On 5/24/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=49
--- Comment #3 from [EMAIL PROTECTED] 2007-05-25 06:42 ---
The main remaining cleanup here is in game.bas, where goto is still used in
ugly ways before
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=339
[EMAIL PROTECTED] changed:
What|Removed |Added
OtherBugsDependingO||255
james
2007-05-26 00:05:01 +0800 (Sat, 26 May 2007)
117
Fix bug 363. Copy-And-Pasted sprites are now saved correctly
when you edit a sprite in a different setafter pasting.
---
U wip/drawing.bas
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http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=255
Bug 255 depends on bug 363, which changed state.
Bug 363 Summary: Copy pasting in sprite editor doesn't save
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=363
What|Old Value
[This e-mail has been automatically generated.]
You have one or more bugs assigned to you in the Bugzilla
bugsystem (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/) that require
attention.
All of these bugs are in the NEW or REOPENED state, and have not
been touched in 730 days or more.
On 5/25/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
[This e-mail has been automatically generated.]
*SNIP*
Oh god it won't stop!
--
Mike Caron
Final Fantasy Q
http://finalfantasyq.com
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