http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=346
--- Comment #13 from [EMAIL PROTECTED] 2007-04-14 23:10 ---
I saw that some suggestion would work (as posted on that subversion mail
archive, or whatever the thing is) as long as no overhead tiles had black
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=346
--- Comment #14 from [EMAIL PROTECTED] 2007-04-15 00:07 ---
The first, most important thing to do to fix this bug is to make sure that
custom and game always display the same thing.
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Indeed, this is the most important. As for the
black-pixel dilemma, don't lose heart. Remember that
CUSTOM could, when a layer is enabled, prompt the user
and replace all black in a tileset with 0x63 0x63 0x62
(nearly black). Or, there can be a means of setting
the transparent color.
What I
pkmnfrk
2007-04-15 16:40:18 + (Sun, 15 Apr 2007)
38
Drawing overhead tiles above layer 2.
---
U wip/game.bas
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pkmnfrk
2007-04-15 17:00:06 + (Sun, 15 Apr 2007)
98
Custom now displays maps exactly as Game will (assuming that the disable
overlay bitset is off)
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U wip/mapsubs.bas
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http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=359
Summary: Music suddenly becomes distorted
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=360
Summary: Music suddenly becomes distorted
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=361
Summary: Do not pause battle attack bitset
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=359
--- Comment #1 from [EMAIL PROTECTED] 2007-04-15 19:52 ---
*** Bug 360 has been marked as a duplicate of this bug. ***
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http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=360
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Status|NEW |RESOLVED
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