TestFX is nice.
Another option is QF-Test.
Neil
From: Benjamin Gudehus hasteb...@gmail.com
To: Tom Eugelink t...@tbee.org,
Cc: openjfx-dev@openjdk.java.net openjfx-dev@openjdk.java.net
Date: 03/30/2015 08:29 AM
Subject:Re: Unit testing recommendations for JavaFX
Sent by:
If I recall correctly there is one keycode named PLUS and another named ADD.
One of them refers to the numeric keypad.
Scott
On Mar 30, 2015, at 6:58 AM, Tom Schindl tom.schi...@bestsolution.at wrote:
hi,
suppose you have the following code:
package application;
import
Hi,
What I can not explain is why the keyboard + (ascii-code 43) maps to
] (ascii-code 93) from a native-keyevent to KeyCode happens in
Glass-Layer.
Hmm, the + key on a german keyboard layout [1] is actually ] on the us
keyboard layout [2].
But when I type + on my german keyboard with german
Hi,
Yes there is an ADD and a PLUS but both of them claim that they are NOT
NUMPAD keyCodes.
ADD(0x6B, Add),
PLUS(0x0209, Plus),
From the location I think ADD should be the a keypad type, when I type +
on my keypad I get ADD.
Tom
On 30.03.15 13:19, Scott Palmer wrote:
If I recall correctly
Hi,
I think I'll start to understand, when I type ] on a german keyboard I
have to use a modifier key (on OS-X ALT) but the keycode without
modifier is the one for the +.
Tom
On 30.03.15 13:56, Benjamin Gudehus wrote:
Hi,
What I can not explain is why the keyboard + (ascii-code 43) maps to
hi,
suppose you have the following code:
package application;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class Main extends Application {
There are also Automaton, which is similar to TestFX and supports Swing as
well, and MavinFX, which is especially useful to assert Properties.
TestFX allows simple and clean testing without much boiler-plate code. When
we took JavaFX into consideration for a migration of our geographical
On 3/26/15, 7:03 PM, Fabrizio Giudici wrote:
On Thu, 26 Mar 2015 19:40:41 +0100, Fabrizio Giudici
fabrizio.giud...@tidalwave.it wrote:
The mouse is ok, it was probably a connection fault. The keyboard navigation of
buttons is still not working - still investigating.
The keyboard is
On 3/30/15 12:04 PM, Jim Graham wrote:
drawPolygon() is a very complex operation that involves things like:
- dealing with only rendering common points of intersection once
An example of the distinction here - try a test case where you execute
the exact same diagonal line primitive 1,000
Hi Chris,
drawLine() is a very simple primitive that can be optimized with a GPU
shader. It either looks like a (potentially rotated) rectangle or a
rounded rect - and we have optimized shaders for both cases. A large
number of drawLine() calls turns into simply accumulating a large vertex
Yes, bitbucket is the main repo, github is a mirror (currently out of date).
(sorry for the late response, just got back from a long spring break).
On Mar 28, 2015, at 9:30 AM, Scott Palmer swpal...@gmail.com wrote:
I believe the bitbucket repo is the main page. At least the bintray page
The 9-dev and 8u-dev repos are unlocked. As a reminder, please note the
following.
All changesets that were pushed to 8u-dev prior to 1am this morning are
already in 9-dev.
Starting now, bug fixes go into 9-dev first and then to 8u-dev -- or
else pushed at the same time if they are safe,
Kevin, Chris, please review
jira: https://javafx-jira.kenai.com/browse/RT-39975
webrev: http://cr.openjdk.java.net/~shemnon/RT-39975/webrev.00/
+1
On Mar 30, 2015, at 3:11 PM, Danno Ferrin danno.fer...@oracle.com wrote:
Kevin, Chris, please review
jira: https://javafx-jira.kenai.com/browse/RT-39975
webrev: http://cr.openjdk.java.net/~shemnon/RT-39975/webrev.00/
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