[Ohrrpgce] SVN: james/1813 Fix a cosmetic bug with the "hero is in party" tag

2007-12-28 Thread subversion
james 2007-12-28 14:48:26 -0800 (Fri, 28 Dec 2007) 74 Fix a cosmetic bug with the "hero is in party" tag in the hero tag editor --- U wip/subs.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/oh

[Ohrrpgce] [Bug 563] Door locations don't immediately update

2007-12-28 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=563 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED

[Ohrrpgce] [Bug 517] RELEASE: Voxhumana

2007-12-28 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=517 Bug 517 depends on bug 563, which changed state. Bug 563 Summary: Door locations don't immediately update http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=563 What|Old Value

[Ohrrpgce] SVN: james/1812 fix bug 563. Always save current map before entering the quick doorlinke

2007-12-28 Thread subversion
james 2007-12-28 14:11:52 -0800 (Fri, 28 Dec 2007) 74 fix bug 563. Always save current map before entering the quick doorlinker --- U wip/mapsubs.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi

[Ohrrpgce] [Bug 563] Door locations don't immediately update

2007-12-28 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=563 --- Comment #2 from [EMAIL PROTECTED] 2007-12-28 13:17 --- I haven't looked into the code yet, but it sounds to me like I just forgot to write the currently-being-worked-on map data to disk before going into the

[Ohrrpgce] New master palette

2007-12-28 Thread Ralph Versteegen
By my reckoning, the only thing left to do before we can officially switch to Neo's new master palette is to deal with the default UI colours (preferably supportting the old palette as well). So I've committed some possible unfinished code to help do this, hopefully it will be useful for someone. T

[Ohrrpgce] SVN: teeemcee/1811 Some potentially useful new UI defaults code, all commented out

2007-12-28 Thread subversion
teeemcee 2007-12-28 12:00:48 -0800 (Fri, 28 Dec 2007) 63 Some potentially useful new UI defaults code, all commented out --- U wip/loading.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpg

[Ohrrpgce] [Bug 563] Door locations don't immediately update

2007-12-28 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=563 --- Comment #1 from [EMAIL PROTECTED] 2007-12-28 06:51 --- Actually I think there is some worse voodoo going on here. I think that one time I used the Enter-pushing on a door, it actually erased some tilemap da

[Ohrrpgce] SVN: teeemcee/1810 Delete FB0.16- make files. The utilities actually compiled, but that's n

2007-12-28 Thread subversion
teeemcee 2007-12-28 06:09:00 -0800 (Fri, 28 Dec 2007) 268 Delete FB0.16- make files. The utilities actually compiled, but that's no reason to keep the files around. I don't think it's very pressing to remove the version-specific defines from the source, better to waste time rewriting something e

[Ohrrpgce] SVN: teeemcee/1809 Fix a really nasty bug where temp map state files weren't deleted when q

2007-12-28 Thread subversion
teeemcee 2007-12-28 06:04:35 -0800 (Fri, 28 Dec 2007) 285 Fix a really nasty bug where temp map state files weren't deleted when quitting to the title screen (it was looking in the wrong folder), which manifested itself in a half dozen mysterious bugs in Powerstick Man during playtesting alone.

[Ohrrpgce] [Bug 564] New: Game doesn't delete tmpdir$

2007-12-28 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=564 Summary: Game doesn't delete tmpdir$ Product: OHRRPGCE Version: unknown Platform: PC OS/Version: Windows XP Status: NEW Severity: normal Prio

[Ohrrpgce] SVN: teeemcee/1808 Two more places where the UI colours weren't loaded, plus one in the plo

2007-12-28 Thread subversion
teeemcee 2007-12-28 05:11:54 -0800 (Fri, 28 Dec 2007) 77 Two more places where the UI colours weren't loaded, plus one in the plotdict --- U wip/docs/plotdict.xml U wip/game.bas U wip/moresubs.bas U wip/yetmore.bas ___ Ohrrpgce mailing list ohrrp

[Ohrrpgce] SVN: teeemcee/1807 (minor doc updates) I don't see any better way to handle changes of mast

2007-12-28 Thread subversion
teeemcee 2007-12-28 04:31:56 -0800 (Fri, 28 Dec 2007) 133 (minor doc updates) I don't see any better way to handle changes of master palette in Game than for uilook() to be updated instantly. --- U wip/docs/plotdict.xml U wip/whatsnew.txt ___ Ohrrpg

[Ohrrpgce] [Bug 563] New: Door locations don't immediately update

2007-12-28 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=563 Summary: Door locations don't immediately update Product: OHRRPGCE Version: unknown Platform: PC OS/Version: Windows XP Status: NEW Severity: normal

[Ohrrpgce] SVN: teeemcee/1806 New master palettes now get a nearest-match set of UI colours to the cur

2007-12-28 Thread subversion
teeemcee 2007-12-28 03:04:23 -0800 (Fri, 28 Dec 2007) 235 New master palettes now get a nearest-match set of UI colours to the current active palette's. Added an option to do the same to an existing palette to the master palettes menu, and actually linked the Edit UI Colours item to the menu. ---