No, that seems like you're on the right track and par for the course as far
as my experience has been with it. You can play around with blending
multiple nodes w/ different settings, upping vector detail and strength to
get the most you can out of it, but at some point you just have to go with
it
Doing some retime work, slowing a clip down 50 percent.
Theres a few light flashes, and fg/bg movement. Have tried rendering out motion
vectors and combining different retime methods with reveal in rotopaint.
Also have some root being done to help distinguish fg/bg.
Fixes a few bits, but anyone