You could use the lerp command. which you can dissolve between 2
parameters.
check out the example below
set cut_paste_input [stack 0]
version 9.0 v8
BackdropNode {
inputs 0
name BackdropNode1
tile_color 0xbc632cff
label "blending between \n2 cameras"
note_font_size 42
selected true
xpos
Got it working. Thank you Michael!
--
Bruno-Pierre Jobin
> On Sep 20, 2016, at 8:26 PM, Bruno-Pierre Jobin wrote:
>
> Not sure why I’m getting this error...
>
>
>> On Sep 20, 2016, at 5:06 PM, Michael Habenicht wrote:
>>
>> If you have a knob called mix
This is perfect! Just what I need right now many thanks Michael
Neil
Sent from my iPhone
> On 20 Sep 2016, at 22:06, Michael Habenicht wrote:
>
> If you have a knob called mix which contains the amount of one of the cameras
> the expression should be this:
>
Not sure why I’m getting this error...
> On Sep 20, 2016, at 5:06 PM, Michael Habenicht wrote:
>
> If you have a knob called mix which contains the amount of one of the cameras
> the expression should be this:
> Camera4.world_matrix*mix+Camera5.world_matrix*(1-mix)
> With
If you have a knob called mix which contains the amount of one of the cameras
the expression should be this:
Camera4.world_matrix*mix+Camera5.world_matrix*(1-mix)
With this you should be able to mix between the two cmaera paths.
Best regards,
Michael
On September 20, 2016 10:21:04 PM CEST,