And it definitely is not lat/long projected. It looks like a partial cylindrical panorama to me ? (partial in both x and y)
You will prolly be able to use it by projecting it to a part of the sphere tho (unless you need the full 360/180) Regards, Thorsten ________________________________ Thorsten Kaufmann Technical Director MACKEVISION Medien Design GmbH, Stuttgart Forststrasse 7 70174 Stuttgart Tel: +49 (0) 711-933048-0 Fax: +49 (0) 711-933048-90 thorsten.kaufm...@mackevision.de<mailto:thorsten.kaufm...@mackevision.de> www.mackevision.de<http://www.mackevision.de> Geschäftsführer: Armin Pohl, Joachim Lincke HRB 243735 Amtsgericht Stuttgart Von: nuke-users-boun...@support.thefoundry.co.uk [mailto:nuke-users-boun...@support.thefoundry.co.uk] Im Auftrag von Ron Ganbar Gesendet: Mittwoch, 18. Mai 2011 14:02 An: Nuke user discussion Betreff: Re: [Nuke-users] spherical maps Just from looking at the image though, it seems like it isn't a whole 360 degrees image, as the left and right don't seem to match. Any idea what this image is really? Ron Ganbar email: ron...@gmail.com<mailto:ron...@gmail.com> tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 18 May 2011 14:59, Ean Carr <eanc...@gmail.com<mailto:eanc...@gmail.com>> wrote: Hey Pat, looks like you (sort of) already have a latlong map... it just needs to be 2:1 aspect ratio to map onto the sphere properly. Try reformatting. -E set cut_paste_input [stack 0] version 6.2 v4 push $cut_paste_input Reformat { type "to box" box_width {{input.width i}} box_height {{width/2 i}} box_fixed true black_outside true name Reformat3 selected true xpos 1144 ypos 1223 } On Tue, May 17, 2011 at 8:21 PM, Pat Wong <patwon...@gmail.com<mailto:patwon...@gmail.com>> wrote: what should be the input and output type. ive include an attachment of the sky at half the res. Im guessing i want a long lat output. but what should i put for the input to the spherical transform to allow it to map correctly to the sphere without distorting and to maintain the resolution of the sky texture. Should the output format be a square format??? i thanks On 17 May 2011 19:47, Pat Wong <patwon...@gmail.com<mailto:patwon...@gmail.com>> wrote: cool ill give it a go On 17 May 2011 19:45, Nathan Rusch <nathan_ru...@hotmail.com<mailto:nathan_ru...@hotmail.com>> wrote: Try the SphericalTransform node. -Nathan From: Pat Wong<mailto:patwon...@gmail.com> Sent: Tuesday, May 17, 2011 11:42 AM To: Nuke user discussion<mailto:Nuke-users@support.thefoundry.co.uk> Subject: [Nuke-users] spherical maps hi guys I have a large sky texture thtat 12500x2934 in dimensions, that i wish to wrap onto a sphere properly. I wish to pump that into a sphere directly , How to i convert this rectangular texture so it is spherical?? thanks patrick ________________________________ _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk<mailto:Nuke-users@support.thefoundry.co.uk>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk<mailto:Nuke-users@support.thefoundry.co.uk>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk<mailto:Nuke-users@support.thefoundry.co.uk>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk<mailto:Nuke-users@support.thefoundry.co.uk>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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