[Ohrrpgce] Script hooks

2012-08-06 Thread Ralph Versteegen
I'm currently working on some interpreter improvements so that we can add script hooks, where the engine calls a script in immediate mode and receives the script's return value. In immediate mode a script may not do anything that causes a wait or other user interaction such as opening a menu. It's

Re: [Ohrrpgce] Script hooks

2012-08-06 Thread James Paige
On Mon, Aug 06, 2012 at 11:26:30PM +1200, Ralph Versteegen wrote: I'm currently working on some interpreter improvements so that we can add script hooks, where the engine calls a script in immediate mode and receives the script's return value. In immediate mode a script may not do anything

[Ohrrpgce] SVN: james/5313 Once again change the default language dialect to -lang fb

2012-08-06 Thread subversion
james 2012-08-06 13:16:29 -0700 (Mon, 06 Aug 2012) 153 Once again change the default language dialect to -lang fb This time retain the ability to compile with -lang deprecated by running: scons deprecated=1 --- U wip/SConscript U wip/allmodex.bas U wip/backends.bas U wip/bam2mid.bas U

Re: [Ohrrpgce] Script hooks

2012-08-06 Thread Ralph Versteegen
On 7 August 2012 03:39, James Paige b...@hamsterrepublic.com wrote: On Mon, Aug 06, 2012 at 11:26:30PM +1200, Ralph Versteegen wrote: I'm currently working on some interpreter improvements so that we can add script hooks, where the engine calls a script in immediate mode and receives the

Re: [Ohrrpgce] Script hooks

2012-08-06 Thread James Paige
On Tue, Aug 07, 2012 at 09:42:42AM +1200, Ralph Versteegen wrote: On 7 August 2012 03:39, James Paige b...@hamsterrepublic.com wrote: On Mon, Aug 06, 2012 at 11:26:30PM +1200, Ralph Versteegen wrote: I'm currently working on some interpreter improvements so that we can add script hooks,