You probably know this one already, and are wanting more control than this, but you can bend around on a card with the controls in the deform tab. It's crude but sometimes enough.
On Tue, Jun 30, 2015 at 5:12 PM, Ned Wilson <nedwil...@gmail.com> wrote: > Hello All, > > I have a basic card that I made from selecting some solved 3D points from > the CameraTracker node, right-clicking, and selecting Create -> Card. > > I would love to pull this geo into ModelBuilder and tweak it. Is there a > way to import geometry into the model builder node? As an alternative, can > you create primitives within model builder and snap them to existing geo, > such as vertices or faces? > > Thanks! > > -n > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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