Re: [Nuke-users] 3D Matte Painting - Geometry Creation (inside/outsideNuke?)

2012-05-15 Thread Nathan Rusch
Typically that kind of (relatively complex) projection geometry would be 
created in a 3D package, yes. However, depending on the camera, projection 
requirements, and your patience level, shots could certainly be done in Nuke as 
well.

-Nathan



From: ChasingLight 
Sent: Tuesday, May 15, 2012 7:43 AM
To: nuke-users@support.thefoundry.co.uk 
Subject: [Nuke-users] 3D Matte Painting - Geometry Creation 
(inside/outsideNuke?)

Gday All,

Can someone please enlighten me in a general or detailed way of how these 
images below were put together? I have been learning how to create 3D matte 
painting extractions inside Nuke using cards and geometry but nothing to the 
scale of these scenes I have found. Its the creation of geometry that is 
confusing me. Has it all been created in modeling software and brought into 
Nuke or edited from the basic cubes available in Nuke?.. is this even possible? 

My attempts of deforming using bicubic deformation could not get close to 
creating anything like below. If someone could give me some direction it would 
be greatly appreciated. I have been using Lightwave for quite a few years so 
modeling isnt new to me, I am just trying to push my knowledge and skills in 
more a composting direction rather than 3D and want to stay inside Nuke for as 
much of the task as possible.

Many thanks.

Tim.



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Re: [Nuke-users] 3D Matte Painting - Geometry Creation (inside/outsideNuke?)

2012-05-15 Thread Howard Jones
Here#39;s one we made earlier. Geometry modelled outside nuke. Matte paintings 
matched to geo. reprojected and atmospherics added etc, all completed in nuke. 

http://whitebeamvfx.com/wp-content/uploads/2012/04/London.0080.jpg

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