You probably know this one already, and are wanting more control than this,
but you can bend around on a card with the controls in the deform tab.
It's crude but sometimes enough.

On Tue, Jun 30, 2015 at 5:12 PM, Ned Wilson <nedwil...@gmail.com> wrote:

> Hello All,
>
> I have a basic card that I made from selecting some solved 3D points from
> the CameraTracker node, right-clicking, and selecting Create -> Card.
>
> I would love to pull this geo into ModelBuilder and tweak it. Is there a
> way to import geometry into the model builder node? As an alternative, can
> you create primitives within model builder and snap them to existing geo,
> such as vertices or faces?
>
> Thanks!
>
> -n
>
>
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