://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
# Copyright (c) 2009 Howard Jones All Rights Reserved.
import nuke
def animation_curve_reverse():
panel = nuke.Panel(Reverse Curve)
panel.addSingleLineInput(First frame of curve:, int(nuke.animationStart()))
panel.addSingleLineInput
This has been discussed before and it's apparently correct - however Shake used
to hide it from you.
Try a 1 pixel blur before the transform might fix it but give you a slightly
softer shake style transform
If memory serves me right...
howard
From: James
True - as long as you don't dock the progress panel.
From: Alan Fairlie alanfair...@optusnet.com.au
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Tue, 8 March, 2011 22:09:02
Subject: Re: [Nuke-users] Cancel Nuke processing with keyboard?
Yeah but hold on ...
OK you dont have the 'feature' - but with rotoshape the need to have all
beziers
viewable is diminished as you can have multishapes per node.
Which works very well and is very stable. Also you are seeing multiple shapes
just in one node. Plus you can copy shapes between
Is there a way to access the right click menu in rotopaint.
I'd like to assign the ctrl+c to copy point or spline values rather than
animation as it defaults to, and I'm not sure what menu to change
H___
Nuke-users mailing list
to explain for those that dont know this and possibly setting out my ignorance
'!' means 'not' in this case
so $gui is a variable (constant?) that basically asks
is the gui (graphical interface) being used? if yes then True (or 1) and if no
then False (or 0)
'!' then turns this on its head and
@support.thefoundry.co.uk
Sent: Fri, 11 March, 2011 15:23:26
Subject: Re: [Nuke-users] Roto - Copy values over animation
On 11/03/2011 13:36, Howard Jones wrote:
Is there a way to access the right click menu in rotopaint.
Become a Nuke developer. :)
(IOW, no.)
I'd like to assign the ctrl+c to copy
:
Heavy roto work demands ctrl+C go back to it's former function of copying
point values.
Replacing the Jack with a bounding box was another ... poor ... move on
Foundry's part.
Howard Jones wrote:
On this subject then and for a straw pole - would anybody be upset if the
ctrl+c in a roto
in that case btw the red matte would be separate to the magenta, any overlap
would be black in the respective channels.
H
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thu, 24 March, 2011 22:45
is that different to a similar
pixel along an antialiased edge where a magenta matte meets black...
Hugh Macdonald
nvizible – VISUAL EFFECTS
hugh.macdon...@nvizible.com
+44(0) 207 659 2038
+44(0) 7773 764 708
www.nvizible.com
On 24 Mar 2011, at 23:08, Howard Jones wrote
think this is dependent on vibrancy which is now also attached
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Fri, 25 March, 2011 10:40:14
Subject: Re: [Nuke-users] Extract CMY Color id
here's
I might have seen something like this in the dope sheet. Normally a restart of
nuke fixes it but it could have been a retime further down confusing things.
I'm not sure I've seen it in rotopaint but I have had cases where it won't
delete a keyframe. Again I think I either reboot or find
I've just got this on turning on autoAlpha on a couple of read nodes.
ERROR: Read6: Error reading pixel data from image file image path. No frame
buffer specified as pixel data destination.
Anyone seen this before?
Howard
___
Nuke-users mailing list
:30
Subject: Re: [Nuke-users] Dope Sheet Keyframe
Thanks everyone,
Howard, i'll try it at work tomorrow !
Spider
2011/5/17 Howard Jones mrhowardjo...@yahoo.com
This is work in progress but allows you to copy and paste keyframes within the
dope sheet and curve editor
I haven't got the menu.py
switch the 'focal length type' to 'unknown varying' in 'solver' tab
Howard
From: John Mangia j...@johnmangia.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Fri, 27 May, 2011 12:59:27
Subject: Re: [Nuke-users] Focal length animated cam -
on their minds.
I had some nice ideas/improvements for the file browser that could make our
lives a bit easier. Anybody knows if there are any file browser custom mods
to
be found on creative crash or nukepedia? Couldn't find anything myself.
J.
On Wed, Jun 15, 2011 at 7:30 PM, Howard Jones
to clarify - I mean when each img seq is nested in subdirectories of the top
directory
H
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Wed, 15 June, 2011 22:27:17
Subject: Re: Re: [Nuke-users
@support.thefoundry.co.uk
Sent: Wed, 15 June, 2011 22:50:54
Subject: Re: [Nuke-users] Feature requests...
That would be pretty simple to write using os.walk...
-Nathan
From: Howard Jones
Sent: Wednesday, June 15, 2011 2:45 PM
To: Nuke user discussion
Subject: Re: Re: [Nuke-users] Feature requests
, Howard Jones wrote:
to clarify - I mean when each img seq is nested in subdirectories of the top
directory
H
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Wed, 15 June, 2011 22:27:17
Subject: Re
On Jun 17, 2011, at 10:52 PM, Howard Jones wrote:
or you could use
nuke -v pathfilename.###.ext 1 100
this launches a viewer only and loads the clip. (use same syntax as in nuke
read so if its pre 6.2 use %03d instead of ###
Howard
From: Julian Van Mil maill...@julianvanmil.com
Hi
They never look great - colour wise, (content wise can be fantastic).
In the past I've found its the conversion from their mov(?) file - (nothing to
do with quicktime movs) that can go screwy.
Usually you can get better results going back to that and reconvert.
H
subdirectories recursively:
http://2d3d.by/tools/6/
(Thanks for the developer)
Hope this helps,
Gabor
On Wed, Jun 15, 2011 at 11:27 PM, Howard Jones mrhowardjo...@yahoo.com wrote:
The feature I've requested a few times but nothing doing is a recurssive load,
so you choose a top directory and all
Yup
set cut_paste_input [stack 0]
version 6.2 v2
push $cut_paste_input
add_layer {rgba rgba.beta}
ColorLookup {
lut {master {curve C 0 x0.4722810984 0.2492647171 x0.6969495416 0.682777
x1
1}
red {}
green {}
blue {}
alpha {}}
name ColorLookup3
selected true
xpos 13429
ypos
Maybe just stick a dot underneath and hid its input? via python or otherwise,
then you at least can clear paths you dont want to see, and branch off the dot?
Howard
From: mathieu arce arcemath...@hotmail.com
To: nuke-users@support.thefoundry.co.uk
Sent:
Hi
Easy when you know how I expect,
but is there an easy way to null/zero a moving camera at a specific frame, like
a reference frame in a tracker.
At the moment I am using 4 axis to
1) set back to origin in translate (easy)
2) rotate Z back
3) rotate Y back
4) rotate X back.
I then end up
Ok managed to get to 2 nodes
1) set back to origin in translate (easy)
2) invert rotate order and negate rotation
Howard
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 11 August 2011
Hi
Ok I thought I had tried this anyway but answering my own question
reversing (source) SRT and XYZ to
TRS and ZYX with negated values does it.
in one node
(I'm sure I tried that, I'm sure I did...)
Howard
From: Howard Jones mrhowardjo...@yahoo.com
Sounds like a bug - I closed a shell yesterday and had quicktime helper listed
about 10 times 'are you sure you want to close...' warning thing.
I think there was something a bit like this is in a version of 6.2 - not sure.
I'd report it if I were you.
Howard
try copy and paste in sections then til you find the node(s) thats causing it?
Howard
From: Michael Garrett michaeld...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Sunday, 21 August 2011, 20:36
Subject: Re: [Nuke-users] Re:
Thanks Paulo - I might take a look at this,
one small point though, and its priobably my age, but maybe having
'New Shit' on your web site is not the best thing to instill confidence ;)
Howard
From: Paolo Berto pbe...@jupiter-jazz.com
To: Nuke user discussion
):
name2CheckFor=str(name)+'.'+str(ext)
if name2CheckFor not in nameList:
nameList.append(name2CheckFor)
-Ben Pierre
On Jul 16, 2011, at 5:07 PM, Howard Jones wrote:
Ok - Did it with some support for stereo (joins eyes based on common file
names (eg
ere tis. Got rid of the annoying error on cancel while I was at it
Howard
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Friday, 9 September 2011, 21:30
Subject: Re: [Nuke-users] Feature requests
select the curves, rightclick - edit - generate and use more than 1 for the
keys, ie 2 removes every other key from the start point.
Howard
From: Simon Berghain sbergh...@googlemail.com
To: nuke-users@support.thefoundry.co.uk
Sent: Thursday, 15 September
I've just had a terrible time with exactly that format - used the new denoise
tool which cleaned it up well but was very very noisey to begin with - the blue
channel was awful.
Howard
From: Nick Guth nick.g...@gmail.com
To: Nuke user discussion
and on mac OSX
Howard
From: Hugo Leveille hu...@fastmail.net
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Friday, 23 September 2011, 3:40
Subject: Re: [Nuke-users] Convolve crashing in 6.3v3
Yep crash on linux centos and win7. I have
: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Monday, 26 September 2011, 20:28
Subject: Re: [Nuke-users] Keying Issues with Alexa
I've just had a terrible time with exactly that format - used the new denoise
tool which cleaned it up well
I was working on a set of IPs which were simply swapped out via python - so
you would choose an IP from a panel and python would replace the current IP
group with a predefined one from the list. It also added a bookmark so you
could find it via find bookmarks...
...but then I got too busy.
maybe check your read node - have youi got a colourspace change with premult on
(or off)?
I assume you're reading it back in but its unclear from your mail
H
From: Giso Spijkerman h...@gisospijkerman.nl
To: nuke-users@support.thefoundry.co.uk
Sent: Thursday, 6
I'm seeing it here too
Howard
From: John Vanderbeck john.vanderb...@in-three.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 6 October 2011, 19:55
Subject: RE: [Nuke-users] No feather points in 6.3 curve editor?
No feather
/Library/Application\ Support/TheFoundry/FLEXlm/foundry.lic
on mine
Howard
From: Nick Guth nick.g...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Wednesday, 12 October 2011, 20:21
Subject: [Nuke-users] Float License Directory
Hi
Yes works well - I modified it so it had nuke.selectedNode() fed into it it.
See below though no doubt the formatting may have screwed.
Howard
### Splits each and every layer on their own pipes using
### shuffle nodes.
### --
###
/10/2011, at 14:21, Howard Jones mrhowardjo...@yahoo.com
mailto:mrhowardjo...@yahoo.com wrote:
Hi
Yes works well - I modified it so it had nuke.selectedNode() fed into
it it.
See below though no doubt the formatting may have screwed.
Howard
### Splits each and every layer
I put this on nukepedia a while ago and at the top of the file is some search
patterns for detecting left right file names. might work for you.
http://www.nukepedia.com/gizmos/python-scripts/import-export/load-folder-recursiveload/
Howard
From: Hugh
Hi
Just thought I'd try this but no luck, could be me.
Howard
set cut_paste_input [stack 0]
version 6.3 v5
push $cut_paste_input
add_layer {rgba rgba.beta}
Text {
font /Library/Fonts/Arial.ttf
yjustify center
box {480 270 1440 810}
center {960 540}
name Text1
selected true
xpos 1073
works a treat!
Howard
From: Ivan Busquets ivanbusqu...@gmail.com
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users@support.thefoundry.co.uk
Sent: Tuesday, 25 October 2011, 23:40
Subject: Re: [Nuke-users] OFlow: Source Frame
maybe you could get an end of life 'storm' cheap while u wait?
Howard
From: Simon Blackledge simon.blackle...@spacedigital.co.uk
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 27 October 2011, 22:34
Subject: Re: [Nuke-users] OT:
,
and yes they did have exactly that in them.
Any idea as to why it corrupts in the first place though?
Many thanks
Howard
From: Nathan Rusch nathan_ru...@hotmail.com
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users
I did post something to do this and works in nearly all cases. I think its on
Nukepedia, if not it was posted to this list. This let#39;s you copy paste
further down time wise with the same parameter.
I didn#39;t get a way working to go between different parameters though.
Another workaround
http://www.nukepedia.com/python-scripts/nodegraph/nshakeclone/
Howard
From: Howard Jones mrhowardjo...@yahoo.com
To: nuke-pyt...@support.thefoundry.co.uk
nuke-pyt...@support.thefoundry.co.uk
Sent: Saturday, 12 November 2011, 16:41
Subject: Re: [Nuke-python
Never seen it so I suspect it's not part of Nuke,
but now I've said that
Howard
From: Dan Walker walkerd...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Saturday, 19 November 2011, 4:47
Subject: Re: [Nuke-users] ???
1.47872 1}
maskChannelInput hilites.green
name Grade145
selected true
xpos -1158
ypos -2623
}
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Saturday, 19 November 2011, 10:19
Subject: Re
I saw that but couldn't see the difference between copy cloning some nodes and
using a multipaste tool (mines from Diogo).
Seemed a long way around to do the same thing.
I'll let Diogo share this code if he wants.
Howard
From: Thomas Volkmann
rgba.beta
alpha.G_matte
rga.alpha
any others ??
the current version of BokehBlur_4.gizmo doesnt seem to have redguard
anymore btw, but does have the alpha.G_matte and rga.alpha
++ chris
On 11/21/11 at 12:20 AM, mrhowardjo...@yahoo.com (Howard Jones) wrote:
Ok so far I have
Yes its getting to the bottom of that issue is what I'm interested in.
Nuke shouldn't add these layers when not relevant, so these things cant
propagate but is it what causes this...
Shuffle49.out: Can't select rgba.alpha; it conflicts with other selected
channels
If this is from spurious
ha I used to have that t-shirt!
Howard
From: Ron Ganbar ron...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Sunday, 27 November 2011, 9:07
Subject: [Nuke-users] Germany doesn't like your plugin
Randy was spot on - average the tracks and use the average for each corner.
So if you had 16 trackers 4 for each corner you would average each group and
then apply the result of the tracks to the 'cornerpin to'
with an expression linked to a knob to offset the result should it drift
slightly
So it is! - though works on none as well
Howard
From: Colin Alway colin.al...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Monday, 12 December 2011, 11:23
Subject: Re: [Nuke-users] Consolidate/use more then one tracker node
1.0 is half float/float even if not clamped ;)
for Ron's question (if I read it right)
Half float or 16 bit float is a less accurate version of 32 bit float.
AFAIK The float being the floating point part of the number. you dont save
123.45678 you save 12345678 with a bit(?) for the position
Maybe - I'd scrap your dont's - far too simplistic
Howard
From: Jd Flame jdyfl...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 22 December 2011, 15:47
Subject: Re: [Nuke-users] New Nuke training Wiki
This is
user discussion nuke-users@support.thefoundry.co.uk
Cc: Howard Jones mrhowardjo...@yahoo.com
Sent: Friday, 23 December 2011, 5:41
Subject: Re: [Nuke-users] New Nuke training Wiki
Thanks for the feedback guys.
I agree with Howard. Some points there are so simplistic that can be
misleading
The camera shake has a large bounding box so you are processing more image than
necessary - you should crop this down to only what is necessary.
Also it does affect the bounding box of the rendered exr. From my tests are you
sure its a different frame size per frame or just the bounding box in
glad to hear that aggressive caching is an issue as it means there is a bug now
that's repeated on at least 2 systems - has anyone else seen this with more
than the 8Gig memory its supposed to support (I had 16Gigs and it just delayed
the bogging a bit longer so I don't believe aggressive
you can also just loop any curve if that helps
Howard
From: GisoSpijkerman nuke-users-re...@thefoundry.co.uk
To: nuke-users@support.thefoundry.co.uk
Sent: Wednesday, 18 January 2012, 16:15
Subject: [Nuke-users] Re: Cycle a value using python?
hmm i got
Yes quite recently - played with the curve a bit but couldn't see a reason for
it
Howard
From: Randy Little randyslit...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Monday, 23 January 2012, 22:11
Subject: [Nuke-users] oflow
no just life ;)
Howard
From: Randy Little rlit...@rslittle.com
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users@support.thefoundry.co.uk
Sent: Monday, 23 January 2012, 23:01
Subject: Re: [Nuke-users] oflow and kronos weirdness
I'm not quite sure I follow you but do you just want to add a frame hold
underneath the rotopaint for your last good frame, use a switch to er.. switch
to it at the frame after, and apply a tracker to the result.
If you use the rotopaintMask knob you can output an alpha into the alpha or any
like he says use bg for that - I discussed this with Foundry during development
and they said this could lead to a whole set of feedback issues (non-technical
term) so you use another paint node underneath if you need the result of the
clone at a different time.
So in short yes it is by design
see nukepedia - there's one on there somewhere, haven't got the details to hand
but works well
Howard
From: Jud Pratt j...@mac.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 9 February 2012, 20:10
Subject: [Nuke-users]
Just use FC that comes with it, thats what its for.
Howard
From: KiboOst nuke-users-re...@thefoundry.co.uk
To: nuke-users@support.thefoundry.co.uk
Sent: Saturday, 11 February 2012, 8:26
Subject: [Nuke-users] Re: DiskCache node
Well, I am the IT guy
What Diogo did for the bookmarker tools we cooked up was to change the icon to
a bookmark icon.
We search for this and produce a list.
Maybe create a lock icon and search for that? (see bookmarker on nukepedia for
full code if you want)
eg.
sn = nuke.selectedNodes()
if sn['icon'].value()
I often find you can cancel the render dialogue and then it updates anyway. So
somthing fishy
FWIW I had a script with about 4000 paint strokes (mostly clones) last week and
had no issues. Prerenders and sensible amount of strokes and was fine (still
about 500+ in each node).
Howard
will be welcome.
Howard
From: Richard Bobo richb...@mac.com
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users@support.thefoundry.co.uk
Sent: Friday, 17 February 2012, 21:39
Subject: Re: [Nuke-users] RotoPaint Speed Concerns
On Feb 17
Thats a point - we have found that disconnecting the out of rotopaint while
working also can speed it up (even when not viewing downstream)
Howard
From: ari Rubenstein a...@curvstudios.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent:
it's bundled and is only the 32bit afaik.
Howard
From: Richard Bobo richb...@mac.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Saturday, 18 February 2012, 22:57
Subject: Re: [Nuke-users] FrameCycler Pro Question...
Thanks, Dave,
Mine says 32bit mode in info and that's 6.3v5
Can that be switched (or is it referring to something else?)
Howard
From: Deke Kincaid dekekinc...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Sunday, 19 February 2012, 0:06
http://www.nukepedia.com/gizmo-downloads/draw/p_noise3d/
Howard
From: Johannes Hezer j.he...@studiorakete.de
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Monday, 20 February 2012, 16:03
Subject: [Nuke-users] map noise onto position
If you version up regularly and re-open (to check) this should be avoidable.
however ,in my experience, its been a failed save on a large script rather
than rotopaint per se, in otherwords camera tracking could also cause bloated
scripts. So the bigger the script - the higher the chance of a
What hardware/OS?
Howard
From: Neil Scholes n...@uvfilms.co.uk
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Friday, 2 March 2012, 15:21
Subject: [Nuke-users] threads
Christ - setting my nuke session to use 8 - not 16 threads - really
You can get the position of the point through the curve editor - to get the
offset subtract the reference value.
If you do this with 2 points then with clever maths that someone else can point
you to you'd get the rotation.
How you get rotation values from one point I dont know??
Howard
TransformMasked doesn't concatenate
Also the last node in line determines the filter type - not sure which how
motion blur is determined though.
The visual clue is the image is too soft ;)
Howard
From: mattdleonard nuke-users-re...@thefoundry.co.uk
To:
so basically your rotopaint is failing to render when in-line. Possibly a lack
of memory, was this latest version of Nuke?
Howard
From: snozon nuke-users-re...@thefoundry.co.uk
To: nuke-users@support.thefoundry.co.uk
Sent: Wednesday, 14 March 2012, 14:13
I've had similar as Randy says and from memory it was one of the settings for
the format that would trigger this, but I cant remember which one, and no QT in
front of me to check
Howard
From: Randy Little randyslit...@gmail.com
To: Nuke user discussion
send to support at the foundry (This email is doing that as you read)
Support please look at below thread and send replies to peter.hart...@gmail.com
etc - I'm just the messanger...
Howard
From: Peter Hartwig peter.hart...@gmail.com
To: Nuke user
ticket number for this then...
Howard
- Forwarded Message -
From: The Foundry Support supp...@thefoundry.co.uk
To: Howard Jones mrhowardjo...@yahoo.com
Sent: Thursday, 29 March 2012, 16:40
Subject: [Ticket#201203291168] [Nuke-users] win [...]
Thank you for contacting us. A new
That's just the ticket number for the support email.
You dont have to respond at all
Howard
From: Jeff C dance...@shaw.ca
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users@support.thefoundry.co.uk
Sent: Thursday, 29 March 2012, 19
I added this to my menu.py...
m=menubar.addMenu('python')
m.addCommand( 'setLabel', 'nuke.load(setLabel), setLabel()', 'shift+n')
Howard
From: Adam Hazard ahaz...@tippett.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday,
I use clones all the time and very rarely get bitten but
1) I know how to fix the script
2) I'm aware of the bug so I am careful about how I delete clones which I think
is the heart of the problem
I use the 'shakeClone' with a couple of modifications less often - mainly when
I want to break
I put mine in the init.py
This works here
nuke.knobDefault('Tracker.label','([value transform] | ref fr[value
reference_frame])')
so if you can get this to work you at least now that bits ok. (will put info
into the label of any tracker nodes)
Howard
I can have a look for you
Howard
From: Ron Ganbar ron...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Wednesday, 18 April 2012, 10:49
Subject: Re: [Nuke-users] cpp file
I see.
Never done that before.
Anybody compiled this
Hi
Is there a way to fade in and out particles. At the moment they are popping on
and off and I'd like a fade - I tried a ParticleCurve but that doesn't appear
to work.
All help appreciated
Thanks
Howard
___
Nuke-users mailing list
[file dirname [value root.name]]/../ [file tail [value root.name]]
should do it I think
Howard
From: Rich Bobo richb...@mac.com
To: Nuke-Users Mailing List nuke-users@support.thefoundry.co.uk
Sent: Thursday, 26 April 2012, 13:57
Subject: [Nuke-users]
[file dirname [value root.name]]/../
to be more precise
Howard
From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 26 April 2012, 14:11
Subject: Re: [Nuke-users] Write node - TCL directory
From: Rich Bobo richb...@mac.com
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users@support.thefoundry.co.uk
Sent: Thursday, 26 April 2012, 14:38
Subject: Re: [Nuke-users] Write node - TCL directory navigation question
Howard,
Hmm... That just seems
section).
Howard
From: Rich Bobo richb...@mac.com
To: Howard Jones mrhowardjo...@yahoo.com; Nuke user discussion
nuke-users@support.thefoundry.co.uk
Sent: Thursday, 26 April 2012, 20:28
Subject: Re: [Nuke-users] Write node - TCL directory navigation
Similar topic...
FWIW You can also use a similar technique to remove camera dirt etc, which is
behind the sensorClean tool (after a similar discussion a few years ago)
http://www.nukepedia.com/gizmos/gizmo-downloads/filter/sensorclean/
In this case you have a dirty held frame, a cleaned
Here#39;s one we made earlier. Geometry modelled outside nuke. Matte paintings
matched to geo. reprojected and atmospherics added etc, all completed in nuke.
http://whitebeamvfx.com/wp-content/uploads/2012/04/London.0080.jpg
Howard___
Nuke-users
Hi
In this case, the concept was designed through several iterations by dmp. Once
director approved, then geometry was created based on the dmp. The dmp was then
retouched to match the new geometry. Projection was sorted by the TD so I
can#39;t say how complex that part was but only that he
Hi
FWIW
I've found a way that seems to create corrupted clones, at least a single node
clone.
Ctrl k and paste a few clones, delete all but 2, copy one of them, delete them
then paste.
Sometimes this gives me a single clone.
Howard
___
Nuke-users
You can't copy and paste a gizmo into Nuke, in case that is what you were doing?
In which case - do as Diogo suggests.
Nice bag Diogo?
Howard
From: Diogo Girondi diogogiro...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent:
Hi
Ok thought someone had said there was. I doubt though it would sort out those
rat nests. Compositors that don#39;t tidy their scripts, still won#39;t tidy
I#39;m sure ;)
H___
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