[Ohrrpgce] SVN: teeemcee/13143 minor: don't redim plotslices() larger than can be used

2022-11-24 Thread subversion--- via Ohrrpgce
teeemcee 2022-11-24 18:18:50 -0800 (Thu, 24 Nov 2022) 55 minor: don't redim plotslices() larger than can be used --- U wip/scriptcommands.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/13142 plotdict: setherostat: better example, mention it updates Is Alive tag

2022-11-24 Thread subversion--- via Ohrrpgce
teeemcee 2022-11-24 18:18:40 -0800 (Thu, 24 Nov 2022) 70 plotdict: setherostat: better example, mention it updates Is Alive tag --- U wip/docs/plotdict.xml U wip/docs/plotdictionary.html ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

Re: [Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon

2022-11-24 Thread James Paige via Ohrrpgce
Oh, yeah, I should fix it to just spawn one. I made the mistake of only testing it with single target attacks On Thu, Nov 24, 2022, 6:56 PM Ralph Versteegen via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote: > This is a nice feature. > But I notice that it spawns an enemy for each hit on

Re: [Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon

2022-11-24 Thread Ralph Versteegen via Ohrrpgce
This is a nice feature. But I notice that it spawns an enemy for each hit on each target, e.g. 2 hits each on 3 targets spawns 6 enemies. Enemy's "spawn on [non]elemental hit" settings act the same way, but each each enemy has independent settings for spawn it makes sense for them to all be

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Android 11: nightly builds fail with INSTALL_PARSE_FAILED_NO_CERTIFICATES (Issue #1249)

2022-11-24 Thread James Paige via Ohrrpgce
This sounds familiar. I think I may have already fixed this for packaged games, just not for the game player. If I remember correctly, there were no code changes, I just had to upgrade the format of the signing certificates. I'm pretty sure I didn't do that for the debug certificate used by

[Ohrrpgce] [ohrrpgce/ohrrpgce] Android 11: nightly builds fail with INSTALL_PARSE_FAILED_NO_CERTIFICATES (Issue #1249)

2022-11-24 Thread Ralph Versteegen via Ohrrpgce
Topken reports: > I am unable to install android nightlies as I get this error > `INSTALL_PARSE_FAILED_NO_CERTIFICATES: Scanning Failed.: No signature found > in package of version 2 or newer for package > com.hamsterrepublic.ohrrpgce.game` so not sure how to proceed on my Samsung > Galaxy Tab