On 8 March 2018 at 12:46, <subvers...@hamsterrepublic.com> wrote: > james > 2018-03-07 15:46:56 -0800 (Wed, 07 Mar 2018) > 368 > Fix the bug that clobbered the tileset if you reimported scripts while > editing maptiles > > browse() clobbers screen pages 2 and 3, and it seems that the tilemap > editor may be the > only remaining place that relies on those pages for temporary graphics > storage. >
Actually, this is documented in allmodex.bas: 'other vpages slots are for temporary pages 'They are currently still used in the tileset editor, importmxs, 'and mapedit_linkdoors. 'Except for the first two, they're assumed to be the same size as pages 0/1. > This fix causes browse() to save those pages before changing bit depth, > and restores them > after changing back. > That 32bit stuff has been there for a while, so I believe this bug also existed in Etheldreme (so can be documented in whatsnew) > --- > U wip/browse.bas > _______________________________________________ > Ohrrpgce mailing list > ohrrpgce@lists.motherhamster.org > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
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