Typically that kind of (relatively complex) projection geometry would be
created in a 3D package, yes. However, depending on the camera, projection
requirements, and your patience level, shots could certainly be done in Nuke as
well.
-Nathan
From: ChasingLight
Sent: Tuesday, May 15, 2012 7:43 AM
To: nuke-users@support.thefoundry.co.uk
Subject: [Nuke-users] 3D Matte Painting - Geometry Creation
(inside/outsideNuke?)
Gday All,
Can someone please enlighten me in a general or detailed way of how these
images below were put together? I have been learning how to create 3D matte
painting extractions inside Nuke using cards and geometry but nothing to the
scale of these scenes I have found. Its the creation of geometry that is
confusing me. Has it all been created in modeling software and brought into
Nuke or edited from the basic cubes available in Nuke?.. is this even possible?
My attempts of deforming using bicubic deformation could not get close to
creating anything like below. If someone could give me some direction it would
be greatly appreciated. I have been using Lightwave for quite a few years so
modeling isnt new to me, I am just trying to push my knowledge and skills in
more a composting direction rather than 3D and want to stay inside Nuke for as
much of the task as possible.
Many thanks.
Tim.
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