ohh, thats what the timewarp node is for
Am 31.07.2012 17:46, schrieb Holger Hummel|Celluloid VFX:
you forgot the time travel possibility ;)
michael vorberg wrote:
sigraph starts next week, so only someone in betatesting could give
you more details but they would be under NDA
Am 31.07.2012
Jesus - how can DD sue the use of a few nodes in Nuke!?!
Neil Scholes
+44(0) 7977 456 197
www.uvfilms.co.uk
On 31 Jul 2012, at 23:54, Randy Little wrote:
Has DD ever made a profit? It hadn't made much if any ever before weyland
group. So its not really surprising they are doing what
Hi
Can anyone explain this to me? I am seeing -1 values in the alpha as white in
the viewer (screen shot attached)
Script below (tested back to 6.3v5 - Mac OSX Lion).
I cant see any settings wrong and zebra is off. Surely should be (sub)black.
Howard
set cut_paste_input [stack 0]
version
Ah related to GPU being on - surely a bug?
Howard
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Wednesday, 1 August 2012, 17:17
Subject: [Nuke-users] -1.000 alpha values showing as white in
I'm totally drawing a blank on this. I want to merge depth from the scanline
and a maya render. I think I need to do an expression and then a merge, but the
deadline has my brain frozen. Any help?
Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
Merge them together as a max operator and use the alpha as a mask. I do this
all the time;)
Barry
From my HTC Sensation 4G on T-Mobile. The first nationwide 4G network
- Reply message -
From: Gary Jaeger g...@corestudio.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Thanks Barry. It was the math to convert between the two that was screwing me
up. I think I have it now. 1/z in an expression.
Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
http://corestudio.com
On Aug 1, 2012, at 1:55 PM, Barry Berman wrote:
Merge them