Re: [Oorexx-devel] build server

2016-05-07 Thread René Jansen
I think it should. René. > On 07 May 2016, at 22:33, CVBruce wrote: > > I was building ooRexx from the main trunk. I ran into an error. The cmake > system did not detect that I didn’t have a curses.h on my system. Although I > had libncurses5 installed, I didn’t have

Re: [Oorexx-devel] build server

2016-05-07 Thread CVBruce
I was building ooRexx from the main trunk. I ran into an error. The cmake system did not detect that I didn’t have a curses.h on my system. Although I had libncurses5 installed, I didn’t have the libncurses5-dev package installed. Shouldn’t cmake detect the missing curses.h file? Thanks,

[Oorexx-devel] build server

2016-05-06 Thread René Jansen
Dear fellow developers, after a long chain of events that left the previous jenkins build machine less stable than desirable, I have moved it to more serious hardware. A combination of low memory and vandalism left it intermittedly unusable. In an unrelated mishap, a cheap router (don’t ever

Re: [Oorexx-devel] Build server and buildd.rex

2009-02-12 Thread Mark Miesfeld
On Wed, Feb 11, 2009 at 12:35 PM, David Ashley david.ashley@gmail.com wrote: I restarted the buildd.rex script on the Windows VM. That should bring in the new script. David, The winextensions.pdf / html files are still not getting copied over to the destination directory. The log shows

Re: [Oorexx-devel] Build server and buildd.rex

2009-02-12 Thread David Ashley
Mark Miesfeld wrote: On Wed, Feb 11, 2009 at 12:35 PM, David Ashley david.ashley@gmail.com wrote: I restarted the buildd.rex script on the Windows VM. That should bring in the new script. David, The winextensions.pdf / html files are still not getting copied over to the

[Oorexx-devel] Build server and buildd.rex

2009-02-11 Thread Mark Miesfeld
Hi David, I updated the buildd.rex script to also copy over the winextensions.pdf and winextensions-html.zip files when the docs are built on the build server. I thought something might need to be restarted to re-read the script - and that appears to be the case. Looking at the build report when