Re: [Nuke-users] Roto - Copy values over animation
+2, Yup agreed. I always found the jack in all tools finicky and too sensitive (skews too easily and wigs out at the slightest wrong grab). Yes the bounding box needs more fine tuning on its controls but I take the bounding box any day over the jack. -deke On Mar 11, 2011, at 18:08, J Bills jbillsn...@flickfx.com wrote: same - big fan of the bbox. helps visualize scale and rotation changes, esp handy when working with subsets of points as opposed to whole shape. yes, more visual feedback but it's info I want. a jack alone isn't useful for anything but global changes, where it's a given that you're working with all points. On Fri, Mar 11, 2011 at 4:22 PM, Howard Jones mrhowardjo...@yahoo.com wrote: Couldn't agree less - sorry H From: Tom Piedmont t...@luma-pictures.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Fri, 11 March, 2011 23:46:36 Subject: Re: [Nuke-users] Roto - Copy values over animation Deke Kincaid wrote: What is wrong with the bounding box? At best the bounding box is visual clutter and poor interface design, hindering more than it helps with precision roto. The jack was an innovative interface design and being inside the roto shape did not visually interfere with bezier edges when it comes to precise positioning. The simplicity and eleagance of the jack's controls are sublime grace compared to the bounding box's... awkward, clunky, outmoded design ethos. Just select on the transform tab and you get the OSC like the old b Thanks for the tip, but it's not quite the same. One instantly noticeable difference: Ctrl drag on the jack's handle and you rotate the jack relative to the shape (very useful). Do the same on the transform tab version as you suggest and you skew the bezier shape. If you want to skew the Jack bezier, you shift drag on any of the shorter handles. To rotate the bounding box relative to the shape (for scaling purposes for example) you have to rotate the shape to the angle you want, deselect and reselect, then scale as needed. Bounding box loses on all fronts. Which is not to say that, overall, the new paint roto node is not better than olden days. It is, overall, better. However the loss of the Jack is too significant to ignore. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Roto - Copy values over animation
Is there a way to access the right click menu in rotopaint. I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change H___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard From: Wouter Klouwen wou...@thefoundry.co.uk To: nuke-users@support.thefoundry.co.uk Sent: Fri, 11 March, 2011 15:23:26 Subject: Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
What is wrong with the bounding box? Just select on the transform tab and you get the OSC like the old bezier node. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
agree - its added an extra level of transform ability, and it was moved into the transform tab as it didn't work when at shape level - thanks for the vote though. From: Deke Kincaid dekekinc...@gmail.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Fri, 11 March, 2011 23:17:39 Subject: Re: [Nuke-users] Roto - Copy values over animation What is wrong with the bounding box? Just select on the transform tab and you get the OSC like the old bezier node. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
yes, +1 on crtl+c behavior being for point positions. if I walked around the room, I could probably get ya another dozen votes. :) On Fri, Mar 11, 2011 at 3:35 PM, Howard Jones mrhowardjo...@yahoo.comwrote: agree - its added an extra level of transform ability, and it was moved into the transform tab as it didn't work when at shape level - thanks for the vote though. -- *From:* Deke Kincaid dekekinc...@gmail.com *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 23:17:39 *Subject:* Re: [Nuke-users] Roto - Copy values over animation What is wrong with the bounding box? Just select on the transform tab and you get the OSC like the old bezier node. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
Deke Kincaid wrote: What is wrong with the bounding box? At best the bounding box is visual clutter and poor interface design, hindering more than it helps with precision roto. The jack was an innovative interface design and being inside the roto shape did not visually interfere with bezier edges when it comes to precise positioning. The simplicity and eleagance of the jack's controls are sublime grace compared to the bounding box's... awkward, clunky, outmoded design ethos. Just select on the transform tab and you get the OSC like the old b Thanks for the tip, but it's not quite the same. One instantly noticeable difference: Ctrl drag on the jack's handle and you rotate the jack relative to the shape (very useful). Do the same on the transform tab version as you suggest and you skew the bezier shape. If you want to skew the Jack bezier, you shift drag on any of the shorter handles. To rotate the bounding box relative to the shape (for scaling purposes for example) you have to rotate the shape to the angle you want, deselect and reselect, then scale as needed. Bounding box loses on all fronts. Which is not to say that, overall, the new paint roto node is not better than olden days. It is, overall, better. However the loss of the Jack is too significant to ignore. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Roto - Copy values over animation
same - big fan of the bbox. helps visualize scale and rotation changes, esp handy when working with subsets of points as opposed to whole shape. yes, more visual feedback but it's info I want. a jack alone isn't useful for anything but global changes, where it's a given that you're working with all points. On Fri, Mar 11, 2011 at 4:22 PM, Howard Jones mrhowardjo...@yahoo.comwrote: Couldn't agree less - sorry H -- *From:* Tom Piedmont t...@luma-pictures.com *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 23:46:36 *Subject:* Re: [Nuke-users] Roto - Copy values over animation Deke Kincaid wrote: What is wrong with the bounding box? At best the bounding box is visual clutter and poor interface design, hindering more than it helps with precision roto. The jack was an innovative interface design and being inside the roto shape did not visually interfere with bezier edges when it comes to precise positioning. The simplicity and eleagance of the jack's controls are sublime grace compared to the bounding box's... awkward, clunky, outmoded design ethos. Just select on the transform tab and you get the OSC like the old b Thanks for the tip, but it's not quite the same. One instantly noticeable difference: Ctrl drag on the jack's handle and you rotate the jack relative to the shape (very useful). Do the same on the transform tab version as you suggest and you skew the bezier shape. If you want to skew the Jack bezier, you shift drag on any of the shorter handles. To rotate the bounding box relative to the shape (for scaling purposes for example) you have to rotate the shape to the angle you want, deselect and reselect, then scale as needed. Bounding box loses on all fronts. Which is not to say that, overall, the new paint roto node is not better than olden days. It is, overall, better. However the loss of the Jack is too significant to ignore. -deke On Fri, Mar 11, 2011 at 15:13, Tom Piedmont t...@luma-pictures.com wrote: Heavy roto work demands ctrl+C go back to it's former function of copying point values. Replacing the Jack with a bounding box was another ... poor ... move on Foundry's part. Howard Jones wrote: On this subject then and for a straw pole - would anybody be upset if the ctrl+c in a roto(paint) node was set to copy the shape's point values rather than animation? Or conversely would people be happy if changed The idea here is you could select a shape/points on a shape, ctrl+C move down the timeline, ctrl+V and the shape's point values are pasted. (assume there are a few inbetween keyframes of differing values) Depending on consensus I'll add a feature request, cheers Howard *From:* Wouter Klouwen wou...@thefoundry.co.uk *To:* nuke-users@support.thefoundry.co.uk *Sent:* Fri, 11 March, 2011 15:23:26 *Subject:* Re: [Nuke-users] Roto - Copy values over animation On 11/03/2011 13:36, Howard Jones wrote: Is there a way to access the right click menu in rotopaint. Become a Nuke developer. :) (IOW, no.) I'd like to assign the ctrl+c to copy point or spline values rather than animation as it defaults to, and I'm not sure what menu to change Please file a feature request with support. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk mailto:Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users