Closed #1262 as completed.
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I have fixed this bug in r13312 ( d8537a82a7 )
ClassSlice is really nice! This is my first time looking at that code.
The MenuDefSlice is currently very unambitious, it just draws the menu in the
correct order in the slice tree
I imagine later we could add features, like positioning the menu
The draw order of some battle UI (battle cursors/names, the battle menu, damage
digits, and possibly more, needs checking) has changed, causing bugs like this
Axe cop screenshot. A release blocker and needs fixing very soon. Introduced by
battle slicification. See r12859 (cef934facc) which