Re: [Nuke-users] Filmic Dissolve

2016-11-10 Thread Howard Jones
As someone once said to me when I was at Avid explaining it's film dissolve... "So you mean there's a small jump, luminance change, extra grain, dissolve, small jump, and another luminance change" If you're lucky you might even see some tape on the edges! Howard > On 10 Nov 2016, at 11:25 pm,

Re: [Nuke-users] Filmic Dissolve

2016-11-10 Thread Patrick Faith
on raw files you can automate the iso, looks pretty cool. From: Andrew Mumford To: Nuke user discussion Sent: Thursday, November 10, 2016 3:22 PM Subject: Re: [Nuke-users] Filmic Dissolve In film terms it would be underexpose

Re: [Nuke-users] Filmic Dissolve

2016-11-10 Thread Andrew Mumford
In film terms it would be underexpose down to nothing while simultaneously exposing from nothing up to full exposure on the incoming clip and just adding the two results together. So use "Add" to move the whole range from 0 > negative and vice versa for the incoming. I think you would need to

[Nuke-users] NeatVideo GUI problem in Nuke 10.0v4

2016-11-10 Thread jean-luc
Hi There Just wanted to ask if anyone has seen this before I call on support to help me out. The NeatVideo plugin is losing it’s name in Nuke10.0v4 but works fine in earlier versions of Nuke… strange I know! Here are a couple of screen to illustrate: in nuke10.0v3 I see this: in

Re: [Nuke-users] Filmic Dissolve

2016-11-10 Thread Michael Habenicht
For a filmic dissolve you should convert it to log not video/gamma corrected space. Cheers! Adrian Baltowski wrote: >Hej >  >Just gamma-correct things you want to dissolve: pump up gamma (with >"Gamma" node for instance) before Dissolve - on both inputs- and invert

Re: [Nuke-users] Filmic Dissolve

2016-11-10 Thread Adrian Baltowski
Hej   Just gamma-correct things you want to dissolve: pump up gamma (with "Gamma" node for instance) before Dissolve - on both inputs- and invert gamma -correction after dissolve. Values arround '2' and '1/2' will give you Final Cut Pro -like dissolve but feel free to experiments with this