There are still a lot of gosubs. The conversion process is slow and
painful (but still progressing)
The C conversion idea is interesting...
Actually, the gosubs we use now are actually hacked assembly jumps. I
wonder if there is a way to fake the same effect in portable C? Most of
the gosubs
On Sat, Jul 19, 2008 at 10:01 PM, Simon Bradley [EMAIL PROTECTED] wrote:
You do still have goto in C, but I don't believe you can treat labels
as variables and store a return address. It's difficult to remember
the quirks of each language though, when I work with other languages
that look like
Well, if we start getting into templates and STL then my C++ skills
are a bit limited, and I wouldn't really want to be sidetracked by
trying to create an object model. I'd be looking to do a fairly
straight line-by-line conversion. Maybe very C-ish C++. I'm almost
certainly going to use C++-style
Hi,
How is the source doing for gosubs, these days?*
There was a thread on CP about 4 months ago (er, I haven't been there
too often, lately) regarding running OHR on non-Intel Linux machines,
such as the PS3, and it struck me that it would actually be relatively
simple to convert the FB code to
On Sat, Jul 19, 2008 at 12:26 AM, Simon Bradley [EMAIL PROTECTED] wrote:
Hi,
How is the source doing for gosubs, these days?*
There was a thread on CP about 4 months ago (er, I haven't been there
too often, lately) regarding running OHR on non-Intel Linux machines,
such as the PS3, and it
I can't wait for OHR ports to handheld
devices.
It's getting there; I've just been a bit busy these
days. :)
--Seth
___
Ohrrpgce mailing list
ohrrpgce@lists.motherhamster.org