[ol3-dev] Re: Animated cluster layer

2016-10-27 Thread Viglino Jean-Marc via OL3 Dev
Hi,

1- All markers are customizable (cluster and features), look at this to see 
it with photos: 
http://viglino.github.io/ol3-ext/examples/map.dbpedia.photo.html

2- When the cluster spreads out you can see the points into this cluster. 
The points are placed on a circle (or spiral) to make them visible and 
clickable. They can't be placed on their originale location because they 
will overlap (that why they are placed in a cluster ;-).

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[ol3-dev] Re: Animated cluster layer

2016-10-27 Thread Önder ALTINTAŞ via OL3 Dev
Hi there, great work indeed,

About ol3 animated clusters may I ask some questions?

1- Is it possible to change marker visuals? For example, can I add an image 
or kind of ol3 style instead of current visualisation for clusters and 
points?
2- When I click on cluster, I see it shows points. For example when I click 
a cluster which says 4, it shows 4 points at left top, right top, left 
bottom and right bottom. What is the meaning of these points? First I 
thought they are representation of the real points included in the cluster 
but their original locations are not matching unfortunately.

Anyways, I will love to use this feature soon, thank you :)

11 Ekim 2016 Salı 11:42:12 UTC+3 tarihinde Viglino Jean-Marc yazdı:
>
> Hi,
>
> Sorry for the late response.
>
> 1. You can get information on selection by listenig to "add" event on 
> select (see 
> https://github.com/Viglino/OL3-AnimatedCluster/blob/gh-pages/index.html#L176 
> line 176). 
> You can retrieve the cluster selected and the features in the cluster.
>
> 2. To select a feature programmatically just add it to the selection as 
> usual.
> If you want to select and spread out a cluster see 
> https://github.com/Viglino/OL3-AnimatedCluster/issues/3
>
> @+
>

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[ol3-dev] Re: Animated cluster layer

2016-10-11 Thread Viglino Jean-Marc via OL3 Dev
Hi,

Sorry for the late response.

1. You can get information on selection by listenig to "add" event on 
select (see 
https://github.com/Viglino/OL3-AnimatedCluster/blob/gh-pages/index.html#L176 
line 176). 
You can retrieve the cluster selected and the features in the cluster.

2. To select a feature programmatically just add it to the selection as 
usual.
If you want to select and spread out a cluster see 
https://github.com/Viglino/OL3-AnimatedCluster/issues/3

@+

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[ol3-dev] Re: Animated cluster layer

2016-09-23 Thread ullas via OL3 Dev
Looks Great. But I need some clarifications.

1. On the Interaction spread out I need to put the id of the feature. 
2. I need to select the feature programmatically. 

How can I achieve these ?  


On Saturday, October 3, 2015 at 7:06:43 PM UTC+5:30, Viglino Jean-Marc 
wrote:
>
> Hello,
>
> Inspired by Antonio's job on OL2 
> ,
>  
> I've created an animated cluster layer for OL3.
> It uses a precompose animation to animate the clusters. The layer itself 
> is hidden with a zero opacity (I don't know if it's the right way to do 
> that) while animation runs.
> I also implement a select interaction that spread out the cluster on click 
> to allow selection in it.
>
> You can look the final result on Github: 
> http://viglino.github.io/OL3-AnimatedCluster/ 
> 
> I still have some flickering effects on start but it runs like a charm.
>
> I hope you'll have some comments, critics or ideas to perfect it!
>
> Best Regards
> jmv
>
>

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