http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430
--- Comment #12 from [EMAIL PROTECTED] 2007-09-05 00:43 ---
Here's the bug in Wander's scripts:
# go to panning cutscene map
teleport to map (map:Panning Cutscene Map,0,0)
# new-game fade-in cannot be
On 9/5/07, James Paige [EMAIL PROTECTED] wrote:
On Tue, Sep 04, 2007 at 06:33:50PM +1200, Ralph Versteegen wrote:
James! You forgot to include the sample RPGs in the release candidate
ful .zip and windows installer!
That was intentional. We need to upload those to the wiki, and
direct-link
On Wed, Sep 05, 2007 at 07:57:27PM +1200, Ralph Versteegen wrote:
James! James! You forgot plotdictionary.html! I really hope you don't
try to justify using the wiki instead. It's just not convenient! The
html file has related commands documentated sequentially, normally
assuming that you
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430
--- Comment #13 from [EMAIL PROTECTED] 2007-09-05 08:17 ---
(In reply to comment #12)
Hmm... in affect, this makes the fade in at the beginning of the game occur
after two ticks as measured by the newgame
On Wed, Sep 05, 2007 at 08:15:48AM -0700, James Paige wrote:
On Wed, Sep 05, 2007 at 07:57:27PM +1200, Ralph Versteegen wrote:
James! James! You forgot plotdictionary.html! I really hope you don't
try to justify using the wiki instead. It's just not convenient! The
html file has related
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=451
--- Comment #5 from [EMAIL PROTECTED] 2007-09-05 11:11 ---
I downloaded and retested with ohrrpgce-wip-fb-sdl 04-Sep-2007. The crash still
occurs exactly as described.
--
Configure bugmail:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=451
[EMAIL PROTECTED] changed:
What|Removed |Added
Summary|Reproducible crash |Reproducible
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=451
--- Comment #7 from [EMAIL PROTECTED] 2007-09-05 12:08 ---
Yes, I downloaded a fresh copy from CP before finding this bug. It usually
crashes for me after several seconds of play (I'd guess about 5). The only
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=452
--- Comment #1 from [EMAIL PROTECTED] 2007-09-05 12:21 ---
Okay, this is odd: I can't reproduce it anymore. The only thing I've done since
I tested last was finish playing Castlevania.
You can *probably*
Whoops, wrong bug.
On 9/5/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=452
--- Comment #1 from [EMAIL PROTECTED] 2007-09-05 12:21 ---
Okay, this is odd: I can't reproduce it anymore. The only thing I've done
james
2007-09-05 14:47:18 -0700 (Wed, 05 Sep 2007)
79
Remove sample.rpg npc_tag.rpg and pstutor.rpg
these files live on the wiki now
---
D wip/sample/
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james
2007-09-05 15:44:29 -0700 (Wed, 05 Sep 2007)
85
Include all docs in ohrrpgce.zip
add URL link to plotdict.xml to ohrrpgce-floppy.zip
---
U wip/distrib.bat
A wip/docs/Plotdictionary.URL
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On 9/6/07, James Paige [EMAIL PROTECTED] wrote:
On Wed, Sep 05, 2007 at 08:15:48AM -0700, James Paige wrote:
On Wed, Sep 05, 2007 at 07:57:27PM +1200, Ralph Versteegen wrote:
James! James! You forgot plotdictionary.html! I really hope you don't
try to justify using the wiki instead. It's
On Thu, Sep 06, 2007 at 09:10:02AM +0930, David Gowers wrote:
On 9/6/07, James Paige [EMAIL PROTECTED] wrote:
On Wed, Sep 05, 2007 at 08:15:48AM -0700, James Paige wrote:
On Wed, Sep 05, 2007 at 07:57:27PM +1200, Ralph Versteegen wrote:
James! James! You forgot plotdictionary.html! I
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