[opendx-dev] 4.3.2 Make Hangs at zclipQ.c

2004-05-11 Thread Kent Eschenberg
This is a very standard Redhat 9.0 (Intel) system that had compiled 4.3.0. The gcc compiler just

Re: [opendx-dev] 4.3.2 Make Hangs at zclipQ.c

2004-05-11 Thread Gregory D Abram
Don't know why it hangs, but I find that if you modify the Makefile in libdx to use -O rather than -O2 it doesn't. Greg

Re: [opendx-dev] 4.3.2 Make Hangs at zclipQ.c

2004-05-11 Thread David Thompson
Its a known bug in gcc and has been reported. Actually, if you allow it to sit for a few hours, it will eventually compile it. David Don't know why it hangs, but I find that if you modify the Makefile in libdx to use -O rather than -O2 it doesn't. Greg --

[opendx-dev] Multiple Viewports

2004-05-11 Thread Kent Eschenberg
Folks, Instead of following my usual practice, I thought I'd ask beforehand for advice on creating multiple viewports with the current DX. Python is doing the entire user interface, using DXLink. Already, one Python window nicely receives the output from DX. I'd like to add options to, in

Re: [opendx-dev] Multiple Viewports

2004-05-11 Thread Gregory D Abram
Thats the way I'd do it. One problem would be that when you are doing button-down interaction and using OpenGL rendering, there are no events coming from SuoerviseWindow - the interaction all takes place within the OpenGL renderer and not as part of overall OpenDX execution. If the different