On Fri, Nov 16, 2007 at 06:23:54PM -0500, Mike Caron wrote:
> On Nov 16, 2007 6:19 PM, James Paige <[EMAIL PROTECTED]> wrote:
> > On Fri, Nov 16, 2007 at 03:17:23PM -0800, [EMAIL PROTECTED] wrote:
> > > pkmnfrk
> > > 2007-11-16 15:17:23 -0800 (Fri, 16 Nov 2007)
> > > 113
> > > Converting battles to
On Nov 16, 2007 6:19 PM, James Paige <[EMAIL PROTECTED]> wrote:
> On Fri, Nov 16, 2007 at 03:17:23PM -0800, [EMAIL PROTECTED] wrote:
> > pkmnfrk
> > 2007-11-16 15:17:23 -0800 (Fri, 16 Nov 2007)
> > 113
> > Converting battles to use the new sprite interface
> >
> > Though it compiles, it's totally b
On Fri, Nov 16, 2007 at 03:17:23PM -0800, [EMAIL PROTECTED] wrote:
> pkmnfrk
> 2007-11-16 15:17:23 -0800 (Fri, 16 Nov 2007)
> 113
> Converting battles to use the new sprite interface
>
> Though it compiles, it's totally broke. Still working on it.
Grrr... then why did you check it in now? :(
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pkmnfrk
2007-11-16 15:17:23 -0800 (Fri, 16 Nov 2007)
113
Converting battles to use the new sprite interface
Though it compiles, it's totally broke. Still working on it.
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U wip/allmodex.bas
U wip/allmodex.bi
U wip/bmod.bas
U wip/bmodsubs.bas
U wip/udts.bi
_