On Thu, Sep 23, 2021 at 9:17 AM Trevor Woerner wrote:
>
> On Thu 2021-09-23 @ 08:52:14 AM, Khem Raj wrote:
> >
> >
> > On 9/23/21 8:00 AM, Trevor Woerner wrote:
> > > When building opengl-es-cts (for example), allow the user to pick which
> > > target to build instead of hard-coding the
On Thu 2021-09-23 @ 08:52:14 AM, Khem Raj wrote:
>
>
> On 9/23/21 8:00 AM, Trevor Woerner wrote:
> > When building opengl-es-cts (for example), allow the user to pick which
> > target to build instead of hard-coding the 'surfaceless' target.
> >
> > Signed-off-by: Trevor Woerner
> > ---
> >
On 9/23/21 8:00 AM, Trevor Woerner wrote:
When building opengl-es-cts (for example), allow the user to pick which
target to build instead of hard-coding the 'surfaceless' target.
Signed-off-by: Trevor Woerner
---
.../recipes-graphics/vk-gl-cts/khronos-cts.inc | 17 ++---
1
When building opengl-es-cts (for example), allow the user to pick which
target to build instead of hard-coding the 'surfaceless' target.
Signed-off-by: Trevor Woerner
---
.../recipes-graphics/vk-gl-cts/khronos-cts.inc | 17 ++---
1 file changed, 14 insertions(+), 3 deletions(-)