[11] Review Request - JDK-8196615: Skip 3D unit tests on system without 3D capability

2018-02-02 Thread Rajath Kamath
Hi Kevin,Murali, Please review this fix for skipping 3D tests on systems with missing hardware support. JBS : https://bugs.openjdk.java.net/browse/JDK-8196615 WebRev : http://cr.openjdk.java.net/~rkamath/8196615/webrev.00/ Thanks, Rajath

Re: More community participation in JavaFX

2018-02-02 Thread John-Val Rose
I think Kevin outlined in his opening post what would be considered "out of scope". However, I agree with you on the basic premise that, in general, the bar has been set way too low as to the potential use cases and performance of JavaFX. In fact, I firmly believe that games & complex

Re: More community participation in JavaFX

2018-02-02 Thread Stephen Desofi
I don’t understand why discussing new graphics capabilities such as gaming or WebGPU, etc is so off limits. Can you explain that? Steve Desofi Sent from my iPhone > On Feb 2, 2018, at 8:51 PM, Kevin Rushforth > wrote: > > Looks like we have some good discussion

Re: More community participation in JavaFX

2018-02-02 Thread Kevin Rushforth
Looks like we have some good discussion so far. I see a few themes emerging (build/test, sandbox on GitHub, ease of filing bugs, etc) along with some discussion on graphics performance (which is fine as long as the discussion doesn't veer too far into discussing specific graphics features).

Re: More community participation in JavaFX

2018-02-02 Thread Stephen Desofi
+1 It is not only games that would benefit from better graphics support, but also other areas such as CAD/CAM or architectural drawing which is less spoken about but is also an important part of the graphics world as well. With Apple pushing for WebGPU and working with the W3C to make it a

JavaFX embed API

2018-02-02 Thread Александр Бруй
Hi everyone, Since Java 9 makes com.sun.javafx.embed.* unavailable. Some people use this internal API to integrate javaFX as GUI into some OpenGL based games. This API is a great thing to integrate javaFX with any other graphics frameworks/engines, so do you have any plans to make this

Re: More community participation in JavaFX

2018-02-02 Thread Michael Paus
Hi, I fully agree with what you said with one exception. Via the bug report form it is possible to add any kind of attachments. So this is no problem. The rest is sadly true. Cheers Michael Am 02.02.18 um 18:29 schrieb John Neffenger: On 02/01/2018 03:26 PM, Kevin Rushforth wrote: We are

Re: More community participation in JavaFX

2018-02-02 Thread John Neffenger
On 02/01/2018 03:26 PM, Kevin Rushforth wrote: We are specifically looking to discuss ideas around the following areas: * Easing barriers to contribution (e.g., making JavaFX easier to build, better documentation, making it easier to test changes) Thank you for asking. In my case, the

Re: JDK-8196130: Eclipse configuration files need to be updated

2018-02-02 Thread Nir Lisker
Alright, got most of them ready. About buildSrc: - What is "rt\buildSrc\build\generated-src\antlr\com\sun\scenario\effect\compiler" supposed to be? It is listed as a source folder but it's empty. - The project lists dependencies such as "build/libs/swt-debug.jar", JUnit and a JRE/JDK, but doesn't

[11] Review request for 8196605: Robot tests fail on Windows platforms if terminal windows are in the way

2018-02-02 Thread Murali Billa
  Hi Kevin, Please review the below simple fix. JIRA: https://bugs.openjdk.java.net/browse/JDK-8196605     webrev: http://cr.openjdk.java.net/~mbilla/8196605/webrev.00/ Thanks, Murali

Re: More community participation in JavaFX

2018-02-02 Thread Chris Newland
Hi Kevin, I'm more than happy to keep the community JavaFX build server at chriswhocodes.com running and host JDK 8/9/10/n + FX builds there. At the moment it's mostly used by the Raspberry Pi community to grab JavaFX overlays for JDK8 on ARM. I can also build and host OSX and Windows builds

Re: More community participation in JavaFX

2018-02-02 Thread Paul Ray Russell
Yeah - I looked at the windows build process recently - which was enough to dissuade me from starting. I do know JavaFX fairly well, and have a potted history working in software companies. I'd like to get on-board once I finish my current game. I'd be interested in game related areas; but realise

Re: More community participation in JavaFX

2018-02-02 Thread John-Val Rose
Kevin - thanks so much for this extremely well thought-out, informative and positive email. It’s the best post I’ve ever seen from Oracle on this list! It clearly highlights 2 things: 1. The future of JavaFX is heavily reliant on community involvement. 2. Oracle are actually listening to