On 10/23/07, Kizul Emeraldfire [EMAIL PROTECTED] wrote:
On 9/19/07, [EMAIL PROTECTED] [EMAIL PROTECTED]
wrote:
teeemcee
2007-09-19 05:56:37 -0700 (Wed, 19 Sep 2007)
154
Add milliseconds command (to relieve those people who went to the
trouble of synchronising scripts to music)
Also
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=437
--- Comment #5 from [EMAIL PROTECTED] 2007-10-22 23:13 ---
Instead of /usr/games/lib/ohrrpgce, custom (and game) now look in the folder
specified with the DATAFILES compile-time define (defaulting to
Mostly for Kizul, I revved up the FMF's speed. It
should run noticeably quicker (Large Screen should
still be left un-ticked.)
(- SR
PS: Thanks to Adam for testing my Ant script.
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http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=437
--- Comment #6 from [EMAIL PROTECTED] 2007-10-23 05:51 ---
Compile error.
common.bas(1347) : error 1: Argument count mismatch, found: '/'
IF isfile(DATAFILES + SLASH + filename$) THEN RETURN DATAFILES + SLASH
On 10/24/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=437
--- Comment #6 from [EMAIL PROTECTED] 2007-10-23 05:51 ---
Compile error.
common.bas(1347) : error 1: Argument count mismatch, found: '/'
IF
On 10/24/07, Ralph Versteegen [EMAIL PROTECTED] wrote:
On 10/24/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=437
--- Comment #6 from [EMAIL PROTECTED] 2007-10-23 05:51 ---
Compile error.
james
2007-10-23 14:14:46 -0700 (Tue, 23 Oct 2007)
237
Fixed a bug in the item menu code where it loaded attack data incorrectly
into a temporary buffer intended for item data. Until very recently, attack data
and item data records were the same size, so this went unnoticed for a long
time.
---
U
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=485
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|NEW |RESOLVED
On 10/23/07, Ralph Versteegen [EMAIL PROTECTED] wrote:
On 10/24/07, Ralph Versteegen [EMAIL PROTECTED] wrote:
I suppose you meant ${games_get_libdir}
${games_get_libdir} is a variable. $(games_get_libdir) is the result
of the function or command games_get_libdir. I'm 99.995% certain that
it's
james
2007-10-23 15:21:45 -0700 (Tue, 23 Oct 2007)
80
More Menu editor work.
Code for writing menu data to menus.bin and menuitem.bin
---
U wip/compat.bas
U wip/const.bi
U wip/flexmenu.bas
U wip/loading.bas
U wip/loading.bi
___
Ohrrpgce
james
2007-10-23 15:51:55 -0700 (Tue, 23 Oct 2007)
241
strgrabber() is now a function that returns true of the string changes.
It can still be used as a sub when you don't care if it changed the string,
but as a function you can avoid code like:
old$ = s$
strgrabber s$, 10
IF old$ s$ THEN
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