[Ohrrpgce] SVN: james/907 Walkabout sprite palettes are now autodetected from hero and NPC

2006-11-16 Thread subversion
james 2006-11-16 11:38:24 -0800 (Thu, 16 Nov 2006) 126 Walkabout sprite palettes are now autodetected from hero and NPC data. It is slow. Thank goodness it only has to happen once. --- A games/wander/wander.rpgdir/defpal4.bin A games/wander/wander.rpgdir/defpal6.bin U wip/common.bas U

[Ohrrpgce] SVN: james/909 Removed all defseg/varseg/peek/poke hackery, and replaced it with

2006-11-17 Thread subversion
james 2006-11-17 16:32:54 -0800 (Fri, 17 Nov 2006) 243 Removed all defseg/varseg/peek/poke hackery, and replaced it with an simpler solution, which although still hackey, is not pointer based and is much safer. This does not fix bug 263, but it is part of my clean-up to find the cause of that bug

[Ohrrpgce] SVN: teeemcee/910 replacing use of file$

2006-11-17 Thread subversion
teeemcee 2006-11-17 19:45:40 -0800 (Fri, 17 Nov 2006) 22 replacing use of file$ --- U wip/common.bas U wip/drawing.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: teeemcee/911 Implemented palette.bin

2006-11-17 Thread subversion
teeemcee 2006-11-17 21:53:00 -0800 (Fri, 17 Nov 2006) 553 Implemented palette.bin When you load an RPG, the MAS file is converted to the new format. Allmodex and the backends use a RPGcolor(256) array to represent a palette Ditched a few instances of passing a buffer to allmodex palette

[Ohrrpgce] SVN: teeemcee/918 The top 16 bits of globals variables are now saved.

2006-11-18 Thread subversion
teeemcee 2006-11-18 09:45:11 -0800 (Sat, 18 Nov 2006) 51 The top 16 bits of globals variables are now saved. --- U wip/moresubs.bas U wip/yetmore.bas U wip/yetmore2.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/920 fix compilation error with FB 0.15b (different scope rules caused collis

2006-11-19 Thread subversion
james 2006-11-19 15:39:21 -0800 (Sun, 19 Nov 2006) 121 fix compilation error with FB 0.15b (different scope rules caused collision between palbuf() and palbuf() in loadpalette) --- U wip/common.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/931 Added two plotscripting commands to check whether or not a hero/NPC is b

2006-11-25 Thread subversion
james 2006-11-25 03:30:35 -0800 (Sat, 25 Nov 2006) 89 Added two plotscripting commands to check whether or not a hero/NPC is blocked by a wall --- U wip/docs/plotdict.xml U wip/game.bas U wip/plotscr.hsd U wip/whatsnew.txt U wip/yetmore.bas

[Ohrrpgce] SVN: james/935 Mention OGG/MP3/MOD in whatsnew.txt

2006-11-26 Thread subversion
james 2006-11-26 12:01:35 -0800 (Sun, 26 Nov 2006) 35 Mention OGG/MP3/MOD in whatsnew.txt --- U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/936 A couple of related changes:

2006-11-27 Thread subversion
pkmnfrk 2006-11-27 11:36:04 -0800 (Mon, 27 Nov 2006) 915 A couple of related changes: First, a timer feature. A timer is a count down of sorts, at the end of which something happens (either game over, or a plotscript). It has the ability to run during a battle, and if it runs out during such a

[Ohrrpgce] SVN: james/938 Added missing string function string is visible()

2006-12-01 Thread subversion
james 2006-12-01 14:38:47 -0800 (Fri, 01 Dec 2006) 52 Added missing string function string is visible() --- U wip/docs/plotdict.xml U wip/plotscr.hsd U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/940 Plip-Tamer: A plotscripted color-matching game that makes extensive

2006-12-01 Thread subversion
james 2006-12-01 16:15:32 -0800 (Fri, 01 Dec 2006) 182 Plip-Tamer: A plotscripted color-matching game that makes extensive use of various new plotscripting features. Like Baby Bob, I might embed this in Wandering Hamster sometime later. --- A games/pliptamer/ A games/pliptamer/Color-Match.hss

[Ohrrpgce] SVN: james/941 Plip-Tamer: color-changer blob triggers check for matches

2006-12-01 Thread subversion
james 2006-12-01 20:50:54 -0800 (Fri, 01 Dec 2006) 58 Plip-Tamer: color-changer blob triggers check for matches --- U games/pliptamer/Color-Match.hss U games/pliptamer/Plip-Tamer.rpgdir/ohrrpgce.hsp ___ ohrrpgce mailing list

[Ohrrpgce] SVN: pkmnfrk/943 Fixing bug 272 (see that bug for more details)

2006-12-03 Thread subversion
pkmnfrk 2006-12-03 00:23:12 -0800 (Sun, 03 Dec 2006) 47 Fixing bug 272 (see that bug for more details) --- U wip/bmodsubs.bas U wip/gfx_fb.bas U wip/moresubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/945 Fixing bug 274 (Ascii from string: position off by 1), and updating what

2006-12-04 Thread subversion
pkmnfrk 2006-12-04 17:52:53 -0800 (Mon, 04 Dec 2006) 106 Fixing bug 274 (Ascii from string: position off by 1), and updating whatsnew.txt for a few of my commits. --- U wip/whatsnew.txt U wip/yetmore.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/947 Strings no longer have a max length of 40

2006-12-05 Thread subversion
james 2006-12-05 12:13:31 -0800 (Tue, 05 Dec 2006) 337 Strings no longer have a max length of 40 fixed a bug in get global string that prevented it from reading global text after Sell trade prefix fixed the implementations of several string commands so that they no longer operate on the first

[Ohrrpgce] SVN: pkmnfrk/948 now writes out a simple loop point (RPG Maker style, H6F controller) fo

2006-12-06 Thread subversion
pkmnfrk 2006-12-05 21:18:58 -0800 (Tue, 05 Dec 2006) 80 now writes out a simple loop point (RPG Maker style, H6F controller) for bams. --- U wip/bam2mid.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/949 Some trivial documentation changes, mostly just changing NOTE: to use th

2006-12-07 Thread subversion
james 2006-12-07 08:26:57 -0800 (Thu, 07 Dec 2006) 84 Some trivial documentation changes, mostly just changing NOTE: to use the note tag --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/959 clarification of getheroname documentation with example on how to get th

2006-12-12 Thread subversion
james 2006-12-12 09:50:04 -0800 (Tue, 12 Dec 2006) 97 clarification of getheroname documentation with example on how to get the walkabout leader's name --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/964 Another fix to the nightly build script

2006-12-20 Thread subversion
james 2006-12-20 10:14:03 -0800 (Wed, 20 Dec 2006) 40 Another fix to the nightly build script --- U wip/nightly-gfx-music.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/965 Updated information in README-nightly.txt to reflect the current nightly

2006-12-20 Thread subversion
james 2006-12-20 11:45:19 -0800 (Wed, 20 Dec 2006) 86 Updated information in README-nightly.txt to reflect the current nightly build system --- U wip/README-nightly.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/966 typo in documentation for string compare

2006-12-21 Thread subversion
james 2006-12-21 16:27:46 -0800 (Thu, 21 Dec 2006) 40 typo in documentation for string compare --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/967 Freebasic 0.15b support restored. I disabled the two macros that require

2006-12-26 Thread subversion
james 2006-12-26 15:36:11 -0800 (Tue, 26 Dec 2006) 227 Freebasic 0.15b support restored. I disabled the two macros that required 0.16b. They were only used in three places total, so they did not seem important. For some reason, bug 281 does not seem to manifest with 0.15b builds. --- U

[Ohrrpgce] SVN: james/968 gfx_smooth2x backend from Jim (duderoth)

2006-12-31 Thread subversion
james 2006-12-31 12:35:13 -0800 (Sun, 31 Dec 2006) 209 gfx_smooth2x backend from Jim (duderoth) I made only one small change to his code, which was to make it only smooth when using zoom = 2. The code caused a crash at zoom = 1 and graphic corruption at zoom = 3 --- U wip/README-nightly.txt U

[Ohrrpgce] SVN: pkmnfrk/970 New commands for dealing with 32-bit colors (get/set color, rgb, extract

2007-01-02 Thread subversion
pkmnfrk 2007-01-02 19:48:48 -0800 (Tue, 02 Jan 2007) 341 New commands for dealing with 32-bit colors (get/set color, rgb, extract color), see the plot dict for more details. Also, moved the RGBcolor UDT OUT of gfx.bi, and into udts.bi, where it belonged. Also also, upgraded RGBcolor to use a

[Ohrrpgce] SVN: pkmnfrk/971 Erhem, I got distracted while writing the docs, and simultaneously didn'

2007-01-02 Thread subversion
pkmnfrk 2007-01-02 20:28:21 -0800 (Tue, 02 Jan 2007) 183 Erhem, I got distracted while writing the docs, and simultaneously didn't finish updating them, and broke them. Fixed now. Also, fixed a latent bug in the wiki importing stylesheet. --- U wip/docs/plotdict.xml U wip/docs/wikiimport.xsl

[Ohrrpgce] SVN: pkmnfrk/972 *whistles*

2007-01-06 Thread subversion
pkmnfrk 2007-01-06 11:31:46 -0800 (Sat, 06 Jan 2007) 11 *whistles* --- U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/973 add bam2mid.exe to nightly build

2007-01-09 Thread subversion
james 2007-01-09 10:09:55 -0800 (Tue, 09 Jan 2007) 32 add bam2mid.exe to nightly build --- U wip/b2m.bas A wip/bam2mid.txt UU wip/distrib-nightly-win.bat A wip/make-bam2mid.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/974 scripting command main menu, which simply brings up the main menu. I h

2007-01-11 Thread subversion
james 2007-01-11 11:22:17 -0800 (Thu, 11 Jan 2007) 420 scripting command main menu, which simply brings up the main menu. I have tested it, and it seems fine. The code to implement it was so simple, I am puzzled as to why I did not implement it way back when I added the other menu-related

[Ohrrpgce] SVN: james/975 Wander: New music from Cartlemmy

2007-01-12 Thread subversion
james 2007-01-12 14:05:12 -0800 (Fri, 12 Jan 2007) 122 Wander: New music from Cartlemmy Menu sound effects A rope ladder on the roof of castle flanat Assorted other small fixes --- A games/wander/music/ A games/wander/music/Cartlemmy - Tilde Groove (3).mid A games/wander/music/Cartlemmy -

[Ohrrpgce] SVN: james/976 Wander: new castle battle music from Cartlemmy.

2007-01-14 Thread subversion
james 2007-01-14 13:30:46 -0800 (Sun, 14 Jan 2007) 165 Wander: new castle battle music from Cartlemmy. Revert to midi version of Tilde Groove. removed music subfolder-- will put the full fancy versions on CastleParadox --- D games/wander/music/ A games/wander/wander.rpgdir/palettes.bin A

[Ohrrpgce] SVN: james/977 fixed broken bam2mid.exe nightly build

2007-01-18 Thread subversion
james 2007-01-18 15:36:02 -0800 (Thu, 18 Jan 2007) 38 fixed broken bam2mid.exe nightly build --- U wip/distrib-nightly-win.bat U wip/make-bam2mid.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/978 Fixed bug 59, Vehicle mount/dismount buggy if leader is not in first sl

2007-01-18 Thread subversion
teeemcee 2007-01-18 18:18:26 -0800 (Thu, 18 Jan 2007) 450 Fixed bug 59, Vehicle mount/dismount buggy if leader is not in first slot in party Added some documentation for the veh() array to udts.bi, which seemed like the best place for it While fixing this bug, I noticed that vehicles are really

[Ohrrpgce] SVN: james/979 Fix whatsnew.txt to accurately reflect the supported sound effects forma

2007-01-22 Thread subversion
james 2007-01-22 12:08:51 -0800 (Mon, 22 Jan 2007) 74 Fix whatsnew.txt to accurately reflect the supported sound effects formats --- U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/980 hamsterrepublic.com: upload stable mirror to new hamsterrepublic.com hos

2007-01-24 Thread subversion
james 2007-01-24 09:28:37 -0800 (Wed, 24 Jan 2007) 73 hamsterrepublic.com: upload stable mirror to new hamsterrepublic.com host --- U web/mirror/wiki/mirror.sh ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/981 Nightly WIP scripts now also upload to the new hamsterrepublic.com host.

2007-01-24 Thread subversion
james 2007-01-24 09:47:42 -0800 (Wed, 24 Jan 2007) 150 Nightly WIP scripts now also upload to the new hamsterrepublic.com host. Also fixed native2 music backend build to include audiere.dll and audwrap.dll --- U wip/distrib-nightly-win.bat U wip/distrib-nightly.sh U

[Ohrrpgce] SVN: james/982 It never ceases to amaze me how much DOS batch language sucks.

2007-01-24 Thread subversion
james 2007-01-24 11:00:10 -0800 (Wed, 24 Jan 2007) 224 It never ceases to amaze me how much DOS batch language sucks. When a label is longer than 8 letters, the rest of the label is quietly ignored, which was causing an infinite loop in my most recent changes to this batch file --- U

[Ohrrpgce] SVN: james/983 Linux: fix a bug in mkdir wrapper for directories with spaces in the nam

2007-01-25 Thread subversion
james 2007-01-25 10:06:49 -0800 (Thu, 25 Jan 2007) 243 Linux: fix a bug in mkdir wrapper for directories with spaces in the name. This was breaking linux temp-dir creation, making games with spaces in the names unloadable even since the addition of support for running multiple games

[Ohrrpgce] SVN: james/984 Minor commenting and cleanup of sequential projectile attack animation.

2007-01-25 Thread subversion
james 2007-01-25 11:22:13 -0800 (Thu, 25 Jan 2007) 158 Minor commenting and cleanup of sequential projectile attack animation. This change does not fix bug 184, but will hopefully make it a little easier to debug --- U wip/bmod.bas ___ ohrrpgce

[Ohrrpgce] SVN: james/985 Fix for bug 186: Dead enemies can be attacked over and over again

2007-01-25 Thread subversion
james 2007-01-25 15:50:42 -0800 (Thu, 25 Jan 2007) 65 Fix for bug 186: Dead enemies can be attacked over and over again --- U wip/bmod.bas U wip/whatsnew.txt ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/986 Adding textbox sound effect (plays while the lines in a textbox are bein

2007-01-26 Thread subversion
pkmnfrk 2007-01-26 14:13:02 -0800 (Fri, 26 Jan 2007) 85 Adding textbox sound effect (plays while the lines in a textbox are being displayed) --- U wip/const.bi U wip/menus.bas U wip/moresubs.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: teeemcee/987 Added none option to map and battle music, previous none renamed to

2007-01-31 Thread subversion
teeemcee 2007-01-31 19:19:50 -0800 (Wed, 31 Jan 2007) 852 Added none option to map and battle music, previous none renamed to silence A map with music set to none continues after a battle to play the music that it was playing before the battle, this seemed the most logical. Victory music is

[Ohrrpgce] SVN: pkmnfrk/988 Beginning fixing of weapon placement. Right now, standard (step) attacks

2007-02-01 Thread subversion
pkmnfrk 2007-02-01 20:41:36 -0800 (Thu, 01 Feb 2007) 79 Beginning fixing of weapon placement. Right now, standard (step) attacks work. --- U wip/bmodsubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/990 Oops, forgot this one before

2007-02-02 Thread subversion
pkmnfrk 2007-02-02 19:34:20 -0800 (Fri, 02 Feb 2007) 29 Oops, forgot this one before --- U wip/const.bi ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/991 Fixing up spin animation. I hereby declare weapon animations to be fix

2007-02-04 Thread subversion
pkmnfrk 2007-02-04 18:50:45 -0800 (Sun, 04 Feb 2007) 76 Fixing up spin animation. I hereby declare weapon animations to be fixed. --- U wip/bmod.bas U wip/bmod.bi U wip/bmodsubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/992 Custom now inserts default hand points for old games.

2007-02-04 Thread subversion
pkmnfrk 2007-02-04 19:41:27 -0800 (Sun, 04 Feb 2007) 523 Custom now inserts default hand points for old games. These points are bogus in terms of actually being on the hero's hands, BUT they reproduce old weapon behaviour. I've tried to minimise the damage to games that already use hand points

[Ohrrpgce] SVN: james/993 stop uploading nightly source to old hamsterrepublic.com host

2007-02-05 Thread subversion
james 2007-02-05 08:57:23 -0800 (Mon, 05 Feb 2007) 61 stop uploading nightly source to old hamsterrepublic.com host --- U wip/distrib-nightly.sh ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/996 No longer upload wiki stable copy to old hamsterrepublic.com host

2007-02-06 Thread subversion
james 2007-02-06 08:27:53 -0800 (Tue, 06 Feb 2007) 65 No longer upload wiki stable copy to old hamsterrepublic.com host --- U web/mirror/wiki/mirror.sh ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/997 Hspeak compiles fine with the Free Open-Source 3.0 release of

2007-02-06 Thread subversion
james 2007-02-06 16:08:41 -0800 (Tue, 06 Feb 2007) 129 Hspeak compiles fine with the Free Open-Source 3.0 release of Euphoria. Removing references to the closed/commercial 2.2 version --- U wip/distrib.bat U wip/hspeak.exw U wip/makehspeak.bat ___

[Ohrrpgce] SVN: james/999 Mike's change to bam2mid.bas was redundant to the existing b2m.bas

2007-02-07 Thread subversion
james 2007-02-07 19:38:53 -0800 (Wed, 07 Feb 2007) 288 Mike's change to bam2mid.bas was redundant to the existing b2m.bas but I liked it better, so I am removing b2m.bas. * Added usage message for when bam2mid.exe is called with no arguments * Fixed a bug where bam2mid would be confused by extra

[Ohrrpgce] SVN: james/1002 gfx_sdl: now fully playable

2007-02-08 Thread subversion
james 2007-02-08 11:40:33 -0800 (Thu, 08 Feb 2007) 257 gfx_sdl: now fully playable * keyboard support works, capslock and numpad still need testing. * mouse implemented, tested, but middle and right buttons switched. * joystick implemented, untested * fullscreen works, no zoom yet * only tested on

[Ohrrpgce] SVN: james/1003 gfx_sdl: now supports zooming, although it is rather slow right now

2007-02-08 Thread subversion
james 2007-02-08 13:41:33 -0800 (Thu, 08 Feb 2007) 68 gfx_sdl: now supports zooming, although it is rather slow right now --- U wip/gfx_sdl.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1004 gfx_sdl: rewrote zoom to use memcpy zoom is now about 50% faster.

2007-02-08 Thread subversion
james 2007-02-08 14:26:30 -0800 (Thu, 08 Feb 2007) 113 gfx_sdl: rewrote zoom to use memcpy zoom is now about 50% faster. zoom 2 is now the default, just like in gfx_fb --- U wip/gfx_sdl.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1005 adding gfx_sdl to the nightly build

2007-02-08 Thread subversion
james 2007-02-08 14:30:23 -0800 (Thu, 08 Feb 2007) 35 adding gfx_sdl to the nightly build --- U wip/distrib-nightly-win.bat U wip/nightly-gfx-music.bat ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1006 Fixing silent null-buffer accesses (stupid win32 api not dealing with nu

2007-02-08 Thread subversion
pkmnfrk 2007-02-08 16:14:35 -0800 (Thu, 08 Feb 2007) 87 Fixing silent null-buffer accesses (stupid win32 api not dealing with nulls properly!) --- U wip/music_native2.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1007 I'm not sure how I missed committing this before, but this is a fix to a

2007-02-08 Thread subversion
pkmnfrk 2007-02-08 16:16:44 -0800 (Thu, 08 Feb 2007) 144 I'm not sure how I missed committing this before, but this is a fix to a dormant, yet nasty potential bug where the upgrade routine exits early --- U wip/custom.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: teeemcee/1008 Script loading rewrite: Replaced the old script buffer with a script cac

2007-02-08 Thread subversion
teeemcee 2007-02-08 22:01:18 -0800 (Thu, 08 Feb 2007) 935 Script loading rewrite: Replaced the old script buffer with a script caching scheme - overflows are obsolete. This also hugely speeds up the interpreter. Scripts are kept loaded in memory after they finish, until the sum of all loaded

[Ohrrpgce] SVN: teeemcee/1009 the script debug screen now shows name instead of id, more useful

2007-02-08 Thread subversion
teeemcee 2007-02-08 22:32:12 -0800 (Thu, 08 Feb 2007) 65 the script debug screen now shows name instead of id, more useful --- U wip/common.bas U wip/yetmore.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1010 Fix FB0.15 support break in r1008

2007-02-08 Thread subversion
teeemcee 2007-02-08 22:39:26 -0800 (Thu, 08 Feb 2007) 33 Fix FB0.15 support break in r1008 --- U wip/game.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1011 fix bug 297 (getkey hang when exiting custom)

2007-02-09 Thread subversion
james 2007-02-09 10:21:30 -0800 (Fri, 09 Feb 2007) 169 fix bug 297 (getkey hang when exiting custom) Also cleaned up some backend code: * removed unused io_keyispressed from all backends * removed unused backend .bi files --- U wip/gfx.bi U wip/gfx_alleg.bas D wip/gfx_alleg.bi U

[Ohrrpgce] SVN: pkmnfrk/1012 Layers! Yay! In the map editor, use Ctrl-L to enable the new layers, Alt

2007-02-09 Thread subversion
pkmnfrk 2007-02-09 17:30:34 -0800 (Fri, 09 Feb 2007) 441 Layers! Yay! In the map editor, use Ctrl-L to enable the new layers, Alt-F1/2/3 to enable/disable them quickly, and Ctrl-F1/2/3 to toggle their visibility. Use PgUp and PgDn to switch editing layers. Tiles drawn on layers 1 and 2 (the

[Ohrrpgce] SVN: pkmnfrk/1013 Wow, I feel stupid. Several heisen bugs and two off-by-one errors. Anywa

2007-02-11 Thread subversion
pkmnfrk 2007-02-11 17:19:03 -0800 (Sun, 11 Feb 2007) 102 Wow, I feel stupid. Several heisen bugs and two off-by-one errors. Anyway, map resizing is now fixed. --- U wip/drawing.bas U wip/drawing.bi U wip/mapsubs.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: pkmnfrk/1014 Oops.

2007-02-11 Thread subversion
pkmnfrk 2007-02-11 18:38:26 -0800 (Sun, 11 Feb 2007) 6 Oops. --- U wip/udts.bi ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1015 ... Wow, a fundamental misunderstanding of how maps were stored in memor

2007-02-11 Thread subversion
pkmnfrk 2007-02-11 19:11:58 -0800 (Sun, 11 Feb 2007) 131 ... Wow, a fundamental misunderstanding of how maps were stored in memory caused me to fatally break map resizing. Now it's fixed. --- U wip/drawing.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/1017 gfx_sdl: Partial fix for bug 300. No longer hangs, but now blanks screen

2007-02-12 Thread subversion
james 2007-02-12 08:54:33 -0800 (Mon, 12 Feb 2007) 85 gfx_sdl: Partial fix for bug 300. No longer hangs, but now blanks screen on getkey:( --- U wip/allmodex.bas U wip/allmodex.bi U wip/gfx.bi U wip/gfx_alleg.bas U wip/gfx_fb.bas U wip/gfx_sdl.bas U wip/gfx_smooth2x.bas

[Ohrrpgce] SVN: james/1018 finish fix for bug 300

2007-02-12 Thread subversion
james 2007-02-12 16:11:56 -0800 (Mon, 12 Feb 2007) 22 finish fix for bug 300 --- U wip/gfx_sdl.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1019 One more fix for gfx_sdl bug 300

2007-02-12 Thread subversion
james 2007-02-12 16:21:47 -0800 (Mon, 12 Feb 2007) 33 One more fix for gfx_sdl bug 300 --- U wip/allmodex.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1021 Jiggling layers in the map editor!

2007-02-13 Thread subversion
james 2007-02-13 12:14:10 -0800 (Tue, 13 Feb 2007) 537 Jiggling layers in the map editor! While trying to convert some existing Wandering Hamster maps to use layers, I was repeatedly frustrated that I couldn't tell the difference between identical tiles on different layers (I kept accadentally

[Ohrrpgce] SVN: james/1022 Tile editor now keeps track of a different currently-selected tile for

2007-02-13 Thread subversion
james 2007-02-13 22:27:08 -0800 (Tue, 13 Feb 2007) 288 Tile editor now keeps track of a different currently-selected tile for each layer. This helps my own workflow emmensely (think water on layer 1, coastline on layer 2) but I can imagine some workflows that would be hindered by this, so if

[Ohrrpgce] SVN: james/1023 Fix FB 0.16 build breakage in custom that I caused with my

2007-02-14 Thread subversion
james 2007-02-14 07:50:49 -0800 (Wed, 14 Feb 2007) 125 Fix FB 0.16 build breakage in custom that I caused with my Jiggling layers feature. I was DIMing the array in a dumb place --- U wip/mapsubs.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/1024 Fix bug 267: make sure palette gets saved when exiting sprite drawing sc

2007-02-14 Thread subversion
james 2007-02-14 11:17:18 -0800 (Wed, 14 Feb 2007) 77 Fix bug 267: make sure palette gets saved when exiting sprite drawing screen --- U wip/drawing.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1025 In the future, text will (almost certainly) be more customizable. Just l

2007-02-14 Thread subversion
pkmnfrk 2007-02-14 20:37:07 -0800 (Wed, 14 Feb 2007) 839 In the future, text will (almost certainly) be more customizable. Just laying out a bit of groundwork before hand for this, adding the ability for any given string drawn with printstr() to have embedded newlines, as well as being able to

[Ohrrpgce] SVN: pkmnfrk/1036 Fixing bug 273

2007-02-15 Thread subversion
pkmnfrk 2007-02-15 17:39:44 -0800 (Thu, 15 Feb 2007) 15 Fixing bug 273 --- U wip/yetmore.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1037 Fix for bug 303

2007-02-15 Thread subversion
pkmnfrk 2007-02-15 17:48:39 -0800 (Thu, 15 Feb 2007) 16 Fix for bug 303 --- U wip/mapsubs.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/1038 Fix for bug 302

2007-02-15 Thread subversion
pkmnfrk 2007-02-15 19:06:08 -0800 (Thu, 15 Feb 2007) 310 Fix for bug 302 Also, cleaned up the editor code for handling layers. With the wrappers for setting the enabledness/visibility of layers, there's no need to explicitly check for layer 0 always being enabled (the wrapper will do that for

[Ohrrpgce] SVN: james/1039 Finished the tilemap saving/loading I started in bug 308,

2007-02-16 Thread subversion
james 2007-02-16 08:24:41 -0800 (Fri, 16 Feb 2007) 218 Finished the tilemap saving/loading I started in bug 308, by implementing SaveTilemap. In the process fixed another bug where going into the door link menu would cause layer 2 and layer 3 to be completely wiped out :P --- U wip/loading.bas U

[Ohrrpgce] SVN: james/1040 Fix bug 310. Animating tiles are now displayed correctly when linking

2007-02-16 Thread subversion
james 2007-02-16 14:05:13 -0800 (Fri, 16 Feb 2007) 202 Fix bug 310. Animating tiles are now displayed correctly when linking doors together. (they don't animate, but at least they display the right tile). Also added layer display support when linking doors --- U wip/mapsubs.bas

[Ohrrpgce] SVN: james/1041 Fix part of bug 313. Palette is is saved/updated correctly when more tha

2007-02-17 Thread subversion
james 2007-02-17 22:26:37 -0800 (Sat, 17 Feb 2007) 120 Fix part of bug 313. Palette is is saved/updated correctly when more than one sprites on the screen use the same palette --- U wip/drawing.bas ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/1042 Wander: retrofit all maps using tileset 0 to use layers

2007-02-19 Thread subversion
james 2007-02-19 09:30:26 -0800 (Mon, 19 Feb 2007) 56 Wander: retrofit all maps using tileset 0 to use layers --- U games/wander/readme-wander.txt U games/wander/wander.rpgdir/fixbits.bin U games/wander/wander.rpgdir/wander.dt0 U games/wander/wander.rpgdir/wander.map U

[Ohrrpgce] SVN: james/1043 Fix bug 264

2007-02-20 Thread subversion
james 2007-02-20 10:32:01 -0800 (Tue, 20 Feb 2007) 198 Fix bug 264 Linux: Crash (or browse menu corruption) when exiting from title screen This bug turned out to be *far* simpler than I thought it was. the tmpdir$ folder was getting deleted prematurely --- U wip/yetmore.bas U wip/yetmore2.bas

[Ohrrpgce] SVN: teeemcee/1044 Instead of the edit UI colours menu option, selecting User Interface Co

2007-02-23 Thread subversion
teeemcee 2007-02-23 14:25:49 -0800 (Fri, 23 Feb 2007) 107 Instead of the edit UI colours menu option, selecting User Interface Colours highlights the colours used. --- U wip/menus.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1046 fixing switch, which was broken

2007-02-23 Thread subversion
teeemcee 2007-02-23 16:25:09 -0800 (Fri, 23 Feb 2007) 31 fixing switch, which was broken --- U wip/game.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

[Ohrrpgce] SVN: james/1047 Documentation fix. partymoney was documented as checkmoney

2007-02-23 Thread subversion
james 2007-02-23 16:57:18 -0800 (Fri, 23 Feb 2007) 58 Documentation fix. partymoney was documented as checkmoney --- U wip/docs/plotdict.xml ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: teeemcee/1048 Fixed a bad bug where script couldn't be run by id, and one which would

2007-02-23 Thread subversion
teeemcee 2007-02-23 18:08:27 -0800 (Fri, 23 Feb 2007) 280 Fixed a bad bug where script couldn't be run by id, and one which would use the wrong names for scripts when you played a 2nd game without quitting. Changed loadrecord into a function: now returns whether or not it was successful.

[Ohrrpgce] SVN: james/1049 Added an extra sanity check to the wiki mirroring script to avoid

2007-02-26 Thread subversion
james 2007-02-26 11:06:31 -0800 (Mon, 26 Feb 2007) 137 Added an extra sanity check to the wiki mirroring script to avoid uploading to the mirror if a segmentation fault is detected in httrack --- U web/mirror/wiki/mirror.sh ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/1050 Wander: fix up the innosetup installer script

2007-02-28 Thread subversion
james 2007-02-28 09:30:21 -0800 (Wed, 28 Feb 2007) 46 Wander: fix up the innosetup installer script --- A games/wander/distrib.bat U games/wander/readme-wander.txt U games/wander/wander.iss ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/1051 New general bitset to disable the use of default passability by default

2007-03-01 Thread subversion
james 2007-03-01 09:48:44 -0800 (Thu, 01 Mar 2007) 98 New general bitset to disable the use of default passability by default (say that 10 times fast!) --- U wip/mapsubs.bas U wip/menus.bas U wip/whatsnew.txt ___ ohrrpgce mailing list

[Ohrrpgce] SVN: james/1053 Wander: transparency retrofit.

2007-03-05 Thread subversion
james 2007-03-05 21:19:53 -0800 (Mon, 05 Mar 2007) 75 Wander: transparency retrofit. Finished Ixnekolan, started Flanat Interior --- U games/wander/wander.rpgdir/browse.txt U games/wander/wander.rpgdir/wander.gen U games/wander/wander.rpgdir/wander.map U

[Ohrrpgce] SVN: pkmnfrk/1055 Yes, one stupid character. Fix for bug..., whichever one deals with the

2007-03-11 Thread subversion
pkmnfrk 2007-03-11 18:22:28 -0700 (Sun, 11 Mar 2007) 85 Yes, one stupid character. Fix for bug..., whichever one deals with the menu sounds. --- U wip/const.bi ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1056 Wander: transparency work on indoor maps and Gallopeg forest

2007-03-12 Thread subversion
james 2007-03-12 21:50:47 -0700 (Mon, 12 Mar 2007) 61 Wander: transparency work on indoor maps and Gallopeg forest --- U games/wander/wander.rpgdir/wander.dox U games/wander/wander.rpgdir/wander.map U games/wander/wander.rpgdir/wander.p15 U games/wander/wander.rpgdir/wander.t04 U

[Ohrrpgce] SVN: james/1057 Wander: Script for the guards outside Hasim's castle.

2007-03-13 Thread subversion
james 2007-03-13 11:38:21 -0700 (Tue, 13 Mar 2007) 157 Wander: Script for the guards outside Hasim's castle. Beat them and they spin around before dying. Run away, and Bob and James will dash half a screen away. --- U games/wander/wander.rpgdir/lookup1.bin U

[Ohrrpgce] SVN: james/1058 Trivial cosmetic fix to Hspeak's [Press Any Key] message

2007-03-14 Thread subversion
james 2007-03-14 15:53:39 -0700 (Wed, 14 Mar 2007) 57 Trivial cosmetic fix to Hspeak's [Press Any Key] message --- U wip/hspeak.exw ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/1059 Wander: some tile work.

2007-03-20 Thread subversion
james 2007-03-20 09:19:07 -0700 (Tue, 20 Mar 2007) 104 Wander: some tile work. Changed X-Carrot to Rutabaga De-randomized healing items re-pixeled Heavy Guard --- U games/wander/wander.rpgdir/attack.bin U games/wander/wander.rpgdir/defpal6.bin U games/wander/wander.rpgdir/wander.dt0 U

[Ohrrpgce] SVN: pkmnfrk/1060

2007-03-21 Thread subversion
pkmnfrk 2007-03-21 20:02:40 -0700 (Wed, 21 Mar 2007) 0 --- U wip/audwrap/audwrap.cpp U wip/audwrap/audwrap.vcproj D wip/audwrap/libaudwrap.a D wip/audwrap/libaudwrap.exp D wip/audwrap/stdafx.cpp D wip/audwrap/stdafx.h ___ ohrrpgce mailing

[Ohrrpgce] SVN: pkmnfrk/1061 Making audwrap cross-platform (and commenting)

2007-03-21 Thread subversion
pkmnfrk 2007-03-21 20:16:07 -0700 (Wed, 21 Mar 2007) 339 Making audwrap cross-platform (and commenting) A Makefile should probably be generated for those on Linux, or MingW, but I don't posess the knowledge to create one. However, once that's done, then it should be easy to compile this on

[Ohrrpgce] SVN: pkmnfrk/1062 A Makefile for the main OHR

2007-03-21 Thread subversion
pkmnfrk 2007-03-21 20:27:53 -0700 (Wed, 21 Mar 2007) 599 A Makefile for the main OHR RE revision 1061, it's not that I don't know how to create a Makefile, but I just don't know how to compile a cpp in a Makefile. Fair enough. Anyway, needless to say, this will only work if you have a copy of

[Ohrrpgce] SVN: pkmnfrk/1063 Fixing a bug in audwrap where an already free pointer is validated (befo

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 15:24:36 -0700 (Tue, 27 Mar 2007) 147 Fixing a bug in audwrap where an already free pointer is validated (before being freed again _), causing a whenever the music backend was closed --- U wip/audwrap/audwrap.cpp U wip/audwrap.dll

[Ohrrpgce] SVN: pkmnfrk/1064 Fix for bug 312, which was most likely caused by my previous rewrites to

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 16:06:26 -0700 (Tue, 27 Mar 2007) 214 Fix for bug 312, which was most likely caused by my previous rewrites to the battle animation code. I also tweaked the landing animation so that the hero lands straight on the enemy, rather than on the left side. --- U wip/bmod.bas U

[Ohrrpgce] SVN: pkmnfrk/1065 Fixing the map resizing issues for *ever*

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 17:08:59 -0700 (Tue, 27 Mar 2007) 118 Fixing the map resizing issues for *ever* Tip of the day: Statically allocated arrays CANNOT be resized dynamically. --- U wip/drawing.bas U wip/loading.bas U wip/mapsubs.bas ___ ohrrpgce

[Ohrrpgce] SVN: pkmnfrk/1066 fixing something that *should* cause compile errors with graphics backen

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 18:50:02 -0700 (Tue, 27 Mar 2007) 174 fixing something that *should* cause compile errors with graphics backends other than gfx_fb. There's no need for screenlock in allmodex, as it doesn't deal with the screen! --- U wip/allmodex.bas

[Ohrrpgce] SVN: pkmnfrk/1067 more menu sound effects (sorry about all these commits, but I'm just cle

2007-03-27 Thread subversion
pkmnfrk 2007-03-27 18:51:27 -0700 (Tue, 27 Mar 2007) 100 more menu sound effects (sorry about all these commits, but I'm just clearing out my OHR folder :)) --- U wip/menustuf.bas ___ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

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