On Tue, 12 Mar 2019 at 23:35, Richard Purdie
wrote:
> > On Tue, 12 Mar 2019 at 01:23, wrote:
> > > +REQUIRED_DISTRO_FEATURES = "opengl"
> > > +REQUIRED_DISTRO_FEATURES_class-native = ""
> > > +REQUIRED_DISTRO_FEATURES_class-nativesdk = ""
> >
> > I suspect you can drop the native/nativesdk overri
On Tue, 2019-03-12 at 10:33 +, Burton, Ross wrote:
> On Tue, 12 Mar 2019 at 01:23, wrote:
> > +REQUIRED_DISTRO_FEATURES = "opengl"
> > +REQUIRED_DISTRO_FEATURES_class-native = ""
> > +REQUIRED_DISTRO_FEATURES_class-nativesdk = ""
>
> I suspect you can drop the native/nativesdk overrides here,
On Tue, Mar 12, 2019 at 3:34 AM Burton, Ross wrote:
> On Tue, 12 Mar 2019 at 01:23, wrote:
> > +REQUIRED_DISTRO_FEATURES = "opengl"
> > +REQUIRED_DISTRO_FEATURES_class-native = ""
> > +REQUIRED_DISTRO_FEATURES_class-nativesdk = ""
>
> I suspect you can drop the native/nativesdk overrides here, as
On Tue, 12 Mar 2019 at 01:23, wrote:
> +REQUIRED_DISTRO_FEATURES = "opengl"
> +REQUIRED_DISTRO_FEATURES_class-native = ""
> +REQUIRED_DISTRO_FEATURES_class-nativesdk = ""
I suspect you can drop the native/nativesdk overrides here, as
DISTRO_FEATURES is overridden in those builds.
Ross
--
__
From: Kai Kang
virglrenderer depends on 2 packages:
* mesa: requires one of distro features opengl or vulkan
* libepoxy: requires distro feature opengl
So make virglrenderer requires distro feature opengl. Otherwise it fails
to build world if 'opengl' doesn't exist in DISTRO_FEATURES.
Signed-of