[Ohrrpgce] SVN: teeemcee/5523 Add missing null Nodeptr checking to CloneNodeTree and a RB node access

2012-12-24 Thread subversion
teeemcee 2012-12-24 05:40:32 -0800 (Mon, 24 Dec 2012) 76 Add missing null Nodeptr checking to CloneNodeTree and a RB node access case --- U wip/reload.bas U wip/reloadbasic/reloadbasic.py ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/5524 Don't enforce a hero's Max Name Length when saving or loading: should on

2012-12-24 Thread subversion
teeemcee 2012-12-24 05:40:43 -0800 (Mon, 24 Dec 2012) 154 Don't enforce a hero's Max Name Length when saving or loading: should only apply to player renaming. Also improved get/setheroname descriptions a little. --- U wip/docs/plotdict.xml U wip/loading.rbas

[Ohrrpgce] SVN: teeemcee/5526 Fix reload Document leak in loadherodata, which prevented hero data from

2012-12-24 Thread subversion
teeemcee 2012-12-24 05:41:03 -0800 (Mon, 24 Dec 2012) 402 Fix reload Document leak in loadherodata, which prevented hero data from being saved on Windows due to the open file. I also removed an EXIT DO inside a READNODE; you shouldn't do that because the READNODE becomes either a DO or WHILE

[Ohrrpgce] SVN: teeemcee/5527 Load RELOAD documents without delayed loading where appropriate.

2012-12-24 Thread subversion
teeemcee 2012-12-24 05:41:12 -0800 (Mon, 24 Dec 2012) 64 Load RELOAD documents without delayed loading where appropriate. --- U wip/editedit.bas U wip/editrunner.bas U wip/loading.rbas U wip/reloadedit.bas U wip/savegame.rbas U wip/slices.bas

[Ohrrpgce] SVN: teeemcee/5528 .txt files were no longer being autodetected as script files in browser

2012-12-24 Thread subversion
teeemcee 2012-12-24 05:52:58 -0800 (Mon, 24 Dec 2012) 114 .txt files were no longer being autodetected as script files in browser (due to using INPUT instead of LINE INPUT) --- U wip/browse.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

Re: [Ohrrpgce] SVN: james/5501 Free the HeroDef's reload node in ClearHeroData instead of loadherodata

2012-12-24 Thread Ralph Versteegen
On 21 December 2012 04:44, subvers...@hamsterrepublic.com wrote: james 2012-12-20 07:44:46 -0800 (Thu, 20 Dec 2012) 204 Free the HeroDef's reload node in ClearHeroData instead of loadherodata And make sure that hero data loading is calling ClearHeroData in the appropriate places Yay for

Re: [Ohrrpgce] SVN: teeemcee/5526 Fix reload Document leak in loadherodata, which prevented hero data from

2012-12-24 Thread Ralph Versteegen
On 25 December 2012 02:41, subvers...@hamsterrepublic.com wrote: teeemcee 2012-12-24 05:41:03 -0800 (Mon, 24 Dec 2012) 402 Fix reload Document leak in loadherodata, which prevented hero data from being saved on Windows due to the open file. I also removed an EXIT DO inside a READNODE; you

[Ohrrpgce] SVN: teeemcee/5529 Fix bug preventing lumps from being lumped if there are any lumps ending

2012-12-24 Thread subversion
teeemcee 2012-12-24 08:07:27 -0800 (Mon, 24 Dec 2012) 445 Fix bug preventing lumps from being lumped if there are any lumps ending in .tmp (main part of Bug 977 fix) The ones excluded are the final ones in the listing returned by findfiles. On Windows, this seems to be sorted in alphabetical

Re: [Ohrrpgce] SVN: james/5511 MenuDef now supports a .linespacing member to vertically scrunch or stre

2012-12-24 Thread James Paige
On Mon, Dec 24, 2012 at 07:26:15AM +1300, Ralph Versteegen wrote: On 22 December 2012 17:53, James Paige b...@hamsterrepublic.com wrote: On Fri, Dec 21, 2012 at 08:07:20PM -0800, subvers...@hamsterrepublic.com wrote: james 2012-12-21 20:07:20 -0800 (Fri, 21 Dec 2012) 193 MenuDef now

[Ohrrpgce] [Bug 977] Inability to save uicolor selections (two master palettes?)

2012-12-24 Thread bugzilla-daemon
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=977 Ralph Versteegen teeem...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Ohrrpgce] flat vs outline fonts as they relate to future font support

2012-12-24 Thread James Paige
On Mon, Dec 24, 2012 at 08:00:34AM +1300, Ralph Versteegen wrote: On 23 December 2012 06:42, James Paige b...@hamsterrepublic.com wrote: I was thinking about adding a bitset in MenuDef to choose whether the text is displayed flat or outline, and I was wondering doing this would cause

Re: [Ohrrpgce] flat vs outline fonts as they relate to future font support

2012-12-24 Thread James Paige
On Mon, Dec 24, 2012 at 08:04:27AM +1300, Ralph Versteegen wrote: On 24 December 2012 08:00, Ralph Versteegen teeem...@gmail.com wrote: On 23 December 2012 06:42, James Paige b...@hamsterrepublic.com wrote: I was thinking about adding a bitset in MenuDef to choose whether the text is

[Ohrrpgce] SVN: james/5530 Treat ClearHeroData as a constructor not a destructor

2012-12-24 Thread subversion
james 2012-12-24 12:53:49 -0800 (Mon, 24 Dec 2012) 99 Treat ClearHeroData as a constructor not a destructor Fixes the crash when adding a new blank hero --- U wip/loading.rbas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

Re: [Ohrrpgce] SVN: james/5501 Free the HeroDef's reload node in ClearHeroData instead of loadherodata

2012-12-24 Thread James Paige
On Tue, Dec 25, 2012 at 03:09:15AM +1300, Ralph Versteegen wrote: On 21 December 2012 04:44, subvers...@hamsterrepublic.com wrote: james 2012-12-20 07:44:46 -0800 (Thu, 20 Dec 2012) 204 Free the HeroDef's reload node in ClearHeroData instead of loadherodata And make sure that hero data

[Ohrrpgce] SVN: james/5531 No longer use bmenu() array when showing the out-of-battle spell menus

2012-12-24 Thread subversion
james 2012-12-24 14:11:21 -0800 (Mon, 24 Dec 2012) 106 No longer use bmenu() array when showing the out-of-battle spell menus Convert menustuf.bas menustuf.rbas --- U wip/SConscript D wip/menustuf.bas A wip/menustuf.rbas ___ Ohrrpgce mailing list

[Ohrrpgce] SVN: james/5532 Part of my ClearHeroData fix was not checked in, causing leaks of all he

2012-12-24 Thread subversion
james 2012-12-24 14:51:19 -0800 (Mon, 24 Dec 2012) 93 Part of my ClearHeroData fix was not checked in, causing leaks of all heroes loaded from DT0 --- U wip/common.bas U wip/loading.rbas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/5533 SUBify status()'s buildmenu GOSUB block as status_buildmenu()

2012-12-24 Thread subversion
james 2012-12-24 19:46:40 -0800 (Mon, 24 Dec 2012) 62 SUBify status()'s buildmenu GOSUB block as status_buildmenu() --- U wip/menustuf.rbas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/5534 Use the new battle menu data for determining whether to show MP and LMP

2012-12-24 Thread subversion
james 2012-12-24 20:01:56 -0800 (Mon, 24 Dec 2012) 157 Use the new battle menu data for determining whether to show MP and LMP on the status screen (I think I should replace this with hero bitsets in the future) --- U wip/menustuf.rbas ___ Ohrrpgce

[Ohrrpgce] SVN: teeemcee/5535 Log an error on unrecognised hero battle menu items

2012-12-24 Thread subversion
teeemcee 2012-12-24 20:49:53 -0800 (Mon, 24 Dec 2012) 51 Log an error on unrecognised hero battle menu items --- U wip/bmod.rbas U wip/subs.rbas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/5536 When uicolors.bin records are missing in more recent games, use guessed

2012-12-24 Thread subversion
teeemcee 2012-12-24 20:50:00 -0800 (Mon, 24 Dec 2012) 118 When uicolors.bin records are missing in more recent games, use guessed default UI colors instead of old color indices --- U wip/common.bas U wip/customsubs.bas U wip/loading.bi U wip/loading.rbas

[Ohrrpgce] SVN: james/5537 Fix broken Items menu from the main menu.

2012-12-24 Thread subversion
james 2012-12-24 20:52:38 -0800 (Mon, 24 Dec 2012) 250 Fix broken Items menu from the main menu. When the .trigger_box code was cleaned up in r5517 to reflect the fact that box 0 cannot be triggered, one check was not fixed, so every time you tried to open the items menu it would immediately close

[Ohrrpgce] SVN: james/5538 Warn about hero battle menu corruption in some nightly builds

2012-12-24 Thread subversion
james 2012-12-24 21:04:14 -0800 (Mon, 24 Dec 2012) 62 Warn about hero battle menu corruption in some nightly builds --- U wip/IMPORTANT-nightly.txt ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/5539 Call ClearHeroData from load_hero_from_reload

2012-12-24 Thread subversion
james 2012-12-24 21:17:26 -0800 (Mon, 24 Dec 2012) 46 Call ClearHeroData from load_hero_from_reload --- U wip/game.bas U wip/gglobals.bi U wip/loading.rbas U wip/moresubs.bas U wip/savegame.rbas ___ Ohrrpgce mailing list

[Ohrrpgce] SVN: james changed revision 5539 log comment by james

2012-12-24 Thread subversion
--- tmp/james-5539-old 2012-12-24 21:23:25.0 -0800 +++ tmp/james-5539-new 2012-12-24 21:23:25.0 -0800 @@ -1 +1,5 @@ Call ClearHeroData from load_hero_from_reload + +Also, remove the bmenu() global, the the remaining code that used it + +(didn't mean to check these two in