Re: [Ohrrpgce] SVN: james/1232 Convertimport WAV->OGG

2007-07-26 Thread James Paige
On Thu, Jul 26, 2007 at 01:35:17PM +0100, Simon Bradley wrote: > On 7/26/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote: > > On 7/26/07, [EMAIL PROTECTED] > > <[EMAIL PROTECTED]> wrote: > > > james > > > 2007-07-25 15:28:54 -0700 (Wed, 25 Jul 2007) > > > 184 > > > Convertimport WAV->OGG > > > OGG i

Re: [Ohrrpgce] SVN: james/1232 Convertimport WAV->OGG

2007-07-26 Thread James Paige
On Thu, Jul 26, 2007 at 07:05:15PM +1200, Ralph Versteegen wrote: > On 7/26/07, [EMAIL PROTECTED] > <[EMAIL PROTECTED]> wrote: > > james > > 2007-07-25 15:28:54 -0700 (Wed, 25 Jul 2007) > > 184 > > Convertimport WAV->OGG > > OGG is now the only sound effect format you should expect to find in an RP

Re: [Ohrrpgce] SVN: james/1232 Convertimport WAV->OGG

2007-07-26 Thread Simon Bradley
On 7/26/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote: > On 7/26/07, [EMAIL PROTECTED] > <[EMAIL PROTECTED]> wrote: > > james > > 2007-07-25 15:28:54 -0700 (Wed, 25 Jul 2007) > > 184 > > Convertimport WAV->OGG > > OGG is now the only sound effect format you should expect to find in an RPG > > fil

Re: [Ohrrpgce] SVN: james/1232 Convertimport WAV->OGG

2007-07-26 Thread Ralph Versteegen
On 7/26/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > james > 2007-07-25 15:28:54 -0700 (Wed, 25 Jul 2007) > 184 > Convertimport WAV->OGG > OGG is now the only sound effect format you should expect to find in an RPG > file. > ...Although if a .WAV is still in there, we certainly won't refuse

[Ohrrpgce] SVN: james/1232 Convertimport WAV->OGG

2007-07-25 Thread subversion
james 2007-07-25 15:28:54 -0700 (Wed, 25 Jul 2007) 184 Convertimport WAV->OGG OGG is now the only sound effect format you should expect to find in an RPG file. ...Although if a .WAV is still in there, we certainly won't refuse to play it. --- U wip/menus.bas