http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=295
Summary: 'Cut Sprite' Option in the Sprite-Drawing Screen
Product: OHRRPGCE
Version: unknown
Platform: All
OS/Version: All
Status: NEW
Severity:
OHRDev Blog has posted a new item, 'Test'
You may view the latest post at
http://ohrdev.com/2007/02/01/test/
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I got a copy of this, so the mailing list is working.
Anyway. There are a few valid reasons for doing that. If there were
some way to do it pragmatically, like say it's kept in
$PACKAGE_NAME-$PACKAGE_VERSION/, then okay. What does piss me off the
most is when it's
pkmnfrk
2007-02-01 20:41:36 -0800 (Thu, 01 Feb 2007)
79
Beginning fixing of weapon placement. Right now, standard (step) attacks work.
---
U wip/bmodsubs.bas
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On 2/2/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
One of the reasons it is not done in general is that lingering build files
tend to fuck things up majorly.
Among other things:
* lingering .o files causing linking errors (references to obsolete
symbols)
* duplicates/dregs of .h files
On 2/1/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
pkmnfrk
2007-02-01 20:41:36 -0800 (Thu, 01 Feb 2007)
79
Beginning fixing of weapon placement. Right now, standard (step) attacks work.
---
U wip/bmodsubs.bas
This code is madness incarnate. It uses non-euclidean screen geometry
to draw
On 2/2/07, Keith Gable [EMAIL PROTECTED] wrote:
Keith -- http://www.python.org/download/ says you're a liar. Both
Python-2.5.tar.gz and Python-2.5.tar.bz2 hold one directory, Python-2.5
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On 2/1/07, David Gowers [EMAIL PROTECTED] wrote:
On 2/2/07, Keith Gable [EMAIL PROTECTED] wrote:
Keith -- http://www.python.org/download/ says you're a liar. Both
Python-2.5.tar.gz and Python-2.5.tar.bz2 hold one directory, Python-2.5
Well. I always end up downloading it as
On Fri, Feb 02, 2007 at 03:19:50PM +1030, David Gowers wrote:
On 2/2/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
In my experience, when packaging .zip files, which are usually targeted
to Windows, one should refrain from including top-level folders, since
they are unespected and often
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=295
--- Comment #1 from [EMAIL PROTECTED] 2007-02-01 23:56 ---
You could only derive a palette from a sprite set, not an individual sprite.
Doing otherwise could omit colours so you would have 4 different palettes
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