Re: [Ohrrpgce] Improvement to plotstrings

2018-03-03 Thread James Paige
Fair enough :) ?"goes to take a nap" On Saturday, March 3, 2018, Ralph Versteegen wrote: > On further thought, it just seems best to use $"..." for this, because $ > is used for everything else involving plotstring IDs, including $=, $+, > $==, which is already perfectly consistent. And I shoul

Re: [Ohrrpgce] Improvement to plotstrings

2018-03-03 Thread Ralph Versteegen
On further thought, it just seems best to use $"..." for this, because $ is used for everything else involving plotstring IDs, including $=, $+, $==, which is already perfectly consistent. And I should instead pick a different syntax for expanding embed codes, since that has nothing to do with plot

Re: [Ohrrpgce] Improvement to plotstrings

2018-03-03 Thread James Paige
I kinda like ?"" because it is inexplicable ;) But I am also quite happy with @"" On Sat, Mar 3, 2018 at 3:50 AM, Ralph Versteegen wrote: > > > On 4 March 2018 at 00:49, Ralph Versteegen wrote: > >> >> >> On 3 March 2018 at 17:07, James Paige wrote: >> >>> This sounds good to me. >>> >>> I

Re: [Ohrrpgce] Improvement to plotstrings

2018-03-03 Thread Ralph Versteegen
On 4 March 2018 at 00:49, Ralph Versteegen wrote: > > > On 3 March 2018 at 17:07, James Paige wrote: > >> This sounds good to me. >> >> I think I like ?"literal" best. Its short, and although every option has >> the potential to be confusing, I feel like that is the least confusing. If >> some d

Re: [Ohrrpgce] Improvement to plotstrings

2018-03-03 Thread Ralph Versteegen
On 3 March 2018 at 17:07, James Paige wrote: > This sounds good to me. > > I think I like ?"literal" best. Its short, and although every option has > the potential to be confusing, I feel like that is the least confusing. If > some day years from now I am helping somebody debug a script that mixe

Re: [Ohrrpgce] Improvement to plotstrings

2018-03-02 Thread James Paige
This sounds good to me. I think I like ?"literal" best. Its short, and although every option has the potential to be confusing, I feel like that is the least confusing. If some day years from now I am helping somebody debug a script that mixes old-style plotstrings and plotstring literals with new

[Ohrrpgce] Improvement to plotstrings

2018-03-02 Thread Ralph Versteegen
==Informationless introduction== Currently, the animation system uses strings for animation and variant names, and I'm thinking of using names for other things as well: handle points ("hand", "handle", "stand") and sequence points ("attack", "hit"). I'm not 100% decided, but I think it would prob