Re: [Nuke-users] Roto - Copy values over animation

2011-03-12 Thread Deke Kincaid
+2, Yup agreed. 

I always found the jack in all tools finicky and too sensitive (skews too 
easily and wigs out at the slightest wrong grab).  Yes the bounding box needs 
more fine tuning on its controls but I take the bounding box any day over the 
jack.

-deke


On Mar 11, 2011, at 18:08, J Bills jbillsn...@flickfx.com wrote:

 same - big fan of the bbox.
 
 helps visualize scale and rotation changes, esp handy when working with 
 subsets of points as opposed to whole shape.  yes, more visual feedback but 
 it's info I want.  a jack alone isn't useful for anything but global changes, 
 where it's a given that you're working with all points.
 
 On Fri, Mar 11, 2011 at 4:22 PM, Howard Jones mrhowardjo...@yahoo.com wrote:
 Couldn't agree less - sorry
 H
 
 From: Tom Piedmont t...@luma-pictures.com
 To: Nuke user discussion nuke-users@support.thefoundry.co.uk
 Sent: Fri, 11 March, 2011 23:46:36
 
 Subject: Re: [Nuke-users] Roto - Copy values over animation
 
 Deke Kincaid wrote:
  What is wrong with the bounding box?  
 
 At best the bounding box is visual clutter and poor interface design, 
 hindering more than it helps with precision roto.
 
 The jack was an innovative interface design and being inside the roto 
 shape did not visually interfere with bezier edges when it comes to 
 precise positioning.  The simplicity and eleagance of the jack's 
 controls are sublime grace compared to the bounding box's... awkward, 
 clunky, outmoded design ethos.
 
  Just select on the transform tab
  and you get the OSC like the old b
 Thanks for the tip, but it's not quite the same. One instantly 
 noticeable difference:  Ctrl drag on the jack's handle and you rotate 
 the jack relative to the shape (very useful).  Do the same on the 
 transform tab version as you suggest and you skew the bezier shape.  If 
 you want to skew the Jack bezier, you shift drag on any of the  shorter 
 handles.  To rotate the bounding box relative to the shape (for scaling 
 purposes for example) you have to rotate the shape to the angle you 
 want, deselect and reselect, then scale as needed. 
 
 Bounding box loses on all fronts. 
 
 Which is not to say that, overall, the new paint roto node is not better 
 than olden days. It is, overall, better.  However the loss of the Jack 
 is too significant to ignore. 
 
 
 
 
  -deke
 
  On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote:
   
  Heavy roto work demands ctrl+C go back to it's former function of copying
  point values.
 
  Replacing the Jack with a bounding box was another ... poor ... move on
  Foundry's part.
 
 
  Howard Jones wrote:
 
  On this subject then and for a straw pole - would anybody be upset if the
  ctrl+c in a roto(paint) node was set to copy the shape's point values 
  rather
  than animation? Or conversely would people be happy if changed
 
  The idea here is you could select a shape/points on a shape, ctrl+C move
  down the timeline, ctrl+V and the shape's point values are pasted. (assume
  there are a few inbetween keyframes of differing values)
 
  Depending on consensus I'll add a feature request,
 
  cheers
  Howard
 
  
  *From:* Wouter Klouwen wou...@thefoundry.co.uk
  *To:* nuke-users@support.thefoundry.co.uk
  *Sent:* Fri, 11 March, 2011 15:23:26
  *Subject:* Re: [Nuke-users] Roto - Copy values over animation
 
  On 11/03/2011 13:36, Howard Jones wrote:
   
  Is there a way to access the right click menu in rotopaint.
 
  Become a Nuke developer. :)
 
  (IOW, no.)
 
   
  I'd like to assign the ctrl+c to copy point or spline values rather than
  animation as it defaults to, and I'm not sure what menu to change
 
  Please file a feature request with support.
 
 
  -- Wouter Klouwen, Software Engineer
  The Foundry, 6th Floor, The Communications Building,
  48 Leicester Square, London, WC2H 7LT, UK
  T: +442079686828 - F: +442074341550 - thefoundry.co.uk
  The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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[Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Howard Jones
Is there a way to access the right click menu in rotopaint.
I'd like to assign the ctrl+c to copy point or spline values rather than 
animation as it defaults to, and I'm not sure what menu to change

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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Wouter Klouwen

On 11/03/2011 13:36, Howard Jones wrote:

Is there a way to access the right click menu in rotopaint.


Become a Nuke developer. :)

(IOW, no.)


I'd like to assign the ctrl+c to copy point or spline values rather than
animation as it defaults to, and I'm not sure what menu to change


Please file a feature request with support.


--
Wouter Klouwen, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, WC2H 7LT, UK
T: +442079686828 - F: +442074341550 - thefoundry.co.uk
The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Howard Jones
On this subject then and for a straw pole - would anybody be upset if the 
ctrl+c 
in a roto(paint) node was set to copy the shape's point values rather than 
animation? Or conversely would people be happy if changed

The idea here is you could select a shape/points on a shape, ctrl+C move down 
the timeline, ctrl+V and the shape's point values are pasted. (assume there are 
a few inbetween keyframes of differing values)


Depending on consensus I'll add a feature request,

cheers
Howard





From: Wouter Klouwen wou...@thefoundry.co.uk
To: nuke-users@support.thefoundry.co.uk
Sent: Fri, 11 March, 2011 15:23:26
Subject: Re: [Nuke-users] Roto - Copy values over animation

On 11/03/2011 13:36, Howard Jones wrote:
 Is there a way to access the right click menu in rotopaint.

Become a Nuke developer. :)

(IOW, no.)

 I'd like to assign the ctrl+c to copy point or spline values rather than
 animation as it defaults to, and I'm not sure what menu to change

Please file a feature request with support.


-- Wouter Klouwen, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, WC2H 7LT, UK
T: +442079686828 - F: +442074341550 - thefoundry.co.uk
The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Tom Piedmont
Heavy roto work demands ctrl+C go back to it's former function of 
copying point values.


Replacing the Jack with a bounding box was another ... poor ... move on 
Foundry's part.



Howard Jones wrote:
On this subject then and for a straw pole - would anybody be upset if 
the ctrl+c in a roto(paint) node was set to copy the shape's point 
values rather than animation? Or conversely would people be happy if 
changed


The idea here is you could select a shape/points on a shape, ctrl+C 
move down the timeline, ctrl+V and the shape's point values are 
pasted. (assume there are a few inbetween keyframes of differing values)


Depending on consensus I'll add a feature request,

cheers
Howard


*From:* Wouter Klouwen wou...@thefoundry.co.uk
*To:* nuke-users@support.thefoundry.co.uk
*Sent:* Fri, 11 March, 2011 15:23:26
*Subject:* Re: [Nuke-users] Roto - Copy values over animation

On 11/03/2011 13:36, Howard Jones wrote:
 Is there a way to access the right click menu in rotopaint.

Become a Nuke developer. :)

(IOW, no.)

 I'd like to assign the ctrl+c to copy point or spline values rather than
 animation as it defaults to, and I'm not sure what menu to change

Please file a feature request with support.


-- Wouter Klouwen, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, WC2H 7LT, UK
T: +442079686828 - F: +442074341550 - thefoundry.co.uk
The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Deke Kincaid
What is wrong with the bounding box?  Just select on the transform tab
and you get the OSC like the old bezier node.

-deke

On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote:
 Heavy roto work demands ctrl+C go back to it's former function of copying
 point values.

 Replacing the Jack with a bounding box was another ... poor ... move on
 Foundry's part.


 Howard Jones wrote:

 On this subject then and for a straw pole - would anybody be upset if the
 ctrl+c in a roto(paint) node was set to copy the shape's point values rather
 than animation? Or conversely would people be happy if changed

 The idea here is you could select a shape/points on a shape, ctrl+C move
 down the timeline, ctrl+V and the shape's point values are pasted. (assume
 there are a few inbetween keyframes of differing values)

 Depending on consensus I'll add a feature request,

 cheers
 Howard

 
 *From:* Wouter Klouwen wou...@thefoundry.co.uk
 *To:* nuke-users@support.thefoundry.co.uk
 *Sent:* Fri, 11 March, 2011 15:23:26
 *Subject:* Re: [Nuke-users] Roto - Copy values over animation

 On 11/03/2011 13:36, Howard Jones wrote:
  Is there a way to access the right click menu in rotopaint.

 Become a Nuke developer. :)

 (IOW, no.)

  I'd like to assign the ctrl+c to copy point or spline values rather than
  animation as it defaults to, and I'm not sure what menu to change

 Please file a feature request with support.


 -- Wouter Klouwen, Software Engineer
 The Foundry, 6th Floor, The Communications Building,
 48 Leicester Square, London, WC2H 7LT, UK
 T: +442079686828 - F: +442074341550 - thefoundry.co.uk
 The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Howard Jones
agree - its added an extra level of transform ability, and it was moved into 
the 
transform tab as it didn't work
when at shape level - thanks for the vote though.





From: Deke Kincaid dekekinc...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Fri, 11 March, 2011 23:17:39
Subject: Re: [Nuke-users] Roto - Copy values over animation

What is wrong with the bounding box?  Just select on the transform tab
and you get the OSC like the old bezier node.

-deke

On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote:
 Heavy roto work demands ctrl+C go back to it's former function of copying
 point values.

 Replacing the Jack with a bounding box was another ... poor ... move on
 Foundry's part.


 Howard Jones wrote:

 On this subject then and for a straw pole - would anybody be upset if the
 ctrl+c in a roto(paint) node was set to copy the shape's point values rather
 than animation? Or conversely would people be happy if changed

 The idea here is you could select a shape/points on a shape, ctrl+C move
 down the timeline, ctrl+V and the shape's point values are pasted. (assume
 there are a few inbetween keyframes of differing values)

 Depending on consensus I'll add a feature request,

 cheers
 Howard

 
 *From:* Wouter Klouwen wou...@thefoundry.co.uk
 *To:* nuke-users@support.thefoundry.co.uk
 *Sent:* Fri, 11 March, 2011 15:23:26
 *Subject:* Re: [Nuke-users] Roto - Copy values over animation

 On 11/03/2011 13:36, Howard Jones wrote:
  Is there a way to access the right click menu in rotopaint.

 Become a Nuke developer. :)

 (IOW, no.)

  I'd like to assign the ctrl+c to copy point or spline values rather than
  animation as it defaults to, and I'm not sure what menu to change

 Please file a feature request with support.


 -- Wouter Klouwen, Software Engineer
 The Foundry, 6th Floor, The Communications Building,
 48 Leicester Square, London, WC2H 7LT, UK
 T: +442079686828 - F: +442074341550 - thefoundry.co.uk
 The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread J Bills
yes, +1 on crtl+c behavior being for point positions.

if I walked around the room, I could probably get ya another dozen votes.
:)


On Fri, Mar 11, 2011 at 3:35 PM, Howard Jones mrhowardjo...@yahoo.comwrote:

 agree - its added an extra level of transform ability, and it was moved
 into the transform tab as it didn't work
 when at shape level - thanks for the vote though.

 --
 *From:* Deke Kincaid dekekinc...@gmail.com
 *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
 *Sent:* Fri, 11 March, 2011 23:17:39

 *Subject:* Re: [Nuke-users] Roto - Copy values over animation

 What is wrong with the bounding box?  Just select on the transform tab
 and you get the OSC like the old bezier node.

 -deke

 On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com
 wrote:
  Heavy roto work demands ctrl+C go back to it's former function of copying
  point values.
 
  Replacing the Jack with a bounding box was another ... poor ... move on
  Foundry's part.
 
 
  Howard Jones wrote:
 
  On this subject then and for a straw pole - would anybody be upset if
 the
  ctrl+c in a roto(paint) node was set to copy the shape's point values
 rather
  than animation? Or conversely would people be happy if changed
 
  The idea here is you could select a shape/points on a shape, ctrl+C move
  down the timeline, ctrl+V and the shape's point values are pasted.
 (assume
  there are a few inbetween keyframes of differing values)
 
  Depending on consensus I'll add a feature request,
 
  cheers
  Howard
 
  
  *From:* Wouter Klouwen wou...@thefoundry.co.uk
  *To:* nuke-users@support.thefoundry.co.uk
  *Sent:* Fri, 11 March, 2011 15:23:26
  *Subject:* Re: [Nuke-users] Roto - Copy values over animation
 
  On 11/03/2011 13:36, Howard Jones wrote:
   Is there a way to access the right click menu in rotopaint.
 
  Become a Nuke developer. :)
 
  (IOW, no.)
 
   I'd like to assign the ctrl+c to copy point or spline values rather
 than
   animation as it defaults to, and I'm not sure what menu to change
 
  Please file a feature request with support.
 
 
  -- Wouter Klouwen, Software Engineer
  The Foundry, 6th Floor, The Communications Building,
  48 Leicester Square, London, WC2H 7LT, UK
  T: +442079686828 - F: +442074341550 - thefoundry.co.uk
  The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread Tom Piedmont

Deke Kincaid wrote:
What is wrong with the bounding box?  


At best the bounding box is visual clutter and poor interface design, 
hindering more than it helps with precision roto.


The jack was an innovative interface design and being inside the roto 
shape did not visually interfere with bezier edges when it comes to 
precise positioning.  The simplicity and eleagance of the jack's 
controls are sublime grace compared to the bounding box's... awkward, 
clunky, outmoded design ethos.



Just select on the transform tab
and you get the OSC like the old b
Thanks for the tip, but it's not quite the same. One instantly 
noticeable difference:  Ctrl drag on the jack's handle and you rotate 
the jack relative to the shape (very useful).  Do the same on the 
transform tab version as you suggest and you skew the bezier shape.  If 
you want to skew the Jack bezier, you shift drag on any of the  shorter 
handles.  To rotate the bounding box relative to the shape (for scaling 
purposes for example) you have to rotate the shape to the angle you 
want, deselect and reselect, then scale as needed. 

Bounding box loses on all fronts. 

Which is not to say that, overall, the new paint roto node is not better 
than olden days. It is, overall, better.  However the loss of the Jack 
is too significant to ignore. 






-deke

On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote:
  

Heavy roto work demands ctrl+C go back to it's former function of copying
point values.

Replacing the Jack with a bounding box was another ... poor ... move on
Foundry's part.


Howard Jones wrote:


On this subject then and for a straw pole - would anybody be upset if the
ctrl+c in a roto(paint) node was set to copy the shape's point values rather
than animation? Or conversely would people be happy if changed

The idea here is you could select a shape/points on a shape, ctrl+C move
down the timeline, ctrl+V and the shape's point values are pasted. (assume
there are a few inbetween keyframes of differing values)

Depending on consensus I'll add a feature request,

cheers
Howard


*From:* Wouter Klouwen wou...@thefoundry.co.uk
*To:* nuke-users@support.thefoundry.co.uk
*Sent:* Fri, 11 March, 2011 15:23:26
*Subject:* Re: [Nuke-users] Roto - Copy values over animation

On 11/03/2011 13:36, Howard Jones wrote:
  

Is there a way to access the right click menu in rotopaint.


Become a Nuke developer. :)

(IOW, no.)

  

I'd like to assign the ctrl+c to copy point or spline values rather than
animation as it defaults to, and I'm not sure what menu to change


Please file a feature request with support.


-- Wouter Klouwen, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, WC2H 7LT, UK
T: +442079686828 - F: +442074341550 - thefoundry.co.uk
The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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Re: [Nuke-users] Roto - Copy values over animation

2011-03-11 Thread J Bills
same - big fan of the bbox.

helps visualize scale and rotation changes, esp handy when working with
subsets of points as opposed to whole shape.  yes, more visual feedback but
it's info I want.  a jack alone isn't useful for anything but global
changes, where it's a given that you're working with all points.

On Fri, Mar 11, 2011 at 4:22 PM, Howard Jones mrhowardjo...@yahoo.comwrote:

 Couldn't agree less - sorry
 H

 --
 *From:* Tom Piedmont t...@luma-pictures.com
 *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
 *Sent:* Fri, 11 March, 2011 23:46:36

 *Subject:* Re: [Nuke-users] Roto - Copy values over animation

 Deke Kincaid wrote:
  What is wrong with the bounding box?

 At best the bounding box is visual clutter and poor interface design,
 hindering more than it helps with precision roto.

 The jack was an innovative interface design and being inside the roto
 shape did not visually interfere with bezier edges when it comes to
 precise positioning.  The simplicity and eleagance of the jack's
 controls are sublime grace compared to the bounding box's... awkward,
 clunky, outmoded design ethos.

  Just select on the transform tab
  and you get the OSC like the old b
 Thanks for the tip, but it's not quite the same. One instantly
 noticeable difference:  Ctrl drag on the jack's handle and you rotate
 the jack relative to the shape (very useful).  Do the same on the
 transform tab version as you suggest and you skew the bezier shape.  If
 you want to skew the Jack bezier, you shift drag on any of the  shorter
 handles.  To rotate the bounding box relative to the shape (for scaling
 purposes for example) you have to rotate the shape to the angle you
 want, deselect and reselect, then scale as needed.

 Bounding box loses on all fronts.

 Which is not to say that, overall, the new paint roto node is not better
 than olden days. It is, overall, better.  However the loss of the Jack
 is too significant to ignore.




  -deke
 
  On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com
 wrote:
 
  Heavy roto work demands ctrl+C go back to it's former function of
 copying
  point values.
 
  Replacing the Jack with a bounding box was another ... poor ... move on
  Foundry's part.
 
 
  Howard Jones wrote:
 
  On this subject then and for a straw pole - would anybody be upset if
 the
  ctrl+c in a roto(paint) node was set to copy the shape's point values
 rather
  than animation? Or conversely would people be happy if changed
 
  The idea here is you could select a shape/points on a shape, ctrl+C
 move
  down the timeline, ctrl+V and the shape's point values are pasted.
 (assume
  there are a few inbetween keyframes of differing values)
 
  Depending on consensus I'll add a feature request,
 
  cheers
  Howard
 
 
 
  *From:* Wouter Klouwen wou...@thefoundry.co.uk
  *To:* nuke-users@support.thefoundry.co.uk
  *Sent:* Fri, 11 March, 2011 15:23:26
  *Subject:* Re: [Nuke-users] Roto - Copy values over animation
 
  On 11/03/2011 13:36, Howard Jones wrote:
 
  Is there a way to access the right click menu in rotopaint.
 
  Become a Nuke developer. :)
 
  (IOW, no.)
 
 
  I'd like to assign the ctrl+c to copy point or spline values rather
 than
  animation as it defaults to, and I'm not sure what menu to change
 
  Please file a feature request with support.
 
 
  -- Wouter Klouwen, Software Engineer
  The Foundry, 6th Floor, The Communications Building,
  48 Leicester Square, London, WC2H 7LT, UK
  T: +442079686828 - F: +442074341550 - thefoundry.co.uk
  The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027
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