Hi Daniel,
It can average out the noise that distracts individual tracks, giving you a
cleaner track. Think of it like the track equivalent of a temporal blur.
Best,
Ian
> El oct 23, 2015, a las 4:42 AM, Daniel Hartlehnert escribió:
>
> Hi,
>
> maybe i am missing
Here is my workflow (though this was more necessary before degraining became so
good): If I had a really noise plate, and my tracker was jumping around a lot,
due to the grain, I would track the same feature a minimum of 3 times with 3
different trackers (1 node). because they are started on
Maybe someone would care to expand on this, but I think you have options
regarding pixel aspect ratio with your VFX plates - leaving them non-square,
or precomping them, "baking-in" square pixels. Can't remember the
benefits/disadvantages to either, but maybe this gets a talking-point
Hello,
Is anyone else experiencing the Histogram being quite diminished in height, in
the data's representation? I am on NukeX 9.0v7 and I would say that the peaks
of the graph only fill about 15% of the vertical space of its window.
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http://www.nukepedia.com/gizmos/filter/edgemod
> El sept 20, 2016, a las 12:48 PM, Gary Jaeger escribió:
>
> Anybody have a good way of extending the edge pixels of a premulted image?
> for instance, if I had an image masked by a circle, just to take the edge
> pixels and
I think I've seen UHD used to describe this format.
> El nov 28, 2016, a las 4:52 PM, Andrew Mumford escribió:
>
> Is there a standard term for 2048x1152 yet people are using ?
>
> 2K_HD / HD_2K ?
> ---
> Andrew Mumford
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>