According to https://launchpad.net/glmark2 the preferred "home" and bugtracker for the project are on github.
Signed-off-by: Trevor Woerner <twoer...@gmail.com> --- changes from v1 to v2: - Added. I had forgotten to submit this the first time. changes from v2 to v3: - None. --- meta-oe/recipes-benchmark/glmark2/glmark2_git.bb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/meta-oe/recipes-benchmark/glmark2/glmark2_git.bb b/meta-oe/recipes-benchmark/glmark2/glmark2_git.bb index 2e727a01c..320d07dfc 100644 --- a/meta-oe/recipes-benchmark/glmark2/glmark2_git.bb +++ b/meta-oe/recipes-benchmark/glmark2/glmark2_git.bb @@ -1,8 +1,8 @@ SUMMARY = "OpenGL (ES) 2.0 benchmark" DESCRIPTION = "glmark2 is a benchmark for OpenGL (ES) 2.0. \ It uses only the subset of the OpenGL 2.0 API that is compatible with OpenGL ES 2.0." -HOMEPAGE = "https://launchpad.net/glmark2" -BUGTRACKER = "https://bugs.launchpad.net/glmark2" +HOMEPAGE = "https://github.com/glmark2/glmark2" +BUGTRACKER = "https://github.com/glmark2/glmark2/issues" LICENSE = "GPLv3+ & SGIv1" LIC_FILES_CHKSUM = "file://COPYING;md5=d32239bcb673463ab874e80d47fae504 \ -- 2.28.0.497.g54e85e7af1
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