Update: they reported that the problem doesn't happen with a Linux native
build of the OHR. Also, they're using Manjaro, which is the same Linux
distribution as the Steam Deck, so I think it must be a Manjaro/Arch +
Proton specific problem.
On Sat, 22 Apr 2023 at 22:52, Ralph Versteegen wrote:
>
We just had a report about the same slow battles and crashing bug from
someone running (the False Skies demo) under Proton, but for the first time
on a Linux desktop, so it's not Steam Deck specific afterall. But linux
native builds (maybe?) not running on the Deck might still be.
On Sat, 22 Apr 2
Oh, good find.
There are commandline flags we can run games with to get debug logs either
from Proton or from the Steam Runtime. Adam, I assume you suffer the battle
slowdown and memory leak bug when running games under Proton? If so, while
you have a Windows build, maybe you could run with Proton
It looks like this is a known issue with other games too:
https://www.reddit.com/r/CrossCode/comments/x8kdqm/on_steam_decklinux_steam_is_defaulting_to_the/
On Fri, Apr 21, 2023, 8:44 PM Ralph Versteegen wrote:
> If we want to force Steam to use a certain build (e.g. the Linux one) for
> testing
If we want to force Steam to use a certain build (e.g. the Linux one) for
testing, one way to do it is to make it a private (passworded) beta. (I
don't know any other way.)
On Sat, 22 Apr 2023 at 02:02, Adam Perry wrote:
> Hmm... yep, sounds about right.
>
> On Fri, Apr 21, 2023 at 2:33 AM Ralph
Hmm... yep, sounds about right.
On Fri, Apr 21, 2023 at 2:33 AM Ralph Versteegen wrote:
> Alright so now that it's working... it's running the windows build, which
> Steam has under its own volition decided to download instead of the linux
> one? And you don't know whether it had a linux or wind
Alright so now that it's working... it's running the windows build, which
Steam has under its own volition decided to download instead of the linux
one? And you don't know whether it had a linux or windows build at the time
that it wasn't launching?
On Fri, 21 Apr 2023 at 01:09, Adam Perry wrote:
Both Walthros: R and Kaiju's Steam profiles are set up with Windows and
Linux distros, using the new distribution format in the latest OHR
nightlies. For Walthros, the main app profile number is 1317270 and it
includes Windows ( 1317271) and Linux/SteamOS ( 1317271).
On Thu, Apr 20, 2023 at 9:09 A
Ah, we may have had some crossed wires here. I told Paul it wasn't
launching on Deck, so he talked to you, I imagine. I'm not sure which
distros are included when you download on Deck, but I only saw the one exe,
and the failed starts didn't generate any log files.
On Thu, Apr 20, 2023, 6:50 AM Ra
I'm confused. Yes, that log is definitely from a Windows build under
Proton. But wasn't the idea to get the Linux build running on the Deck?
Didn't you report that it didn't run? What build is it using now after
switching to Desktop mode and back?
On Thu, 20 Apr 2023 at 01:10, Adam Perry wrote:
No, this one was definitely from the Proton run. I hadn't yet run it in
desktop mode.
On Wed, Apr 19, 2023, 4:49 AM Ralph Versteegen wrote:
> Thanks. But that's a Windows build of the OHR running under Proton, not
> the Linux one we're trying to get working (since the Windows one suffers
> from
Thanks. But that's a Windows build of the OHR running under Proton, not the
Linux one we're trying to get working (since the Windows one suffers from
battle slowdowns). Maybe switching to Desktop mode for some reason caused
Steam to switch to the Windows build? I've tried searching the web but have
Having pasted that in, I'm not convinced it's relevant. The game starts on
desktop mode, and on examination, the logs below seem to cover the initial
boot of the game, before I encountered any issues.
Now that I have done it in desktop, it is also working from the normal Deck
interface. Problem so
Sorry this is terse; Deck typing is hard.
Couldn't find/load crashrpt.dll
exchndl.dll not found
0.0 Starting OHRRPGCE Game
0.0 04-02-2023 19:21:30
0.0 OHRRPGCE wip 20221207.13151 gfx_sdl2+directx+fb/music_sdl2 FreeBASIC
1.08.1 (2021-07-05) gcc 8.1.0 x86 SSE2 pdb buildname=sdl2 Bui
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