2009/4/12 S'orlok Reaves sorlok_rea...@yahoo.com:
Also, and , and having to put commas
around mod, and, or, xor is
pretty annoying.
Sorry, just a side comment, but it seems like you guys should stick with
binary compatibility (HSZ) and branch the source (Hamsterspeak) to support
2009/4/9 Mike Caron caron.m...@gmail.com:
Ralph Versteegen wrote:
2009/4/8 Mike Caron caron.m...@gmail.com:
James Paige wrote:
I just want to throw this out there, since we have been talking about
interpreter rewriting. How do you feel about a canned scripting language
like Lua or TinyPy?
2009/4/12 Mike Caron caron.m...@gmail.com:
Ralph Versteegen wrote:
2009/4/9 Mike Caron caron.m...@gmail.com:
Ralph Versteegen wrote:
2009/4/8 Mike Caron caron.m...@gmail.com:
James Paige wrote:
I just want to throw this out there, since we have been talking about
interpreter rewriting.
On Sun, Apr 12, 2009 at 05:05:44AM +1200, Ralph Versteegen wrote:
2009/4/10 James Paige b...@hamsterrepublic.com:
On Thu, Apr 09, 2009 at 05:34:39PM +1200, Ralph Versteegen wrote:
2009/4/8 Mike Caron caron.m...@gmail.com:
James Paige wrote:
I just want to throw this out there, since
On Sun, Apr 12, 2009 at 05:17:49AM +1200, Ralph Versteegen wrote:
2009/4/12 Mike Caron caron.m...@gmail.com:
Well, it is going to go somewhere, eventually. I hope. I've designed the
script engine so that it's fully decoupled from the rest of my program, so
that you could just drop it in and
2009/4/12 James Paige b...@hamsterrepublic.com:
On Sun, Apr 12, 2009 at 05:05:44AM +1200, Ralph Versteegen wrote:
2009/4/10 James Paige b...@hamsterrepublic.com:
On Thu, Apr 09, 2009 at 05:34:39PM +1200, Ralph Versteegen wrote:
2009/4/8 Mike Caron caron.m...@gmail.com:
James Paige wrote:
2009/4/12 James Paige b...@hamsterrepublic.com:
On Sun, Apr 12, 2009 at 05:17:49AM +1200, Ralph Versteegen wrote:
2009/4/12 Mike Caron caron.m...@gmail.com:
Well, it is going to go somewhere, eventually. I hope. I've designed the
script engine so that it's fully decoupled from the rest of my
Ralph Versteegen wrote:
2009/4/12 James Paige b...@hamsterrepublic.com:
On Sun, Apr 12, 2009 at 05:17:49AM +1200, Ralph Versteegen wrote:
2009/4/12 Mike Caron caron.m...@gmail.com:
Well, it is going to go somewhere, eventually. I hope. I've designed the
script engine so that it's fully
Jay Tennant wrote:
*From*: Jay Tennant hierand...@crazyleafgames.com
*Sent*: Friday, April 10, 2009 11:02 AM
*To*: teeem...@gmail.com
*Subject*: Re: [Ohrrpgce] regarding interpreter rewriting
It's the data representation
rewriting
Jay Tennant wrote:
*From*: Jay Tennant
*Sent*: Friday, April 10, 2009 11:02 AM
*To*: teeem...@gmail.com
*Subject*: Re: [Ohrrpgce] regarding interpreter rewriting
It's the data representation
Ralph Versteegen wrote:
2009/4/8 Mike Caron caron.m...@gmail.com:
James Paige wrote:
I just want to throw this out there, since we have been talking about
interpreter rewriting. How do you feel about a canned scripting language
like Lua or TinyPy?
It seems to me that if we wanted to try to
Jay Tennant wrote:
I've been working on interpreter data types since last week. It's a
rewrite of an earlier exploration into interpreter writing.
//data type definitions
enum DDTYPE
{
UNDEFINED = 0x0,
VARIABLE = 0x1,
STRUCTURE = 0x2,
CONSTANT = 0x4,
ARRAY = 0x8,
POINTER
On Thu, Apr 09, 2009 at 05:34:39PM +1200, Ralph Versteegen wrote:
2009/4/8 Mike Caron caron.m...@gmail.com:
James Paige wrote:
I just want to throw this out there, since we have been talking about
interpreter rewriting. How do you feel about a canned scripting language
like Lua or
2009/4/9 Jay Tennant hierand...@crazyleafgames.com:
I've been working on interpreter data types since last week. It's a rewrite
of an earlier exploration into interpreter writing.
//data type definitions
enum DDTYPE
{
UNDEFINED = 0x0,
VARIABLE = 0x1,
STRUCTURE = 0x2,
I just want to throw this out there, since we have been talking about
interpreter rewriting. How do you feel about a canned scripting language
like Lua or TinyPy?
It seems to me that if we wanted to try to switch to embedding a
standard scripting language, that right now, before data types
James Paige wrote:
I just want to throw this out there, since we have been talking about
interpreter rewriting. How do you feel about a canned scripting language
like Lua or TinyPy?
It seems to me that if we wanted to try to switch to embedding a
standard scripting language, that right now,
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