[Ohrrpgce] [Bug 346] O overhead tiles are drawn in between layer 1 and 2 in game

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=346 --- Comment #13 from [EMAIL PROTECTED] 2007-04-14 23:10 --- I saw that some suggestion would work (as posted on that subversion mail archive, or whatever the thing is) as long as no overhead tiles had black

[Ohrrpgce] [Bug 346] O overhead tiles are drawn in between layer 1 and 2 in game

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=346 --- Comment #14 from [EMAIL PROTECTED] 2007-04-15 00:07 --- The first, most important thing to do to fix this bug is to make sure that custom and game always display the same thing. -- Configure bugmail:

Re: [Ohrrpgce] [Bug 346] O overhead tiles are drawn in between layer 1 and 2 in game

2007-04-15 Thread S'orlok Reaves
Indeed, this is the most important. As for the black-pixel dilemma, don't lose heart. Remember that CUSTOM could, when a layer is enabled, prompt the user and replace all black in a tileset with 0x63 0x63 0x62 (nearly black). Or, there can be a means of setting the transparent color. What I

[Ohrrpgce] SVN: pkmnfrk/1085 Drawing overhead tiles above layer 2.

2007-04-15 Thread subversion
pkmnfrk 2007-04-15 16:40:18 + (Sun, 15 Apr 2007) 38 Drawing overhead tiles above layer 2. --- U wip/game.bas ___ ohrrpgce mailing list [EMAIL PROTECTED] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1086 Custom now displays maps exactly as Game will (assuming that the disabl

2007-04-15 Thread subversion
pkmnfrk 2007-04-15 17:00:06 + (Sun, 15 Apr 2007) 98 Custom now displays maps exactly as Game will (assuming that the disable overlay bitset is off) --- U wip/mapsubs.bas ___ ohrrpgce mailing list [EMAIL PROTECTED]

[Ohrrpgce] [Bug 359] New: Music suddenly becomes distorted

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=359 Summary: Music suddenly becomes distorted Product: OHRRPGCE Version: 20070??? Ubersetzung Platform: PC OS/Version: Windows XP Status: NEW Severity:

[Ohrrpgce] [Bug 360] New: Music suddenly becomes distorted

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=360 Summary: Music suddenly becomes distorted Product: OHRRPGCE Version: 20070??? Ubersetzung Platform: PC OS/Version: Windows XP Status: NEW Severity:

[Ohrrpgce] [Bug 361] New: Do not pause battle attack bitset

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=361 Summary: Do not pause battle attack bitset Product: OHRRPGCE Version: 20070??? Ubersetzung Platform: PC OS/Version: Windows XP Status: NEW Severity:

[Ohrrpgce] [Bug 359] Music suddenly becomes distorted

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=359 --- Comment #1 from [EMAIL PROTECTED] 2007-04-15 19:52 --- *** Bug 360 has been marked as a duplicate of this bug. *** -- Configure bugmail:

[Ohrrpgce] [Bug 360] Music suddenly becomes distorted

2007-04-15 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=360 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED