Re: [Ohrrpgce] SVN: james/997 Hspeak compiles fine with the Free Open-Source 3.0 release of

2007-02-08 Thread Ralph Versteegen
On 2/7/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-02-06 16:08:41 -0800 (Tue, 06 Feb 2007) 129 Hspeak compiles fine with the Free Open-Source 3.0 release of Euphoria. Removing references to the closed/commercial 2.2 version --- U wip/distrib.bat U wip/hspeak.exw U

Re: [Ohrrpgce] SVN: teeemcee/1008 Script loading rewrite: Replaced the old script buffer with a script cac

2007-02-08 Thread Ralph Versteegen
On 2/9/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Thu, Feb 08, 2007 at 10:01:18PM -0800, [EMAIL PROTECTED] wrote: teeemcee 2007-02-08 22:01:18 -0800 (Thu, 08 Feb 2007) 935 Script loading rewrite: Replaced the old script buffer with a script caching scheme - overflows are obsolete.

Re: [Ohrrpgce] On Data Mismanagement

2007-02-13 Thread Ralph Versteegen
On 2/14/07, Bob the Hamster [EMAIL PROTECTED] wrote: Er, I think I've lost at least one layer of atribution, there, but hey. The advantage of not unlumping is, well, not unlumping. The time saved is the initial read-through of the rpg file and writing all the smaller files. It would at

Re: [Ohrrpgce] SVN: james/1020 Vikings of Midgard, by Fenrir Lunaris

2007-02-13 Thread Ralph Versteegen
On 2/14/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-02-13 08:50:58 -0800 (Tue, 13 Feb 2007) 98 Vikings of Midgard, by Fenrir Lunaris (Fenrir, let me know about updates and I can merge them in) --- A games/vikings/ A games/vikings/ReadMe.txt A games/vikings/utility.lib

Re: [Ohrrpgce] feature freeze for ubersetzung

2007-02-15 Thread Ralph Versteegen
On 2/15/07, Kizul Emeraldfire [EMAIL PROTECTED] wrote: On 2/15/07, Bob the Hamster [EMAIL PROTECTED] wrote: I think we need a feature freeze for ubersetzung. We are so close to a stable release that I can almost taste it. Well, now that there's layers — was just thinking about the

Re: [Ohrrpgce] SVN: pkmnfrk/1025 In the future, text will (almost certainly) be more customizable. Just l

2007-02-16 Thread Ralph Versteegen
On 2/16/07, S'orlok Reaves [EMAIL PROTECTED] wrote: --- Mike Caron [EMAIL PROTECTED] wrote: On 2/15/07, S'orlok Reaves [EMAIL PROTECTED] wrote: Technically, this makes these features available to plotscripting strings, but to use them, you'd need to embed those characters

Re: [Ohrrpgce] [Bug 304] Default Passability not supported for layers

2007-02-17 Thread Ralph Versteegen
On 2/18/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=304 --- Comment #6 from [EMAIL PROTECTED] 2007-02-17 03:46 --- You know, there is another option... use the Overhead bitset on tile passbility defaults

Re: [Ohrrpgce] some small mapping features

2007-02-28 Thread Ralph Versteegen
On 3/1/07, Mike Caron [EMAIL PROTECTED] wrote: On 2/28/07, Bob the Hamster [EMAIL PROTECTED] wrote: In converting my old Wandering Hamster maps to use the new layers feature, I realized that I *desperately* required two new features. 1) A general bitset that can change the default state

[Ohrrpgce] Suggested change to logand and logor

2007-03-09 Thread Ralph Versteegen
How about we make these two new operators - now, before they become official and widely used, waiting until after Ubersetzung would be a bad idea - shortcut evalutated, like they are in nearly every other language? It would increase their usefulness, but I'm checking if anyone objects to this.

Re: [Ohrrpgce] SVN: pkmnfrk/1071 no comment.

2007-03-31 Thread Ralph Versteegen
On 3/31/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: pkmnfrk 2007-03-31 04:31:28 -0700 (Sat, 31 Mar 2007) 12 no comment. --- U wip/bmodsubs.bas That's all very well for someone reading emails from bugzilla and svn as they come in, but it's rather baffling when examining the subversion

Re: [Ohrrpgce] [Bug 338] New: Music resets after battles

2007-04-01 Thread Ralph Versteegen
On 4/1/07, S'orlok Reaves [EMAIL PROTECTED] wrote: Might I suggest that this be the default behavior, but that you also add an option to Resume where we left off. Some games have very long, nice, orchestrated map BGMs and a high frequency of random encounters. For these maps, you never get

Re: [Ohrrpgce] [Bug 346] O overhead tiles are drawn in between layer 1 and 2 in game

2007-04-08 Thread Ralph Versteegen
On 4/8/07, S'orlok Reaves [EMAIL PROTECTED] wrote: How can we have our cake and eat it too? Make all chairs NPCs, and change the draw order to draw the highest NPCs first? This is how RPG maker does it, if I recall. However, it DEFINITELY breaks existing games, so you'd need a new bit:

Re: [Ohrrpgce] [Bug 346] O overhead tiles are drawn in between layer 1 and 2 in game

2007-04-08 Thread Ralph Versteegen
On 4/8/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Sat, Apr 07, 2007 at 10:40:44PM -0400, Mike Caron wrote: On 4/7/07, S'orlok Reaves [EMAIL PROTECTED] wrote: The biggest problem here is not the specific behaviour of overhead tiles, but the fact that they are not drawn the same

Re: [Ohrrpgce] SVN: pkmnfrk/1078 Audwrap/music_native works on linux

2007-04-11 Thread Ralph Versteegen
On 4/10/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Mon, Apr 09, 2007 at 06:46:31PM -0400, Mike Caron wrote: On 4/9/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Mon, Apr 09, 2007 at 03:11:18PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2007-04-09 15:11:18 -0700 (Mon, 09 Apr 2007)

Re: [Ohrrpgce] SVN: pkmnfrk/1078 Audwrap/music_native works on linux

2007-04-11 Thread Ralph Versteegen
On 4/12/07, Mike Caron [EMAIL PROTECTED] wrote: On 4/11/07, Ralph Versteegen [EMAIL PROTECTED] wrote: On 4/10/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Mon, Apr 09, 2007 at 06:46:31PM -0400, Mike Caron wrote: On 4/9/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Mon, Apr 09

Re: [Ohrrpgce] SFX on Linux?

2007-04-14 Thread Ralph Versteegen
On 4/14/07, Mike Caron [EMAIL PROTECTED] wrote: On 4/13/07, Keith Gable [EMAIL PROTECTED] wrote: On 4/13/07, Mike Caron [EMAIL PROTECTED] wrote: Which reminds me, are you using the default music backend? Try compiling with './makegame.sh fb native' to try music_native, see if that

Re: [Ohrrpgce] SVN: pkmnfrk/970 New commands for dealing with 32-bit colors (get/set color, rgb, extract

2007-04-20 Thread Ralph Versteegen
On 1/7/07, Mike Caron [EMAIL PROTECTED] wrote: On 1/6/07, TeeEmCee [EMAIL PROTECTED] wrote: On 1/3/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: pkmnfrk 2007-01-02 19:48:48 -0800 (Tue, 02 Jan 2007) 341 New commands for dealing with 32-bit colors (get/set color, rgb, extract

Re: [Ohrrpgce] SVN: teeemcee/1093 Shortcut evaluation for || and

2007-04-29 Thread Ralph Versteegen
On 4/30/07, Mike Caron [EMAIL PROTECTED] wrote: On 4/29/07, S'orlok Reaves [EMAIL PROTECTED] wrote: --- Mike Caron [EMAIL PROTECTED] wrote: Well, the rule of thumb is: If there's a way, someone has done it I can't think of any particular reason why you would want it to *not*

Re: [Ohrrpgce] SVN: teeemcee/1109 Added loadpalette command, fixed a bug in the master palettes menu, and

2007-05-26 Thread Ralph Versteegen
An item I forgot to note: added appropriate getui calls, now only the editor and getui() need to be written. On 5/27/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-05-27 00:15:39 +0800 (Sun, 27 May 2007) 94 Added loadpalette command, fixed a bug in the master palettes menu, and

Re: [Ohrrpgce] SVN: teeemcee/1111 There were mixed lineendings all over the place because many files did n

2007-05-28 Thread Ralph Versteegen
On 5/28/07, Bob the Hamster [EMAIL PROTECTED] wrote: On Sun, May 27, 2007 at 07:03:06PM +0800, [EMAIL PROTECTED] wrote: teeemcee 2007-05-27 19:03:06 +0800 (Sun, 27 May 2007) 310 There were mixed lineendings all over the place because many files did not have the eol property set,

Re: [Ohrrpgce] SVN: teeemcee/1111 There were mixed lineendings all over the place because many files did n

2007-05-29 Thread Ralph Versteegen
On 5/30/07, Bob the Hamster [EMAIL PROTECTED] wrote: Hopefully this doesn't break! No, id doesn't break in any obvious way that I can see yet, but why are you doing this now instead of after ubersetzung? Because it looks silly when you package releases with mangled text

Re: [Ohrrpgce] SVN: teeemcee/1111 There were mixed lineendings all over the place because many files did n

2007-05-31 Thread Ralph Versteegen
On 5/31/07, James Paige [EMAIL PROTECTED] wrote: On Wed, May 30, 2007 at 05:10:53PM +1200, Ralph Versteegen wrote: On 5/30/07, Bob the Hamster [EMAIL PROTECTED] wrote: Hopefully this doesn't break! No, id doesn't break in any obvious way that I can see yet, but why

Re: [Ohrrpgce] Keyval

2007-06-02 Thread Ralph Versteegen
On 6/2/07, David Gowers [EMAIL PROTECTED] wrote: CRUFT, I say. On 6/2/07, Ralph Versteegen [EMAIL PROTECTED] wrote: I'm now regretting the behaviour of keypressing polling. Namely, that it isn't possible to distinguish between a real new keypress and one due to key repeat. Currently

Re: [Ohrrpgce] Keyval

2007-06-03 Thread Ralph Versteegen
On 6/3/07, James Paige [EMAIL PROTECTED] wrote: On Sat, Jun 02, 2007 at 05:56:09PM +1200, Ralph Versteegen wrote: I'm now regretting the behaviour of keypressing polling. Namely, that it isn't possible to distinguish between a real new keypress and one due to key repeat. Currently

Re: [Ohrrpgce] Keyval

2007-06-04 Thread Ralph Versteegen
On 6/4/07, James Paige [EMAIL PROTECTED] wrote: On Sun, Jun 03, 2007 at 07:24:51PM +1200, Ralph Versteegen wrote: On 6/3/07, James Paige [EMAIL PROTECTED] wrote: On Sat, Jun 02, 2007 at 05:56:09PM +1200, Ralph Versteegen wrote: I'm now regretting the behaviour of keypressing polling

Re: [Ohrrpgce] SVN: teeemcee/1123 Rewrote map loading/saving and cleaned up resizing, door links, layer dr

2007-06-06 Thread Ralph Versteegen
On 6/7/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-06-06 21:32:40 -0700 (Wed, 06 Jun 2007) 892 Rewrote map loading/saving and cleaned up resizing, door links, layer drawing in custom, and other stuff, to fix numerous bugs: -Fixed bug 344, CUSTOM map code overwrites memory

Re: [Ohrrpgce] Keyval

2007-06-06 Thread Ralph Versteegen
On 6/5/07, S'orlok Reaves [EMAIL PROTECTED] wrote: --- David Gowers [EMAIL PROTECTED] wrote: Unless we add keyvalnorepeats instead. This looks better. Certainly. But, you might consider: key_val and key_repeat, to avoid a double negative. Then: //First keypress: (1) if (key_val(x)==1

Re: [Ohrrpgce] SVN: teeemcee/1123 Rewrote map loading/saving and cleaned up resizing, door links, layer dr

2007-06-07 Thread Ralph Versteegen
On 6/7/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-06-06 21:32:40 -0700 (Wed, 06 Jun 2007) 892 Rewrote map loading/saving and cleaned up resizing, door links, layer drawing in custom, and other stuff, to fix numerous bugs: -Fixed bug 344, CUSTOM map code overwrites memory

Re: [Ohrrpgce] SVN: teeemcee/1131 New map resizing screen, which zooms and lets you resize from any map ed

2007-06-16 Thread Ralph Versteegen
On 6/17/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-06-16 06:46:05 -0700 (Sat, 16 Jun 2007) 357 New map resizing screen, which zooms and lets you resize from any map edge. We now have 3 functions generating minimaps. They should be combined, but I don't know what to do in

Re: [Ohrrpgce] SVN: teeemcee/1131 New map resizing screen, which zooms and lets you resize from any map ed

2007-06-18 Thread Ralph Versteegen
On 6/17/07, Michael Kidder [EMAIL PROTECTED] wrote: It'd be nice if you could use the mouse to click to somewhere in that minimap while holding tab. And if that tab minimap showed the actual map. On 6/16/07, Ralph Versteegen [EMAIL PROTECTED] wrote: On 6/17/07, [EMAIL PROTECTED] [EMAIL

Re: [Ohrrpgce] [Bug 188] segmentation violation when compiled using -exx -s console

2007-06-26 Thread Ralph Versteegen
On 6/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=188 --- Comment #4 from [EMAIL PROTECTED] 2007-06-25 14:14 --- One note about this-- The -exx compile option means that GAME and CUSTOM will crash

Re: [Ohrrpgce] [Bug 188] segmentation violation when compiled using -exx -s console

2007-06-30 Thread Ralph Versteegen
On 6/26/07, Ralph Versteegen [EMAIL PROTECTED] wrote: On 6/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=188 --- Comment #4 from [EMAIL PROTECTED] 2007-06-25 14:14 --- One note about

Re: [Ohrrpgce] SVN: teeemcee/1172 Got rid of EXXERROR, for those of us who can't remember such things

2007-06-30 Thread Ralph Versteegen
On 7/1/07, Mike Caron [EMAIL PROTECTED] wrote: On 6/30/07, James Paige [EMAIL PROTECTED] wrote: On Sat, Jun 30, 2007 at 02:23:25AM -0700, [EMAIL PROTECTED] wrote: teeemcee 2007-06-30 02:23:25 -0700 (Sat, 30 Jun 2007) 168 Got rid of EXXERROR, for those of us who can't remember such

Re: [Ohrrpgce] [Bug 188] segmentation violation when compiled using -exx -s console

2007-06-30 Thread Ralph Versteegen
On 7/1/07, James Paige [EMAIL PROTECTED] wrote: On Sat, Jun 30, 2007 at 10:05:34PM +1200, Ralph Versteegen wrote: On 6/26/07, Ralph Versteegen [EMAIL PROTECTED] wrote: On 6/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla

Re: [Ohrrpgce] [Bug 188] segmentation violation when compiled using -exx -s console

2007-07-02 Thread Ralph Versteegen
On 7/2/07, James Paige [EMAIL PROTECTED] wrote: On Sun, Jul 01, 2007 at 12:29:35PM +1200, Ralph Versteegen wrote: - it's just going to cause file not found crashes all over the place, ... which is why I added the EXXERROR hack... :P and the error messages aren't much use

Re: [Ohrrpgce] SVN: teeemcee/1172 Got rid of EXXERROR, for those of us who can't remember such things

2007-07-02 Thread Ralph Versteegen
On 7/2/07, James Paige [EMAIL PROTECTED] wrote: Wait! that was there for a reason! -exx turns on array bound checking, whichis good, but it also causes file-not-found errors to result in a crash rather than an error code. This change might have broken some stuff. I'll

Re: [Ohrrpgce] Glitched sfxdata binary record length? (==0)

2007-07-04 Thread Ralph Versteegen
On 7/4/07, S'orlok Reaves [EMAIL PROTECTED] wrote: I just verified that the latest source stores 00 00 for SFXDATA.BIN's size in BINSIZE.BIN for new games as well. --Seth --- David Gowers [EMAIL PROTECTED] wrote: As I was reading The Art of Unix Programming

Re: [Ohrrpgce] SVN: james/1200 Fixed broken stat editor in hero editor.

2007-07-20 Thread Ralph Versteegen
On 7/21/07, James Paige [EMAIL PROTECTED] wrote: On Fri, Jul 20, 2007 at 05:39:18PM -0500, Mike Caron wrote: On 7/20/07, James Paige [EMAIL PROTECTED] wrote: On Fri, Jul 20, 2007 at 05:36:04PM -0500, Mike Caron wrote: On 7/20/07, James Paige [EMAIL PROTECTED] wrote: On Fri, Jul 20,

Re: [Ohrrpgce] SVN: james/1210 Spell learning fixes. Resolves bug 410

2007-07-24 Thread Ralph Versteegen
On 7/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-07-23 09:49:20 -0700 (Mon, 23 Jul 2007) 300 Spell learning fixes. Resolves bug 410 * Learned spells are properly eported after battle (missing HeroDef conversion) * Fixed unreported bug that prevented spells from being

Re: [Ohrrpgce] SVN: james/1210 Spell learning fixes. Resolves bug 410

2007-07-24 Thread Ralph Versteegen
On 7/25/07, James Paige [EMAIL PROTECTED] wrote: On Tue, Jul 24, 2007 at 09:32:29PM +1200, Ralph Versteegen wrote: On 7/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-07-23 09:49:20 -0700 (Mon, 23 Jul 2007) 300 Spell learning fixes. Resolves bug 410 * Learned

Re: [Ohrrpgce] SVN: teeemcee/1237 SDL_mixer.dll 1.2.8 compiled with libmad instead of SMPEG, weird frequen

2007-07-26 Thread Ralph Versteegen
On 7/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-07-26 02:36:06 -0700 (Thu, 26 Jul 2007) 390 SDL_mixer.dll 1.2.8 compiled with libmad instead of SMPEG, weird frequency MP3 files play just the same as OGG files But since MP3 are now never played, I could compile a very

Re: [Ohrrpgce] SVN: james/1232 Convertimport WAV-OGG

2007-07-26 Thread Ralph Versteegen
On 7/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-07-25 15:28:54 -0700 (Wed, 25 Jul 2007) 184 Convertimport WAV-OGG OGG is now the only sound effect format you should expect to find in an RPG file. ...Although if a .WAV is still in there, we certainly won't refuse to play

Re: [Ohrrpgce] SVN: teeemcee/1237 SDL_mixer.dll 1.2.8 compiled with libmad instead of SMPEG, weird frequen

2007-07-29 Thread Ralph Versteegen
On 7/27/07, James Paige [EMAIL PROTECTED] wrote: On Thu, Jul 26, 2007 at 09:54:10PM +1200, Ralph Versteegen wrote: On 7/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-07-26 02:36:06 -0700 (Thu, 26 Jul 2007) 390 SDL_mixer.dll 1.2.8 compiled with libmad instead

Re: [Ohrrpgce] SVN: james/1279 Merge smooth2x differences into gfx_fb, and add a command-line option to

2007-08-08 Thread Ralph Versteegen
On 8/8/07, James Paige [EMAIL PROTECTED] wrote: On Tue, Aug 07, 2007 at 01:24:57PM -0500, Keith Gable wrote: Question. Is there a way to list the command line options? Perhaps even a text file listing those options? I have no idea what -s means or -z... Nothing like that exists now, but

Re: [Ohrrpgce] SVN: james/1272 Linux: ohrrpgce-custom now works when installed to /usr/games

2007-08-11 Thread Ralph Versteegen
On 8/1/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-07-31 14:39:38 -0700 (Tue, 31 Jul 2007) 93 Linux: ohrrpgce-custom now works when installed to /usr/games (ohrrpgce-game already worked) --- U wip/custom.bas U wip/whatsnew.txt Why check whether exename$ is writable? On

Re: [Ohrrpgce] SVN: james/1272 Linux: ohrrpgce-custom now works when installed to /usr/games

2007-08-11 Thread Ralph Versteegen
On 8/12/07, Keith Gable [EMAIL PROTECTED] wrote: On 7/31/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-07-31 14:39:38 -0700 (Tue, 31 Jul 2007) 93 Linux: ohrrpgce-custom now works when installed to /usr/games (ohrrpgce-game already worked) Uhh.. On Gentoo, I install CUSTOM

Re: [Ohrrpgce] SVN: teeemcee/1285 Make the pick OGG quality screen cancelable with ESC.

2007-08-12 Thread Ralph Versteegen
On 8/12/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-08-12 02:47:53 -0700 (Sun, 12 Aug 2007) 163 Make the pick OGG quality screen cancelable with ESC. Also, tmpdir$ in game had a trailing slash, while it didn't in game. I hadn't noticed it was a common global. --- U

Re: [Ohrrpgce] SVN: teeemcee/1237 SDL_mixer.dll 1.2.8 compiled with libmad instead of SMPEG, weird frequen

2007-08-15 Thread Ralph Versteegen
On 7/27/07, James Paige [EMAIL PROTECTED] wrote: On Thu, Jul 26, 2007 at 09:54:10PM +1200, Ralph Versteegen wrote: On 7/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-07-26 02:36:06 -0700 (Thu, 26 Jul 2007) 390 SDL_mixer.dll 1.2.8 compiled with libmad instead

Re: [Ohrrpgce] SVN: teeemcee/1289 Reenable MP3 previewing if the music backend is safe (if music_sdl is no

2007-08-15 Thread Ralph Versteegen
On 8/15/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-08-15 04:19:39 -0700 (Wed, 15 Aug 2007) 185 Reenable MP3 previewing if the music backend is safe (if music_sdl is not being used) Also fixed the MP3 not previewable and oggenc+madplay required messages, which weren't

Re: [Ohrrpgce] SVN: teeemcee/1289 Reenable MP3 previewing if the music backend is safe (if music_sdl is no

2007-08-16 Thread Ralph Versteegen
On 8/16/07, James Paige [EMAIL PROTECTED] wrote: On Wed, Aug 15, 2007 at 10:07:44AM -0700, S'orlok Reaves wrote: --- James Paige [EMAIL PROTECTED] wrote: truncated My vote is for refusing to import WAV if oggenc isn't available. I concur. If we assume oggenc is easy to

Re: [Ohrrpgce] the OGG files

2007-08-19 Thread Ralph Versteegen
On 8/19/07, Adam Perry [EMAIL PROTECTED] wrote: Hey, I thought the ogg encoders were supposed to be included in the nightly zip. They're not, which means sfx imports don't work like they should. Where can I get them? Or do sfx imports really not work at the moment? They are in the nightlies

Re: [Ohrrpgce] SVN: james/1327 Moving upgrade to common.bas Yay!

2007-08-22 Thread Ralph Versteegen
On 8/22/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-08-21 19:14:56 -0700 (Tue, 21 Aug 2007) 34 Moving upgrade to common.bas Yay! --- U wip/common.bas U wip/common.bi U wip/custom.bas U wip/flexmenu.bas U wip/mapsubs.bas When running (and thus upgrading) unlumped

Re: [Ohrrpgce] SVN: james/1337 default windows build batch files now use 0.17/0.18 freebasic

2007-08-23 Thread Ralph Versteegen
On 8/23/07, Kizul Emeraldfire [EMAIL PROTECTED] wrote: On 8/22/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-08-22 14:23:40 -0700 (Wed, 22 Aug 2007) 121 default windows build batch files now use 0.17/0.18 freebasic compiler options. Freebasic 0.15 0.16 batch files renamed.

Re: [Ohrrpgce] SVN: james/1360 music_allegro would use tmpdir for bam-midi temp files

2007-08-23 Thread Ralph Versteegen
On 8/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-08-23 21:34:16 -0700 (Thu, 23 Aug 2007) 99 music_allegro would use tmpdir for bam-midi temp files if it compiled right now, which it doesn't --- U wip/music_allegro.bas music_allegro is sticking around? It hasn't been

Re: [Ohrrpgce] Nightlies using FreeBasic 0.18.1

2007-08-23 Thread Ralph Versteegen
On 8/24/07, James Paige [EMAIL PROTECTED] wrote: Oh, forgot to mention. As of midnight last night, the nightly builds started using FreeBasic 0.18.1 Everybody please test, and let me know how they work. This *should* resolve bug 417, and possibly also bug 233, but it also means we need to

Re: [Ohrrpgce] Ubersetzung Release Candidate 1

2007-08-29 Thread Ralph Versteegen
On 8/29/07, James Paige [EMAIL PROTECTED] wrote: =THIS IS NOT A RELEASE ANNOUNCEMENT= I have just uploaded the first release candidate for Ubersetzung. This is so we can test out the installer and the zip packaging and the Vikings of Midgard integration, and generally get excited about the

Re: [Ohrrpgce] SVN: teeemcee/1399 Emacs lisp script which can detect all occurrences of bug422. To use:

2007-08-31 Thread Ralph Versteegen
On 9/1/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-08-31 09:44:55 -0700 (Fri, 31 Aug 2007) 476 Emacs lisp script which can detect all occurrences of bug422. To use: *load the file (load-library or execute the defines) *open a .bas and run bug422-test, or run

Re: [Ohrrpgce] Vikings scripts

2007-08-31 Thread Ralph Versteegen
On 9/1/07, James Paige [EMAIL PROTECTED] wrote: On Sat, Sep 01, 2007 at 05:39:34AM +1200, Ralph Versteegen wrote: On 9/1/07, Mike Caron [EMAIL PROTECTED] wrote: I have a question. I know Vikings of Midgard is supposed to be the Tutorial game for U*, but I was talking to TMC, and he

Re: [Ohrrpgce] ubersetzung packaging ideas

2007-09-04 Thread Ralph Versteegen
On 8/25/07, Keith Gable [EMAIL PROTECTED] wrote: On 8/24/07, James Paige [EMAIL PROTECTED] wrote: I am not sure whether madplay+oggenc should be separate or included. Include madplay+oggenc always with every distribution. Most Windows users will have absolutely no idea what's going on when

Re: [Ohrrpgce] development plans for Voxhumana

2007-09-04 Thread Ralph Versteegen
On 9/5/07, James Paige [EMAIL PROTECTED] wrote: On Wed, Sep 05, 2007 at 04:01:54AM +1200, Ralph Versteegen wrote: I've been thinking up Voxhumana features for years! I realise there are a lot small user requests on bugzilla. Most of them seem to be battle system requests. But there are also

Re: [Ohrrpgce] ubersetzung packaging ideas

2007-09-05 Thread Ralph Versteegen
On 9/5/07, James Paige [EMAIL PROTECTED] wrote: On Tue, Sep 04, 2007 at 06:33:50PM +1200, Ralph Versteegen wrote: James! You forgot to include the sample RPGs in the release candidate ful .zip and windows installer! That was intentional. We need to upload those to the wiki, and direct-link

Re: [Ohrrpgce] ubersetzung packaging ideas

2007-09-06 Thread Ralph Versteegen
On 9/6/07, James Paige [EMAIL PROTECTED] wrote: On Thu, Sep 06, 2007 at 09:10:02AM +0930, David Gowers wrote: On 9/6/07, James Paige [EMAIL PROTECTED] wrote: On Wed, Sep 05, 2007 at 08:15:48AM -0700, James Paige wrote: On Wed, Sep 05, 2007 at 07:57:27PM +1200, Ralph Versteegen wrote

Re: [Ohrrpgce] ubersetzung packaging ideas

2007-09-09 Thread Ralph Versteegen
On 9/7/07, James Paige [EMAIL PROTECTED] wrote: On Fri, Sep 07, 2007 at 03:39:41AM +1200, Ralph Versteegen wrote: On 9/6/07, James Paige [EMAIL PROTECTED] wrote: On Thu, Sep 06, 2007 at 09:10:02AM +0930, David Gowers wrote: On 9/6/07, James Paige [EMAIL PROTECTED] wrote: On Wed, Sep

Re: [Ohrrpgce] SVN: james/1367 Fix camera position limiting problem on the bottom of the map

2007-09-14 Thread Ralph Versteegen
On 8/25/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-08-24 11:48:07 -0700 (Fri, 24 Aug 2007) 86 Fix camera position limiting problem on the bottom of the map as described in bug 417 --- U wip/yetmore2.bas This doesn't quite work. I just noticed while playtesting The

Re: [Ohrrpgce] SVN: james/1458 Ubersetzung release 2007-09-21

2007-09-21 Thread Ralph Versteegen
On 9/22/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-09-21 10:04:39 -0700 (Fri, 21 Sep 2007) 31 Ubersetzung release 2007-09-21 --- U rel/ubersetzung/README-custom.txt U rel/ubersetzung/README-game.txt U rel/ubersetzung/codename.txt U rel/ubersetzung/whatsnew.txt

Re: [Ohrrpgce] SVN: teeemcee/1461 Forgot ubersetzung again

2007-09-22 Thread Ralph Versteegen
On 9/22/07, James Paige [EMAIL PROTECTED] wrote: On Fri, Sep 21, 2007 at 10:07:10PM -0700, [EMAIL PROTECTED] wrote: teeemcee 2007-09-21 22:07:10 -0700 (Fri, 21 Sep 2007) 24 Forgot ubersetzung again --- U rel/ubersetzung/plotscr.hsd Oops! Grrr... Well, I re-uploaded. Anyone who

Re: [Ohrrpgce] SVN: james/1460 Prime whatsnew.txt for voxhumana

2007-09-22 Thread Ralph Versteegen
On 9/22/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-09-21 19:53:21 -0700 (Fri, 21 Sep 2007) 33 Prime whatsnew.txt for voxhumana --- U wip/whatsnew.txt Why December? For Christmas, or for the 10 year anniversary release? :) When was the first version released anyway (and are

Re: [Ohrrpgce] SVN: teeemcee/1461 Forgot ubersetzung again

2007-09-23 Thread Ralph Versteegen
On 9/24/07, Keith Gable [EMAIL PROTECTED] wrote: I do all of my SVN'ing from the CLI and svn copy works great for me. For branch-to-branch copies it kind of sucks unless you have the entire repository checked out. But stuff like this works great: svn copy cpp.template new.cpp svn copy

Re: [Ohrrpgce] [Bug 472] Chains considered only when attack hits bitset

2007-09-23 Thread Ralph Versteegen
On 9/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=472 --- Comment #2 from [EMAIL PROTECTED] 2007-09-23 18:58 --- Wow, that was quick! I wonder if I repost bug 74 with the words Seems simple enough, then

Re: [Ohrrpgce] [Bug 470] Missing crashes with ubersetzung version of game.exe (Spoiler Alert!)

2007-09-23 Thread Ralph Versteegen
On 9/24/07, David Gowers [EMAIL PROTECTED] wrote: On 9/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=470 [EMAIL PROTECTED] changed: What|Removed |Added

Re: [Ohrrpgce] SVN: teeemcee/1461 Forgot ubersetzung again

2007-09-25 Thread Ralph Versteegen
On 9/25/07, Keith Gable [EMAIL PROTECTED] wrote: On 9/23/07, James Paige [EMAIL PROTECTED] wrote: I think our stability problems are due to: 1) lack of testing 2) lack of even more testing 3) Codebase is still A BIG BALL OF MUD I agree. 4) Library/FB bugs mostly out of our control 5)

Re: [Ohrrpgce] [Bug 470] Missing crashes with ubersetzung version of game.exe (Spoiler Alert!)

2007-09-27 Thread Ralph Versteegen
On 9/27/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=470 --- Comment #4 from [EMAIL PROTECTED] 2007-09-26 08:47 --- Created an attachment (id=125) --

Re: [Ohrrpgce] ubersetzung packaging ideas

2007-09-30 Thread Ralph Versteegen
On 9/10/07, Simon Bradley [EMAIL PROTECTED] wrote: On 9/9/07, James Paige [EMAIL PROTECTED] wrote: On Sun, Sep 09, 2007 at 06:06:30PM +1200, Ralph Versteegen wrote: On 9/7/07, James Paige [EMAIL PROTECTED] wrote: Ack! How the heck did I forget hspeak? No wonder I had room

Re: [Ohrrpgce] SVN: pkmnfrk/1462 Adding Do not chain if attack fails bitset. Resolves bug #472

2007-10-02 Thread Ralph Versteegen
On 9/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: pkmnfrk 2007-09-23 15:54:19 -0700 (Sun, 23 Sep 2007) 64 Adding Do not chain if attack fails bitset. Resolves bug #472 --- U wip/bmod.bas U wip/bmodsubs.bas U wip/flexmenu.bas U wip/udts.bi U wip/whatsnew.txt Chaining

Re: [Ohrrpgce] SVN: pkmnfrk/1462 Adding Do not chain if attack fails bitset. Resolves bug #472

2007-10-02 Thread Ralph Versteegen
On 10/2/07, Mike Caron [EMAIL PROTECTED] wrote: On 10/2/07, Mike Caron [EMAIL PROTECTED] wrote: On 10/2/07, Ralph Versteegen [EMAIL PROTECTED] wrote: On 9/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: pkmnfrk 2007-09-23 15:54:19 -0700 (Sun, 23 Sep 2007) 64 Adding Do

Re: [Ohrrpgce] SVN: teeemcee/1457 Add milliseconds command (to relieve those people who went to the trou

2007-10-23 Thread Ralph Versteegen
On 10/23/07, Kizul Emeraldfire [EMAIL PROTECTED] wrote: On 9/19/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: teeemcee 2007-09-19 05:56:37 -0700 (Wed, 19 Sep 2007) 154 Add milliseconds command (to relieve those people who went to the trouble of synchronising scripts to music) Also

Re: [Ohrrpgce] [Bug 437] [Gentoo] Fix /usr/games/lib/ohrrpgce hack

2007-10-23 Thread Ralph Versteegen
On 10/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=437 --- Comment #6 from [EMAIL PROTECTED] 2007-10-23 05:51 --- Compile error. common.bas(1347) : error 1: Argument count mismatch, found: '/' IF

Re: [Ohrrpgce] [Bug 437] [Gentoo] Fix /usr/games/lib/ohrrpgce hack

2007-10-23 Thread Ralph Versteegen
On 10/24/07, Ralph Versteegen [EMAIL PROTECTED] wrote: On 10/24/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=437 --- Comment #6 from [EMAIL PROTECTED] 2007-10-23 05:51 --- Compile error

Re: [Ohrrpgce] SVN: james/1513 Moved standardmenu sub to common.bas and added an overload

2007-10-25 Thread Ralph Versteegen
On 10/26/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: james 2007-10-25 08:26:42 -0700 (Thu, 25 Oct 2007) 102 Moved standardmenu sub to common.bas and added an overload allowing you to pass in a MenuState object --- U wip/common.bas U wip/common.bi U wip/custom.bas U

Re: [Ohrrpgce] SVN: james/1516 You can now edit add menu items, but only their captions are editable

2007-11-02 Thread Ralph Versteegen
On Oct 27, 2007 9:58 AM, [EMAIL PROTECTED] wrote: james 2007-10-26 13:58:27 -0700 (Fri, 26 Oct 2007) 70 You can now edit add menu items, but only their captions are editable --- U wip/common.bas U wip/common.bi U wip/flexmenu.bas U wip/loading.bas U wip/menustuf.bas U

Re: [Ohrrpgce] SVN: teeemcee/1532 Hurray! Finally, I have found a way to write a GOSUB macro that allows t

2007-11-03 Thread Ralph Versteegen
On Nov 4, 2007 3:33 AM, [EMAIL PROTECTED] wrote: teeemcee 2007-11-03 07:33:01 -0700 (Sat, 03 Nov 2007) 285 Hurray! Finally, I have found a way to write a GOSUB macro that allows the use of assembly, to replace the slow, bloated longjmp kludge. This is only 1 JMP slower than the real

Re: [Ohrrpgce] textualizer progress

2007-11-09 Thread Ralph Versteegen
On Nov 9, 2007 2:30 PM, David Gowers [EMAIL PROTECTED] wrote: The attached doctest (most easily runnable with 'nosetest enemy.txt' (http://somethingaboutorange.com/mrl/projects/nose/), and requiring PyYAML (http://pyyaml.org/)) provides a complete textual representation of all parts of enemy

Re: [Ohrrpgce] SVN: james/1553 Implement the Close if selected bitset for menu items

2007-11-10 Thread Ralph Versteegen
On Nov 11, 2007 6:30 PM, [EMAIL PROTECTED] wrote: james 2007-11-10 21:30:27 -0800 (Sat, 10 Nov 2007) 169 Implement the Close if selected bitset for menu items Also fixed a bug where using an item from your inventory that triggers a text box was failing to close the menu --- U

Re: [Ohrrpgce] SVN: james/1553 Implement the Close if selected bitset for menu items

2007-11-11 Thread Ralph Versteegen
On Nov 11, 2007 7:42 PM, James Paige [EMAIL PROTECTED] wrote: On Sun, Nov 11, 2007 at 07:12:18PM +1300, Ralph Versteegen wrote: On Nov 11, 2007 6:30 PM, [EMAIL PROTECTED] wrote: james 2007-11-10 21:30:27 -0800 (Sat, 10 Nov 2007) 169 Implement the Close if selected bitset for menu

Re: [Ohrrpgce] SVN: james/1553 Implement the Close if selected bitset for menu items

2007-11-15 Thread Ralph Versteegen
On Nov 12, 2007 2:02 PM, James Paige [EMAIL PROTECTED] wrote: On Sun, Nov 11, 2007 at 10:20:15PM +1300, Ralph Versteegen wrote: On Nov 11, 2007 7:42 PM, James Paige [EMAIL PROTECTED] wrote: On Sun, Nov 11, 2007 at 07:12:18PM +1300, Ralph Versteegen wrote: On Nov 11, 2007 6:30 PM

Re: [Ohrrpgce] SVN: pkmnfrk/1581 Fix that THREADCREATE() warning

2007-11-15 Thread Ralph Versteegen
On Nov 16, 2007 11:51 AM, [EMAIL PROTECTED] wrote: pkmnfrk 2007-11-15 14:51:45 -0800 (Thu, 15 Nov 2007) 84 Fix that THREADCREATE() warning (also, remove a few debugging lines from make.bat) --- U wip/allmodex.bas U wip/make.bat The reason nobody has fixed that yet is that FB0.16

Re: [Ohrrpgce] SVN: james/1582 IHateStudlyCapNames

2007-11-15 Thread Ralph Versteegen
On Nov 16, 2007 1:22 PM, James Paige [EMAIL PROTECTED] wrote: On Fri, Nov 16, 2007 at 01:05:43PM +1300, Ralph Versteegen wrote: On Nov 16, 2007 12:47 PM, Mike Caron [EMAIL PROTECTED] wrote: On Nov 15, 2007 6:44 PM, [EMAIL PROTECTED] wrote: james 2007-11-15 15:44:01 -0800 (Thu, 15

Re: [Ohrrpgce] SVN: pkmnfrk/1589 Start making Frame the universal sprite type

2007-11-16 Thread Ralph Versteegen
On Nov 17, 2007 11:29 AM, [EMAIL PROTECTED] wrote: pkmnfrk 2007-11-16 14:29:35 -0800 (Fri, 16 Nov 2007) 321 Start making Frame the universal sprite type Adding sprite_load() and sprite_load_single(). These are as yet untested. I also moved the Frame UDT to udts.bi. Frame used to be called

Re: [Ohrrpgce] Pointers are evil. Pointers are evil.

2007-11-24 Thread Ralph Versteegen
On Nov 25, 2007 5:27 PM, James Paige [EMAIL PROTECTED] wrote: Pointers are evil. Pointers are evil. Also, pointers are evil. Did I mention that pointers are evil. I looked over the new sprite code, and there are several places where the code DIMs a ptr in a function and later returns it. This

Re: [Ohrrpgce] SVN: james/1635 dim eflee() large enough for all sprites, even though it is only meaning

2007-12-21 Thread Ralph Versteegen
On Nov 22, 2007 7:27 PM, Mike Caron [EMAIL PROTECTED] wrote: On Nov 21, 2007 9:26 PM, James Paige [EMAIL PROTECTED] wrote: On Wed, Nov 21, 2007 at 08:06:31PM -0500, Mike Caron wrote: On Nov 21, 2007 7:44 PM, James Paige [EMAIL PROTECTED] wrote: On Wed, Nov 21, 2007 at 07:32:52PM -0500,

[Ohrrpgce] New master palette

2007-12-28 Thread Ralph Versteegen
By my reckoning, the only thing left to do before we can officially switch to Neo's new master palette is to deal with the default UI colours (preferably supportting the old palette as well). So I've committed some possible unfinished code to help do this, hopefully it will be useful for someone.

Re: [Ohrrpgce] SVN: james/1817 Replace all instances of gold with gold

2008-01-06 Thread Ralph Versteegen
On Jan 7, 2008 11:50 AM, [EMAIL PROTECTED] wrote: james 2008-01-06 14:50:17 -0800 (Sun, 06 Jan 2008) 162 Replace all instances of gold with gold and exlev() with exlev() and explicitly DIM both of them AS LONG Resolves numerous compile errors with FreeBasic 0.18.3 --- U wip/bmod.bas U

Re: [Ohrrpgce] SVN: pkmnfrk/1819 FB 0.18.3 compatability

2008-01-07 Thread Ralph Versteegen
On Jan 7, 2008 7:35 PM, James Paige [EMAIL PROTECTED] wrote: On Sun, Jan 06, 2008 at 10:06:32PM -0800, [EMAIL PROTECTED] wrote: pkmnfrk 2008-01-06 22:06:32 -0800 (Sun, 06 Jan 2008) 837 FB 0.18.3 compatability Ouch, I've touched just about every source file in the tree -_-. Sorry if I

Re: [Ohrrpgce] SVN: pkmnfrk/1819 FB 0.18.3 compatability

2008-01-07 Thread Ralph Versteegen
On Jan 8, 2008 1:38 PM, Mike Caron [EMAIL PROTECTED] wrote: On Jan 7, 2008 7:35 PM, Ralph Versteegen [EMAIL PROTECTED] wrote: On Jan 8, 2008 12:49 PM, Mike Caron [EMAIL PROTECTED] wrote: On Jan 7, 2008 6:43 PM, James Paige [EMAIL PROTECTED] wrote: On Tue, Jan 08, 2008 at 11:51:19AM

Re: [Ohrrpgce] RFC: Question on Script Behavior Race Conditio

2008-01-19 Thread Ralph Versteegen
On Jan 20, 2008 5:23 AM, Mike Caron [EMAIL PROTECTED] wrote: On Jan 18, 2008 6:52 AM, S'orlok Reaves [EMAIL PROTECTED] wrote: Thanks, Mike. That sounds good to me; I think I can implement the current behavior leave room for the future one with no problem. Mutexes are a good simple

Re: [Ohrrpgce] [Bug 575] NPCs from previous game displayed in next game

2008-01-19 Thread Ralph Versteegen
On Jan 19, 2008 5:23 PM, [EMAIL PROTECTED] wrote: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=575 --- Comment #5 from [EMAIL PROTECTED] 2008-01-18 20:23 --- Game resetting is quite badly organised and doesn't seem very trustworthy. However, we have a

Re: [Ohrrpgce] RFC: Question on Script Behavior Race Condition

2008-01-19 Thread Ralph Versteegen
On Jan 19, 2008 12:27 AM, Mike Caron [EMAIL PROTECTED] wrote: On 1/18/08, S'orlok Reaves [EMAIL PROTECTED] wrote: Hey all, If you have time, could you please help me answer this question? I don't mind going through the source code, but this problem is a bit big-picture, as it

Re: [Ohrrpgce] SVN: james/1849 Change camera wrapping to be based on the center rather than the top lef

2008-01-20 Thread Ralph Versteegen
On Jan 21, 2008 2:41 PM, James Paige [EMAIL PROTECTED] wrote: On Sun, Jan 20, 2008 at 07:36:41PM -0500, Mike Caron wrote: On Jan 20, 2008 7:04 PM, [EMAIL PROTECTED] wrote: james 2008-01-20 16:04:20 -0800 (Sun, 20 Jan 2008) 287 Change camera wrapping to be based on the center rather

Re: [Ohrrpgce] SVN: teeemcee/1893

2008-02-04 Thread Ralph Versteegen
On Feb 4, 2008 11:33 AM, James Paige [EMAIL PROTECTED] wrote: On Sun, Feb 03, 2008 at 02:25:52AM -0800, [EMAIL PROTECTED] wrote: teeemcee 2008-02-03 02:25:51 -0800 (Sun, 03 Feb 2008) 446 -Changed some menus (the last pure menus not on 55) to setwait 55 -Sped up mapediting mode a little

Re: [Ohrrpgce] SVN: james/1903

2008-02-07 Thread Ralph Versteegen
On Feb 8, 2008 6:53 AM, [EMAIL PROTECTED] wrote: james 2008-02-07 09:53:38 -0800 (Thu, 07 Feb 2008) 244 Fixed bug 592, sprite background corruption when using a non-zero Background custom UI color ALso fixed a bug that caused sprites pasted in the sprite editor to be pt in the wrong

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