My JavaFX 3D model importers convert geometric data to the JavaFX 3D
coordinate sytem to support the default camera model (viewing into the
screen along the +Z-axis). A Y-up right-handed coordinate system (e.g.
COLLADA-, OBJ-, X3D-exports from modelling tools) is mapped as follows:
+Y - -Y, +X
Jul 2013 10:36:29 +0200
From: August Lammersdorf, InteractiveMesh
s...@interactivemesh.com
Subject: SIGGRAPH 2013 : COLLADA and JavaFX 3D
Unfortunately, the COLLADA BOF slides don't include the COLLADA and
JavaFX 3D presentation
https://www.khronos.org/developers/library/2013-siggraph-collada
... wasn't successful ... assigning a cursor to a Shape3D or receiving
response from any 'setOnMouseXXX' method.
Richard,
picking doesn't work correctly for a SubScene with PerspectiveCamera.
This issue is known, RT-31255, and should be fixed in an FX 8 build
b99. :-)
August
Simultaneous viewing based on Node.snapshot - proof of concept
Chien,
certainly you remember Java 3D's multiple view concept based on
ViewSpecificGroup (not easy to apply but powerful). It allows to assign
the entire graph or sub-graphs or even single nodes to one or several
cameras/canvases
Hi Richard,
thanks a lot for your detailed reply and the insights into your
intentions and ideas. The mailing list members will appreciate being
preferentially informed.
I think we already do multiple active cameras?
More precisely: simultaneous viewing from different points of view into
a
Vidio games usually draw the player's 2D UI elements in a second step
on top of the perspective 3D scene in the parallel/orthographic
projection mode (overlay or head-up display - HUD).
This approach is already widest supported by JavaFX even with
perspective 3D transforms. Using a StackPane
I. JavaFX 3D goals
Whatever the use case will be JavaFX 3D will be measured against the
business needs and certainly against the capabilities of the latest
releases of the native 3D APIs Direct3D (11.1) and OpenGL (4.3). This
might be unfair or not helpful, but it is legitimate because they
Found this on YouTube: http://www.youtube.com/watch?v=-scxqJjTJKI
August
FXTuxCube is a SubScene-based interactive 3D application to meassure
the 3D system performance.
Are following issues known or under development or should they be
reported? Haven't found any corresponding JIRA issues.
- SubScene.setFill(Color.TRANSPARENT) required, otherwise SubScene
chien.y...@oracle.com:
Hi August,
Thanks for the update. You are ahead of us in using this new
API. :-) Can you please file JIRA on the issues and missing features
that you have found.
We will investigate/study the JIRAs if you filed.
Thanks,
- Chien
On 5/13/2013 10:13 AM, August Lammersdorf
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