[Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Howard Jones
Is there a way to access the right click menu in rotopaint. I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change H___ Nuke-users mailing list

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Wouter Klouwen
On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please

Re: [Nuke-users] opposite of $gui

2011-03-11 Thread pixelcowbo...@gmail.com
!$gui ? On Fri, Mar 11, 2011 at 10:56 AM, Randy Little randyslit...@gmail.com wrote: Is there an opposite of using $gui? Randy S. Little http://www.rslittle.com ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk

Re: [Nuke-users] opposite of $gui

2011-03-11 Thread Sean Danischevsky
This might be too obvious for you, but in case it helps others, here's an expression to set a value (in this case colour) to be .2 when using the GUI, and .8 when not. I sometimes use this sort of thing to set motion blur in scanline renders (so it's fast in gui, but renders with motion blur).

Re: [Nuke-users] defining a default value in a gizmo from an expression?

2011-03-11 Thread Micah Henrie
Maybe you could use an onCreate callback or just call some code that creates your node and sets appropriate defaults? But if center has separate x/y values I would think expressions would work. m - Original Message - From: John RA Benson john.benson.macg...@gmail.com To: Nuke user

Re: [Nuke-users] opposite of $gui

2011-03-11 Thread Howard Jones
to explain for those that dont know this and possibly setting out my ignorance '!' means 'not' in this case so $gui is a variable (constant?) that basically asks is the gui (graphical interface) being used? if yes then True (or 1) and if no then False (or 0) '!' then turns this on its head and

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Howard Jones
On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Tom Piedmont
Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Deke Kincaid
What is wrong with the bounding box? Just select on the transform tab and you get the OSC like the old bezier node. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values.

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Howard Jones
agree - its added an extra level of transform ability, and it was moved into the transform tab as it didn't work when at shape level - thanks for the vote though. From: Deke Kincaid dekekinc...@gmail.com To: Nuke user discussion

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread J Bills
yes, +1 on crtl+c behavior being for point positions. if I walked around the room, I could probably get ya another dozen votes. :) On Fri, Mar 11, 2011 at 3:35 PM, Howard Jones mrhowardjo...@yahoo.comwrote: agree - its added an extra level of transform ability, and it was moved into the

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Tom Piedmont
Deke Kincaid wrote: What is wrong with the bounding box? At best the bounding box is visual clutter and poor interface design, hindering more than it helps with precision roto. The jack was an innovative interface design and being inside the roto shape did not visually interfere with

Re: [Nuke-users] opposite of $gui

2011-03-11 Thread Aruna
I don't usually like using !$gui. I use $gui with ? and : to form an if then else statement.. Useful for motion blur and switches and other items like disables. It's also a little more specific for me. Example: $gui?1:10 -- If GUI is present, use 1, otherwise use 10 Howard Jones wrote: to

Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread J Bills
same - big fan of the bbox. helps visualize scale and rotation changes, esp handy when working with subsets of points as opposed to whole shape. yes, more visual feedback but it's info I want. a jack alone isn't useful for anything but global changes, where it's a given that you're working with