Re: [oi-dev] Wine 1.9.10 : compilation trial

2016-05-24 Thread bentahyr
Thanks for the link but DirectX installation went fine, and since 2010, winetricks appeared and helped to automate quite a lot of these tiedous tasks. What I had no luck with is that with or without DirectX native implementation, I have the same memory error. I'll keep that under the hood when

Re: [oi-dev] Wine 1.9.10 : compilation trial

2016-05-24 Thread ken mays via oi-dev
Ben, Read this: http://www.dedoimedo.com/games/wine-directx.html Ken On Tuesday, May 24, 2016 12:15 AM, Alexander Pyhalov wrote: On 05/24/2016 08:27, benta...@chez.com wrote: > After a few tests it appears that every 3d stuff do not run. > I tried a few Windows Application

[oi-dev] Vagrant

2016-05-24 Thread Adam Števko
Hello guys, while working on OI infra I came across a need to rapidly provision OI hipster boxes. I'd be interested in how many people actually use vagrant and would do on Oi hipster. If there is enough interest, I might package it and bring it to Oi. I'll also need testers. We will be able

Re: [oi-dev] Wine 1.9.10 : compilation trial

2016-05-24 Thread Alexander Pyhalov
On 05/24/2016 08:27, benta...@chez.com wrote: After a few tests it appears that every 3d stuff do not run. I tried a few Windows Application (SumatraPDF, LibreOffice 4.4.2.2, other minor application) and when I switched to some DirectX things, it crashes with error :