Re: [Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon

2022-11-24 Thread James Paige via Ohrrpgce
Oh, yeah, I should fix it to just spawn one. I made the mistake of only testing it with single target attacks On Thu, Nov 24, 2022, 6:56 PM Ralph Versteegen via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote: > This is a nice feature. > But I notice that it spawns an enemy for each hit on

Re: [Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon

2022-11-24 Thread Ralph Versteegen via Ohrrpgce
This is a nice feature. But I notice that it spawns an enemy for each hit on each target, e.g. 2 hits each on 3 targets spawns 6 enemies. Enemy's "spawn on [non]elemental hit" settings act the same way, but each each enemy has independent settings for spawn it makes sense for them to all be

[Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon

2022-10-23 Thread subversion--- via Ohrrpgce
james 2022-10-23 18:01:19 -0700 (Sun, 23 Oct 2022) 62 Add feature to spawn an arbitrary enemy directly from a weapon --- U wip/attackedit.bas U wip/bmod.rbas U wip/common.rbas U wip/loading.rbas U wip/udts.bi U wip/whatsnew.txt ___ Ohrrpgce