How to get raw pixel data into JavaFX

2015-04-29 Thread Philipp Dörfler
on how to use them besides the Javadoc? Would using the Canvas be easier? Can I somehow use the GraphicsContext of Canvas to do that? I'd be grateful for any pointers even when it's just check out the class XZY in the underlying prism code: link to bitbucket. Thanks and best regards! Philipp Dörfler

Re: New alias for hg commit notifications?

2014-06-27 Thread Philipp Dörfler
+1 I’m also filtering them out right now. Cheers, Philipp Am 27.06.2014 um 09:30 schrieb Ralf Spathelf ralf.spath...@aicas.de: +1 I'm currently basically interested in the discussions. Regards, Ralf On 06/24/2014 03:34 PM, Kevin Rushforth wrote: It has been suggested that we create

Re: Scene Builder 2.0 released.

2014-05-14 Thread Philipp Dörfler
Good job, this released version looks really polished and seems a lot more stable and feels snappier. And I love the new thinner look! Am 14.05.2014 um 19:28 schrieb Simon Vienot simon.vie...@oracle.com: In case some of you missed it, we have just pushed Scene Builder 2.0 live [1] yesterday.

Re: New Scene Builder?

2014-04-15 Thread Philipp Dörfler
For the impatient: SceneBuilder is OpenSource nowadays and included in the OpenJFX8-rt repository as a NetBeans project. ~ Philipp Am 15.04.2014 um 12:32 schrieb Felix Bembrick felix.bembr...@gmail.com: There hasn't been a new release of Scene Builder in over 2 months (unless I am accessing

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Philipp Dörfler
Philipp Dörfler Am 06.04.2014 um 16:31 schrieb Exo Verse tora...@gmail.com: Can you please explain what True 3D means in terms of Low Level API ? Because with LWJGL I can use Low Level API to talk directly to my Video Card. As a game dev, I need every ounce of umph from the card I can get

Building OpenJFX on Mac OS X 10.9.2 / XCode 5.1 / XCode 4.3.3

2014-04-04 Thread Philipp Dörfler
Hi, just out of curiousity I wanted to build OpenJFX, but although I followed the instructions at https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX I can’t get it to work. gradle 1.8 fails when building :fxpackage:compileLauncher as follows: :fxpackager:compileLauncher clang:

Re: Building OpenJFX on Mac OS X 10.9.2 / XCode 5.1 / XCode 4.3.3

2014-04-04 Thread Philipp Dörfler
this on the wiki. Will do that Monday. Gotta go now. Steve On 2014-04-04 5:31 PM, Philipp Dörfler wrote: Hi, just out of curiousity I wanted to build OpenJFX, but although I followed the instructions at https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX I can’t get it to work

Re: FXML, Presentation Model bi-directional binding

2014-01-21 Thread Philipp Dörfler
The only thing you have to do is to write a controller and put myTextBox.textProperty().bindBidirectional(dataModel.textProperty()); into the initialize method. It's way less convenient than it could and should be but at least that gets you bidirectional binding. For a working example featuring a

Re: Scene Builder is now open source!

2013-12-03 Thread Philipp Dörfler
Yay! Seems Christmas is early this year :) Am 03.12.2013 um 16:04 schrieb Simon Vienot simon.vie...@oracle.com: Hello OpenJFXers ! We're very happy to announce that Scene Builder is now open source, as a part of the OpenJFX project. The whole Scene Builder functionality is available,

Re: Platform.isSupported behavior

2013-11-19 Thread Philipp Dörfler
A thought about API for listening to state changes. What if we added an API to Platform like Platform.isSupported that instead of returning a boolean returned an ObservableBooleanValue? This listener would never be notified on conditional features like EFFECT or SCENE3D but would be

Re: Use of plugins in WebView

2013-11-19 Thread Philipp Dörfler
06:20 PM, Philipp Dörfler wrote: And especially a HWND is what I’m looking for. So I guess anything requiring a HWND is just not usable within an JFX App at all? :/ I'm not a Glass expert, but I'd expect such platform-specific data to be well hidden from a JavaFX developer.

Re: Chances of open sourcing SceneBuilder

2013-11-19 Thread Philipp Dörfler
the open sourcing or SceneBuilder: https://javafx-jira.kenai.com/browse/RT-34175 Someone from the SceneBuilder team can comment on the status of this. -- Kevin Philipp Dörfler wrote: Hello list, I can’t but acknowledge the work put into SceneBuilder especially when seeing

Use of plugins in WebView

2013-11-18 Thread Philipp Dörfler
How impossible would be the use of plugins such as the Adobe Acrobat Reader or the Mac OS X embedded PDF preview in Safari for WebView? Does the embedded WebKit engine include an implementation of that plugin API or has that been omitted? Also: How hard would it be to embed the respective

Re: Use of plugins in WebView

2013-11-18 Thread Philipp Dörfler
And especially a HWND is what I’m looking for. So I guess anything requiring a HWND is just not usable within an JFX App at all? :/ Am 18.11.2013 um 15:01 schrieb Peter Zhelezniakov peter.zheleznia...@oracle.com: How impossible would be the use of plugins such as the Adobe Acrobat Reader or

Re: discussion about touch events

2013-11-11 Thread Philipp Dörfler
I see the need to be aware of the area that is covered by fingers rather than just considering that area's center point. I'd guess that this adds a new layer of complexity, though. For instance: Say we have a button on some background and both the background and the button do have an onClick

Re: Scene Builder performance regression between 1.1 and 2.0

2013-11-07 Thread Philipp Dörfler
I also noticed a performance regression (Linux x64). SceneBuilder 1.1 was already kind of slow, but 2.0 feels even less snappy. The menus feel particularly sluggish and I can even see parts of the GPU's memory content right before the menu items are being drawn over it. Am 07.11.2013 12:49 schrieb

Re: Media is now opensource

2013-10-18 Thread Philipp Dörfler
+1 Am 18.10.2013 um 20:53 schrieb Scott Palmer swpal...@gmail.com: I propose the codecs be made pluggable. The licensing issue can be left to the application developer. https://javafx-jira.kenai.com/browse/RT-2684 Once that is in place, support for whatever codec you wish can be added.

Re: JAVAFX on ANDROID

2013-10-15 Thread Philipp Dörfler
on a Java 7 runtime. After the transformation they are just a bunch of normal .class files, without adding any runtime dependencies. https://github.com/orfjackal/retrolambda Hope this helps, Philipp Dörfler