On Tue, Feb 10, 2009 at 12:39 AM, subvers...@hamsterrepublic.com wrote:
james
2009-02-09 22:39:58 -0800 (Mon, 09 Feb 2009)
89
ref tags in context help are now clickable.
Also keeps a history of recent help items.
---
U tools/hwhisper/hwhisper.py
Any chance of a downloadable EXE
james
2009-02-10 07:55:15 -0800 (Tue, 10 Feb 2009)
165
Hwhisper now shows compiler output in the console window,
also does os.chdir() into the directory containing hspeak
so that hspeak.bat wrappers will work correctly.
---
U tools/hwhisper/hwhisper.py
On Mon, Feb 09, 2009 at 10:48:51PM -0500, Mike Caron wrote:
subvers...@hamsterrepublic.com wrote:
james
2009-02-09 17:08:29 -0800 (Mon, 09 Feb 2009)
122
HamsterWhisper now has functioning context-sensitive help.
Just press F1 on a command.
ref tags in help don't work yet
Ok, I'll admit,
On Tue, Feb 10, 2009 at 08:43:36AM -0600, Kizul Emeraldfire wrote:
On Tue, Feb 10, 2009 at 12:39 AM, subvers...@hamsterrepublic.com wrote:
james
2009-02-09 22:39:58 -0800 (Mon, 09 Feb 2009)
89
ref tags in context help are now clickable.
Also keeps a history of
james
2009-02-10 08:24:24 -0800 (Tue, 10 Feb 2009)
96
Move some application strings into version.py to share between hwhisper.py and
the setup script
---
U tools/hwhisper/hwhisper.py
U tools/hwhisper/setup.py
A tools/hwhisper/version.py
___
On Tue, Feb 10, 2009 at 10:01 AM, James Paige b...@hamsterrepublic.comwrote:
On Tue, Feb 10, 2009 at 08:43:36AM -0600, Kizul Emeraldfire wrote:
On Tue, Feb 10, 2009 at 12:39 AM, subvers...@hamsterrepublic.com
wrote:
james
2009-02-09 22:39:58 -0800 (Mon, 09 Feb 2009)
james
2009-02-10 09:18:42 -0800 (Tue, 10 Feb 2009)
13
Add a readme
---
_U tools/hwhisper/LICENSE.txt
A tools/hwhisper/README.txt
___
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ohrrpgce@lists.motherhamster.org
james
2009-02-10 11:09:41 -0800 (Tue, 10 Feb 2009)
60
Update windows installer setup so that it actually works :)
---
A tools/hwhisper/make-win-installer.py
U tools/hwhisper/setup.py
U tools/hwhisper/version.py
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james
2009-02-10 13:33:01 -0800 (Tue, 10 Feb 2009)
290
Laying the early groundwork for built-in Help screens in CUSTOM.
* Implement Reload.FindChildByName()
* Clean up initialization of the root slice node
* Implement ChangeTextSlice()
* Beginnings of a help window UI
(press F1 on the main menu
james
2009-02-10 14:00:38 -0800 (Tue, 10 Feb 2009)
267
relump: Remove obsolete warning about lump names longer than 8 chars
unlump: Fix a typo in the usage text.
Remove linux-specific hack for MKDIR (only needed to work around a bug in old
FB versions)
Port over improvements to isfile() and
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=700
--- Comment #2 from Bob the Hamster b...@hamsterrepublic.com 2009-02-10
14:05:16 ---
Rimudora reconfirms this bug, and adds a simplified test script
plotscript,test,begin
showvalue(readglobal(1))
writeglobal(1,4)
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=700
Bob the Hamster b...@hamsterrepublic.com changed:
What|Removed |Added
Summary|Erroneous values returning
james
2009-02-10 15:23:00 -0800 (Tue, 10 Feb 2009)
140
Fix for bug 700. All globals over 32767 (that is to say, any with the 16th bit
set)
were being interpreted incorrectly by the loading code.
---
U wip/moresubs.bas
U wip/whatsnew.txt
___
Ohrrpgce
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=700
--- Comment #4 from Bob the Hamster b...@hamsterrepublic.com 2009-02-10
15:24:11 ---
I have checked in a fix for this. Please re-test with tonight's nightly build
--
Configure bugmail:
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=700
--- Comment #6 from Bob the Hamster b...@hamsterrepublic.com 2009-02-10
15:38:08 ---
(In reply to comment #5)
You forgot the other part of this bug: import/export globals doesn't work at
all for globals above 1024.
I didn't
james
2009-02-10 15:39:52 -0800 (Tue, 10 Feb 2009)
75
move revengeharm and repeatharm to become members of the BattleSprite type
---
U wip/battle_udts.bi
U wip/bmod.bas
U wip/bmodsubs.bas
U wip/bmodsubs.bi
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james
2009-02-10 16:45:14 -0800 (Tue, 10 Feb 2009)
121
Thankvenge!
Just like the existing Revenge, but works for attacks that cure (or buff)
instead of just those that harm.
---
U wip/battle_udts.bi
U wip/bmod.bas
U wip/bmodsubs.bas
U wip/flexmenu.bas
U wip/whatsnew.txt
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=700
--- Comment #7 from onemr...@gmail.com 2009-02-10 17:40:38 ---
Just tested the fix and it looks like it works... haven't had any problems yet.
:)
--
Configure bugmail:
james
2009-02-10 21:31:15 -0800 (Tue, 10 Feb 2009)
44
Fix confusing docs for set sprite visible
---
U wip/docs/plotdict.xml
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It's a little difficult to describe, so instead I've uploaded a WIP of the
game I'm working on to MediaFire, available here:
http://www.mediafire.com/?njwcktiewky
(was originally attached to the e-mail, but was apparently too large. ^^'
Anyway —)
When I start up the game and go to the Options
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=506
Ralph Versteegen teeem...@gmail.com changed:
What|Removed |Added
CC|
2009/2/11 Kizul Emeraldfire kizulemeraldf...@gmail.com:
It's a little difficult to describe, so instead I've uploaded a WIP of the
game I'm working on to MediaFire, available here:
http://www.mediafire.com/?njwcktiewky
(was originally attached to the e-mail, but was apparently too large. ^^'
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