On Nov 12, 2007 1:56 AM, [EMAIL PROTECTED] wrote:
james
2007-11-11 23:56:05 -0800 (Sun, 11 Nov 2007)
188
Menus are repositionable on the screen
Also, fixed a bug in fuzzyrect from allmodex so that it crops correctly
when drawing off the top or left of the screen like rectangle already
james
2007-11-12 02:17:55 -0800 (Mon, 12 Nov 2007)
65
Correct menu height auto-detection when hidden items are present
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U wip/common.bas
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On Mon, Nov 12, 2007 at 04:06:44AM -0600, Kizul Emeraldfire wrote:
On Nov 12, 2007 3:34 AM, Kizul Emeraldfire [EMAIL PROTECTED]
wrote:
On Nov 12, 2007 3:32 AM, James Paige [EMAIL PROTECTED] wrote:
On Mon, Nov 12, 2007 at 03:19:50AM -0600, Kizul Emeraldfire wrote:
james
2007-11-12 10:18:07 -0800 (Mon, 12 Nov 2007)
260
Fix music_native which as been failing to build since revision 1514
When I checked in ReadByte which conflicts with a function of the
same name in music_native_subs. I simply removed the musci_native_subs
version of ReadByte because it was
james
2007-11-12 16:32:08 -0800 (Mon, 12 Nov 2007)
208
Fix bug 491, crash on repeated loading in evaliitemtags.
* Fix some bogus true-value testing (now uses -1 instead of 1)
* Remove suspicious and spurious default true value for .used member of
InventSlot TYPE
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U wip/menustuf.bas
U
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=491
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|NEW |RESOLVED
james
2007-11-12 21:01:13 -0800 (Mon, 12 Nov 2007)
39
Load now works from user defined menus
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U wip/game.bas
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james
2007-11-12 21:36:04 -0800 (Mon, 12 Nov 2007)
21
Remove old menu code
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U wip/game.bas
U wip/yetmore2.bas
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On Nov 12, 2007 11:36 PM, [EMAIL PROTECTED] wrote:
james
2007-11-12 21:36:04 -0800 (Mon, 12 Nov 2007)
21
Remove old menu code
I am either extremely happy or extremely sad. You killed the old pet,
but you replaced it with something cooler. Either way, I imagine it'll
break something for