plate connected to a CameraTracker, and am attempting to get
a decent solve. With the camera tracker selected and connected to the
viewer, I
You aren't missing much. You can hope they are outside the error
threshold and tweak that down. I usually set min length to 3 (stock
setting) Max track error to 3 and max error to as low as possible and
still have enough trackers. I start at 5. If five doesn't work I start
thinking
Connect a second viewer to the same node. Have one be 2D and one 3D, then
you don't have to switch everytime you've selected a node in 2D
Den 14 maj 2015 21:02 skrev Randy Little randyslit...@gmail.com:
You aren't missing much. You can hope they are outside the error
threshold and tweak
Because sometimes the software thinks bad tracks are good so setting error
threshold isnt enough.
On May 14, 2015 10:46 PM, Marten Blumen mar...@gmail.com wrote:
What's the advantage of selecting/deleting 3d points? just use the
RMS/Track Error slider to set the threshold on the AutoTracks tab.
If the tracks are red then they are never used in the influence of the
track.
ᐧ
--
Deke Kincaid
Media Entertainment OEM Development Manager
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: d...@thefoundry.co.uk
On Thu, May 14, 2015 at
What's the advantage of selecting/deleting 3d points? just use the
RMS/Track Error slider to set the threshold on the AutoTracks tab. bad ones
go red - delete them...
On 15 May 2015 at 07:28, Daniel Hartlehnert dah...@gmx.de wrote:
Unfortunately nothing. It doesn't work that way. It could be so
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