[Nuke-users] execute render - after render

2013-11-08 Thread Gustaf Nilsson
I know its friday but nobody can go to the pub until this is solved lol. ;) I want to wrap two write nodes in a gizmo. the first one renders out my comp based on the script name, and the second one generates a quicktime from the render. first idea was to run something like

Re: [Nuke-users] execute render - after render

2013-11-08 Thread Steve Newbold
On 08/11/13 17:44, Gustaf Nilsson wrote: I know its friday but nobody can go to the pub until this is solved lol. ;) I want to wrap two write nodes in a gizmo. the first one renders out my comp based on the script name, and the second one generates a quicktime from the render. first idea

Re: [Nuke-users] execute render - after render

2013-11-08 Thread Gustaf Nilsson
ok lets say I set the render order, how would i from a command line actually render both writes inside the same gizmo? On Fri, Nov 8, 2013 at 6:54 PM, Steve Newbold s...@dneg.com wrote: On 08/11/13 17:44, Gustaf Nilsson wrote: I know its friday but nobody can go to the pub until this is

Re: [Nuke-users] execute render - after render

2013-11-08 Thread Nathan Rusch
You can pass your gizmo as the node to be executed, and Nuke will execute everything inside it. -Nathan From: Gustaf Nilsson Sent: Friday, November 08, 2013 10:03 AM To: Nuke user discussion Subject: Re: [Nuke-users] execute render - after render ok lets say I set the render order, how

Re: [Nuke-users] export 2d track curve info to maya

2013-11-08 Thread Darren Coombes
Cheers, thanks Ben, we just tried it. Works great. Darren Coombes - VFX Compositor Check out some of my work… www.vimeo.com/53990514 Mob: +61 418 631 079 Skype: darrencoombes Twitter: @durwood81 On 8 Nov 2013, at 5:46 pm, Ben Dickson ben.dick...@rsp.com.au wrote: Tracksperanto can do

Re: [Nuke-users] export 2d track curve info to maya

2013-11-08 Thread Howard Jones
Hi Darren There's also tracker2camera Takes a track and you can create a camera, axis etc. You can then export it through nuke's nodes. Probably more convoluted than tracksperanto for this case but might be worth checking out if it fails http://www.nukepedia.com/gizmos/3d/tracker2camera2

Re: [Nuke-users] execute render - after render

2013-11-08 Thread Gustaf Nilsson
you nailed it! how embarassing. thanks! On Fri, Nov 8, 2013 at 6:08 PM, Nathan Rusch nathan_ru...@hotmail.comwrote: You can pass your gizmo as the node to be executed, and Nuke will execute everything inside it. -Nathan *From:* Gustaf Nilsson gus...@laserpanda.com *Sent:* Friday,